# HG changeset patch # User darkvater # Date 1102203834 0 # Node ID e04313089395d56b54845c3fce6a8048782a2b5b # Parent 48dc69ef0e9474e44ab38abdb35cb87377005267 (svn r952) -A tiny insignificant fix for a toyland industry gfx -Added table\sprites.h to VS.NET project file diff -r 48dc69ef0e94 -r e04313089395 industry_cmd.c --- a/industry_cmd.c Sat Dec 04 23:19:31 2004 +0000 +++ b/industry_cmd.c Sat Dec 04 23:43:54 2004 +0000 @@ -229,7 +229,7 @@ AddChildSpriteScreen(0x128B, 5, _industry_anim_offs_2[_map3_lo[ti->tile]]); } - AddChildSpriteScreen(0x30B928A, 3, 67); + AddChildSpriteScreen(4746, 3, 67); } static void IndustryDrawTileProc4(TileInfo *ti) diff -r 48dc69ef0e94 -r e04313089395 ttd.vcproj --- a/ttd.vcproj Sat Dec 04 23:19:31 2004 +0000 +++ b/ttd.vcproj Sat Dec 04 23:43:54 2004 +0000 @@ -2655,6 +2655,9 @@ RelativePath="table\roadveh.h"> + +