# HG changeset patch # User maedhros # Date 1180699390 0 # Node ID c7f39d91255eacfc9344220c2679e81baf8ff129 # Parent 9c77f6baef3bb319d7c55317d6fb74cf1558e527 (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. diff -r 9c77f6baef3b -r c7f39d91255e src/aircraft.h --- a/src/aircraft.h Fri Jun 01 11:41:02 2007 +0000 +++ b/src/aircraft.h Fri Jun 01 12:03:10 2007 +0000 @@ -135,6 +135,7 @@ void UpdateDeltaXY(Direction direction); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; } WindowClass GetVehicleListWindowClass() const { return WC_AIRCRAFT_LIST; } + bool IsPrimaryVehicle() const { return IsNormalAircraft(this); } }; #endif /* AIRCRAFT_H */ diff -r 9c77f6baef3b -r c7f39d91255e src/depot_gui.cpp --- a/src/depot_gui.cpp Fri Jun 01 11:41:02 2007 +0000 +++ b/src/depot_gui.cpp Fri Jun 01 12:03:10 2007 +0000 @@ -488,10 +488,10 @@ if (v == NULL) return; - if (v->type == VEH_TRAIN && !IsFrontEngine(v)) { + if (v->HasFront() && !v->IsPrimaryVehicle()) { v = GetFirstVehicleInChain(v); /* Do nothing when clicking on a train in depot with no loc attached */ - if (!IsFrontEngine(v)) return; + if (v->type == VEH_TRAIN && !IsFrontEngine(v)) return; } switch (v->type) { diff -r 9c77f6baef3b -r c7f39d91255e src/economy.cpp --- a/src/economy.cpp Fri Jun 01 11:41:02 2007 +0000 +++ b/src/economy.cpp Fri Jun 01 12:03:10 2007 +0000 @@ -117,10 +117,7 @@ FOR_ALL_VEHICLES(v) { if (v->owner != owner) continue; - if ((v->type == VEH_TRAIN && IsFrontEngine(v)) || - v->type == VEH_ROAD || - (v->type == VEH_AIRCRAFT && IsNormalAircraft(v)) || - v->type == VEH_SHIP) { + if (IsPlayerBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) { num++; if (v->age > 730) { /* Find the vehicle with the lowest amount of profit */ diff -r 9c77f6baef3b -r c7f39d91255e src/group_cmd.cpp --- a/src/group_cmd.cpp Fri Jun 01 11:41:02 2007 +0000 +++ b/src/group_cmd.cpp Fri Jun 01 12:03:10 2007 +0000 @@ -211,7 +211,7 @@ } Vehicle *v = GetVehicle(p2); - if (v->owner != _current_player || (v->type == VEH_TRAIN && !IsFrontEngine(v))) return CMD_ERROR; + if (v->owner != _current_player || !v->IsPrimaryVehicle()) return CMD_ERROR; if (flags & DC_EXEC) { DecreaseGroupNumVehicle(v->group_id); @@ -254,14 +254,11 @@ Vehicle *v; VehicleType type = (VehicleType)p2; GroupID id_g = p1; - uint subtype = (type == VEH_AIRCRAFT) ? AIR_AIRCRAFT : 0; /* Find the first front engine which belong to the group id_g * then add all shared vehicles of this front engine to the group id_g */ FOR_ALL_VEHICLES(v) { - if ((v->type == type) && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype))) { + if (v->type == type && v->IsPrimaryVehicle()) { if (v->group_id != id_g) continue; /* For each shared vehicles add it to the group */ @@ -295,14 +292,11 @@ if (flags & DC_EXEC) { GroupID old_g = p1; - uint subtype = (type == VEH_AIRCRAFT) ? AIR_AIRCRAFT : 0; Vehicle *v; /* Find each Vehicle that belongs to the group old_g and add it to the default group */ FOR_ALL_VEHICLES(v) { - if ((v->type == type) && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype))) { + if (v->type == type && v->IsPrimaryVehicle()) { if (v->group_id != old_g) continue; /* Add The Vehicle to the default group */ @@ -348,7 +342,7 @@ */ void RemoveVehicleFromGroup(const Vehicle *v) { - if (!IsValidVehicle(v) || v->type != VEH_TRAIN || !IsFrontEngine(v)) return; + if (!IsValidVehicle(v) || !(v->HasFront() && v->IsPrimaryVehicle())) return; if (!IsDefaultGroupID(v->group_id)) DecreaseGroupNumVehicle(v->group_id); } diff -r 9c77f6baef3b -r c7f39d91255e src/order_gui.cpp --- a/src/order_gui.cpp Fri Jun 01 11:41:02 2007 +0000 +++ b/src/order_gui.cpp Fri Jun 01 12:03:10 2007 +0000 @@ -320,9 +320,9 @@ { if (u->type != v->type) return false; - if (u->type == VEH_TRAIN && !IsFrontEngine(u)) { + if (u->HasFront() && !u->IsPrimaryVehicle()) { u = GetFirstVehicleInChain(u); - if (!IsFrontEngine(u)) return false; + if (!u->IsPrimaryVehicle()) return false; } // v is vehicle getting orders. Only copy/clone orders if vehicle doesn't have any orders yet diff -r 9c77f6baef3b -r c7f39d91255e src/roadveh.h --- a/src/roadveh.h Fri Jun 01 11:41:02 2007 +0000 +++ b/src/roadveh.h Fri Jun 01 12:03:10 2007 +0000 @@ -43,6 +43,7 @@ void UpdateDeltaXY(Direction direction); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; } WindowClass GetVehicleListWindowClass() const { return WC_ROADVEH_LIST; } + bool IsPrimaryVehicle() const { return true; } }; #endif /* ROADVEH_H */ diff -r 9c77f6baef3b -r c7f39d91255e src/ship.h --- a/src/ship.h Fri Jun 01 11:41:02 2007 +0000 +++ b/src/ship.h Fri Jun 01 12:03:10 2007 +0000 @@ -45,6 +45,7 @@ ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; } WindowClass GetVehicleListWindowClass() const { return WC_SHIPS_LIST; } void PlayLeaveStationSound() const; + bool IsPrimaryVehicle() const { return true; } }; #endif /* SHIP_H */ diff -r 9c77f6baef3b -r c7f39d91255e src/train.h --- a/src/train.h Fri Jun 01 11:41:02 2007 +0000 +++ b/src/train.h Fri Jun 01 12:03:10 2007 +0000 @@ -270,6 +270,8 @@ ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; } WindowClass GetVehicleListWindowClass() const { return WC_TRAINS_LIST; } void PlayLeaveStationSound() const; + bool IsPrimaryVehicle() const { return IsFrontEngine(this); } + bool HasFront() const { return true; } }; #endif /* TRAIN_H */ diff -r 9c77f6baef3b -r c7f39d91255e src/vehicle.cpp --- a/src/vehicle.cpp Fri Jun 01 11:41:02 2007 +0000 +++ b/src/vehicle.cpp Fri Jun 01 12:03:10 2007 +0000 @@ -590,7 +590,7 @@ if (v->owner == _local_player) InvalidateAutoreplaceWindow(v->engine_type); if (IsValidGroupID(v->group_id)) GetGroup(v->group_id)->num_engines[v->engine_type]--; - if (v->type != VEH_TRAIN || IsFrontEngine(v)) DecreaseGroupNumVehicle(v->group_id); + if (v->IsPrimaryVehicle()) DecreaseGroupNumVehicle(v->group_id); } DeleteVehicleNews(v->index, INVALID_STRING_ID); @@ -1997,16 +1997,13 @@ */ uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, VehicleType type, PlayerID owner, uint32 index, uint16 window_type) { - const byte subtype = (type != VEH_AIRCRAFT) ? (byte)Train_Front : (byte)AIR_AIRCRAFT; uint n = 0; const Vehicle *v; switch (window_type) { case VLW_STATION_LIST: { FOR_ALL_VEHICLES(v) { - if (v->type == type && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype))) { + if (v->type == type && v->IsPrimaryVehicle()) { const Order *order; FOR_VEHICLE_ORDERS(v, order) { @@ -2039,9 +2036,7 @@ case VLW_STANDARD: { FOR_ALL_VEHICLES(v) { - if (v->type == type && v->owner == owner && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype))) { + if (v->type == type && v->owner == owner && v->IsPrimaryVehicle()) { /* TODO find a better estimate on the total number of vehicles for current player */ if (n == *length_of_array) ExtendVehicleListSize(sort_list, length_of_array, GetNumVehicles()/4); (*sort_list)[n++] = v; @@ -2052,9 +2047,7 @@ case VLW_DEPOT_LIST: { FOR_ALL_VEHICLES(v) { - if (v->type == type && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype))) { + if (v->type == type && v->IsPrimaryVehicle()) { const Order *order; FOR_VEHICLE_ORDERS(v, order) { @@ -2071,10 +2064,8 @@ case VLW_GROUP_LIST: FOR_ALL_VEHICLES(v) { - if (v->type == type && ( - (type == VEH_TRAIN && IsFrontEngine(v)) || - (type != VEH_TRAIN && v->subtype <= subtype) - ) && v->owner == owner && v->group_id == index) { + if (v->type == type && v->IsPrimaryVehicle() && + v->owner == owner && v->group_id == index) { if (n == *length_of_array) ExtendVehicleListSize(sort_list, length_of_array, GetNumVehicles() / 4); (*sort_list)[n++] = v; diff -r 9c77f6baef3b -r c7f39d91255e src/vehicle.h --- a/src/vehicle.h Fri Jun 01 11:41:02 2007 +0000 +++ b/src/vehicle.h Fri Jun 01 12:03:10 2007 +0000 @@ -399,6 +399,17 @@ * Play the sound associated with leaving the station */ virtual void PlayLeaveStationSound() const {} + + /** + * Whether this is the primary vehicle in the chain. + */ + virtual bool IsPrimaryVehicle() const { return false; } + + /** + * Whether this vehicle understands the concept of a front engine, so + * basically, if GetFirstVehicleInChain() can be called for it. + */ + virtual bool HasFront() const { return false; } }; /**