# HG changeset patch # User rubidium # Date 1182268563 0 # Node ID f9c5dc7f247670be6295618bf9043790ad0c4372 # Parent 46c24d1287cf1a043f9f04f71fb1afaa23c98a1e (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. diff -r 46c24d1287cf -r f9c5dc7f2476 src/road_cmd.cpp --- a/src/road_cmd.cpp Tue Jun 19 15:40:27 2007 +0000 +++ b/src/road_cmd.cpp Tue Jun 19 15:56:03 2007 +0000 @@ -992,13 +992,6 @@ DrawGroundSprite(image, pal); - if (road != ROAD_NONE) { - DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile); - if (drd != DRD_NONE) { - DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0); - } - } - /* For tram we overlay the road graphics with either tram tracks only * (when there is actual road beneath the trams) or with tram tracks * and some dirts which hides the road graphics */ @@ -1012,6 +1005,13 @@ DrawGroundSprite(image, pal); } + if (road != ROAD_NONE) { + DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile); + if (drd != DRD_NONE) { + DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0); + } + } + if (HasRoadWorks(ti->tile)) { /* Road works */ DrawGroundSprite((road | tram) & ROAD_X ? SPR_EXCAVATION_X : SPR_EXCAVATION_Y, PAL_NONE);