# HG changeset patch
# User darkvater
# Date 1102203834 0
# Node ID e04313089395d56b54845c3fce6a8048782a2b5b
# Parent 48dc69ef0e9474e44ab38abdb35cb87377005267
(svn r952) -A tiny insignificant fix for a toyland industry gfx
-Added table\sprites.h to VS.NET project file
diff -r 48dc69ef0e94 -r e04313089395 industry_cmd.c
--- a/industry_cmd.c Sat Dec 04 23:19:31 2004 +0000
+++ b/industry_cmd.c Sat Dec 04 23:43:54 2004 +0000
@@ -229,7 +229,7 @@
AddChildSpriteScreen(0x128B, 5,
_industry_anim_offs_2[_map3_lo[ti->tile]]);
}
- AddChildSpriteScreen(0x30B928A, 3, 67);
+ AddChildSpriteScreen(4746, 3, 67);
}
static void IndustryDrawTileProc4(TileInfo *ti)
diff -r 48dc69ef0e94 -r e04313089395 ttd.vcproj
--- a/ttd.vcproj Sat Dec 04 23:19:31 2004 +0000
+++ b/ttd.vcproj Sat Dec 04 23:43:54 2004 +0000
@@ -2655,6 +2655,9 @@
RelativePath="table\roadveh.h">
+
+