# HG changeset patch # User belugas # Date 1173840770 0 # Node ID dc3480a670cc39a21773d74a33c8705da98d7b02 # Parent 4fa4f6d883babcf4f84db48b1372ee9c1a76a4f6 (svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array Added a few documentation on remaining animation arrays (mostly ToyLand ones) diff -r 4fa4f6d883ba -r dc3480a670cc src/industry.h --- a/src/industry.h Tue Mar 13 21:31:09 2007 +0000 +++ b/src/industry.h Wed Mar 14 02:52:50 2007 +0000 @@ -12,6 +12,7 @@ enum { INVALID_INDUSTRY = 0xFFFF, + INDUTILE_NOAMIN = 0xFF, ///< flag to mark industry tiles as having no animation }; enum IndustryLifeType { @@ -83,6 +84,10 @@ struct IndustryTileSpec { CargoID accepts_cargo[3]; ///< Cargo accepted by this tile Slope slopes_refused; ///< slope pattern on which this tile cannot be built + byte anim_production; ///< Animation frame to start when goods are produced + byte anim_next; ///< Next frame in an animation + bool anim_state; ///< When true, the tile has to be drawn using the animation + ///< state instead of the construction state }; const IndustrySpec *GetIndustrySpec(IndustryType thistype); ///< Array of industries default data diff -r 4fa4f6d883ba -r dc3480a670cc src/industry_cmd.cpp --- a/src/industry_cmd.cpp Tue Mar 13 21:31:09 2007 +0000 +++ b/src/industry_cmd.cpp Wed Mar 14 02:52:50 2007 +0000 @@ -233,7 +233,7 @@ ind = GetIndustryByTile(ti->tile); /* Retrieve pointer to the draw industry tile struct */ - dits = &_industry_draw_tile_data[gfx << 2 | (_industry_section_draw_animation_state[gfx] ? + dits = &_industry_draw_tile_data[gfx << 2 | (GetIndustryTileSpec(gfx)->anim_state ? GetIndustryAnimationState(ti->tile) & 3 : GetIndustryConstructionStage(ti->tile))]; @@ -357,9 +357,9 @@ am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[0], cw); i->last_mo_transported[0] += am; if (am != 0) { - uint newgfx = _industry_produce_section[GetIndustryGfx(tile)]; + uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production; - if (newgfx != 0xFF) { + if (newgfx != INDUTILE_NOAMIN) { ResetIndustryConstructionStage(tile); SetIndustryCompleted(tile, true); SetIndustryGfx(tile, newgfx); @@ -645,8 +645,8 @@ TransportIndustryGoods(tile); - newgfx = _industry_section_animation_next[GetIndustryGfx(tile)]; - if (newgfx != 255) { + newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_next; + if (newgfx != INDUTILE_NOAMIN) { ResetIndustryConstructionStage(tile); SetIndustryGfx(tile, newgfx); MarkTileDirtyByTile(tile); diff -r 4fa4f6d883ba -r dc3480a670cc src/table/build_industry.h --- a/src/table/build_industry.h Tue Mar 13 21:31:09 2007 +0000 +++ b/src/table/build_industry.h Wed Mar 14 02:52:50 2007 +0000 @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file build_industry.h */ + #ifndef BUILD_INDUSTRY_H #define BUILD_INDUSTRY_H @@ -1461,256 +1463,264 @@ _industry_create_table_3, }; -#define MK(c1, c2, c3, sl) \ - {{c1, c2, c3}, sl} - +/** Writes the properties of a industry tile into the IndustryTileSpec struct. + * @param c1 first type of cargo accepted for this tile + * @param c2 second cargo + * @param c3 and third cargo. Those three are in an array + * @param s1 slope refused upon choosing a place to build + * @param a1 animation frame on production + * @param a2 next frame of animation + * @param a3 chosses between animation of construction state + */ +#define MK(c1, c2, c3, sl, a1, a2, a3) {{c1, c2, c3}, sl, a1, a2, a3} static const IndustryTileSpec _industry_tile_specs[] = { /* Coal Mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Power Station */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_COAL, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Sawmill */ - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Forest Artic, temperate */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOAMIN, false), // Chopping forest + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, 16, false), // Growing forest /* Oil refinery */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_OIL, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* oil Rig */ - MK(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_MAIL, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Oil Wells artic, temperate */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true ), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true ), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true ), /* Farm tropic, arctic and temperate */ - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Factory temperate */ - MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP), + MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_GRAIN, CT_STEEL, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Printing works */ - MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_PAPER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Copper ore mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true ), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Steel mill */ - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), - MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Bank temperate*/ - MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E), - MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S), + MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_E, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_PASSENGERS, CT_INVALID, CT_VALUABLES, SLOPE_S, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/ - MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP), - MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP), + MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_MAIZE, CT_INVALID, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Paper mill */ - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_WOOD, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Gold mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, true ), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Bank Sub Arctic */ - MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E), - MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S), + MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_E, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_GOLD, SLOPE_S, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Diamond mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Iron ore Mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Fruit plantation */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Rubber plantation */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Water supply */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Water tower */ - MK(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_WATER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Factory (sub-tropical) */ - MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP), - MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP), - MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP), - MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP), + MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COPPER_ORE, CT_WOOD, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Lumber mill */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Candyfloss forest */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOAMIN, false), // Chopping candyfloss + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, 129, false), // Growing candyfloss /* Sweet factory */ - MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP), - MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP), - MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP), - MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP), + MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_COTTON_CANDY, CT_TOFFEE, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Batter farm */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOAMIN, false), // Reaping batteries + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, 135, false), // Growing batteries /* Cola wells */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Toy shop */ - MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_TOYS, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Toy factory */ - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), - MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BATTERIES, CT_INVALID, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Plastic Fountain */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Fizzy drink factory */ - MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP), - MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP), - MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP), - MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP), + MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_BUBBLES, CT_INVALID, CT_COLA, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Bubble generator */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Toffee quarry */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), /* Sugar mine */ - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), - MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), + MK(CT_INVALID, CT_INVALID, CT_INVALID, SLOPE_STEEP, INDUTILE_NOAMIN, INDUTILE_NOAMIN, false), }; #undef MK diff -r 4fa4f6d883ba -r dc3480a670cc src/table/industry_land.h --- a/src/table/industry_land.h Tue Mar 13 21:31:09 2007 +0000 +++ b/src/table/industry_land.h Wed Mar 14 02:52:50 2007 +0000 @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file industry_land.h */ + struct DrawIndustrySpec1Struct { byte x; byte image_1; @@ -718,6 +720,7 @@ M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1), }; +/* this is ONLY used for Sugar Mine*/ static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = { { 8, 4, 0, 0}, { 6, 0, 1, 0}, @@ -817,14 +820,17 @@ { 10, 4, 0, 4}, }; +/* this is ONLY used for Sugar Mine*/ static const byte _drawtile_proc1_x[5] = { 22, 17, 14, 10, 8 }; +/* this is ONLY used for Sugar Mine*/ static const byte _drawtile_proc1_y[5] = { 73, 70, 69, 66, 41 }; +/* this is ONLY used for Toy Factory*/ static const DrawIndustrySpec4Struct _industry_anim_offs_3[] = { {255, 255, 0}, { 0, 255, 0}, @@ -878,6 +884,7 @@ {255, 255, 0}, }; +/* this is ONLY used for Toffee Quarry*/ static const byte _industry_anim_offs[] = { 255, 0, 0, 0, 2, 4, 6, 8, 10, 9, 7, 5, 3, 1, 255, 0, 0, 0, 2, 4, @@ -888,6 +895,7 @@ 2, 4, 6, 8, 10, 9, 7, 5, 3, 1 }; +/* this is ONLY used for the Bubble Generator*/ static const byte _industry_anim_offs_2[] = { 68, 69, 71, 74, 77, 80, 83, 85, 86, 86, 86, 86, 86, 86, 86, 86, 86, 86, 86, 86, @@ -895,100 +903,6 @@ 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, }; +/* those are ONLY used for Power Station*/ static const byte _coal_plant_sparks_x[] = {11, 11, 14, 13, 18, 15}; static const byte _coal_plant_sparks_y[] = {23, 11, 6, 3, 1, 0}; - -#define N 255 -/** - * Next frame in an animation - * The indices into this table are the ones as described by - * the enum with GFX_*s in industry_map.h. - */ -static const byte _industry_section_animation_next[NUM_INDUSTRY_GFXES] = { -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, 16, N, N, N, N, N, N, // <- growing forest -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, 129, N, N, N, N, N, // <- growing candyfloss -135, N, N, N, N, N, N, N, // <- 'growing' batteries -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, -}; - -/** - * Animation to start when goods is produced - * The indices into this table are the ones as described by - * the enum with GFX_*s in industry_map.h. - */ -static const byte _industry_produce_section[NUM_INDUSTRY_GFXES] = { -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -17, N, N, N, N, N, N, N, // <- chopping forest -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, 130, N, N, N, N, N, 136, // <- chopping candyfloss and reaping batteries -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, N, -N, N, N, N, N, N, N, -}; - -#undef N - - -/** - * When true, the tile has to be drawn using the animation - * state instead of the construction state. - * The indices into this table are the ones as described by - * the enum with GFX_*s in industry_map.h. - */ -static const bool _industry_section_draw_animation_state[NUM_INDUSTRY_GFXES] = { - false, true, false, false, false, false, false, false, // <- animated wheel tower of coal mine - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, true, true, // <- animated oil well - true, false, false, false, false, false, false, false, // <- animated oil well - false, false, false, false, false, false, false, false, - true, false, false, false, false, false, false, false, // <- animated wheel tower of copper mine - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - true, false, false, false, false, false, false, false, // <- animated wheel tower of gold mine - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, false, - false, false, false, false, false, false, false, -};