# HG changeset patch # User smatz # Date 1209219639 0 # Node ID fa999605dd219ebab8d2cd25264edb04b6030078 # Parent d47dabff0d29e7e9d848d564676166f0349364d3 (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start) diff -r d47dabff0d29 -r fa999605dd21 src/economy.cpp --- a/src/economy.cpp Fri Apr 25 16:33:40 2008 +0000 +++ b/src/economy.cpp Sat Apr 26 14:20:39 2008 +0000 @@ -44,6 +44,7 @@ #include "rail_map.h" #include "signal_func.h" #include "gfx_func.h" +#include "autoreplace_func.h" #include "table/strings.h" #include "table/sprites.h" @@ -454,6 +455,19 @@ UpdateSignalsInBuffer(); } + /* In all cases clear replace engine rules. + * Even if it was copied, it could interfere with new owner's rules */ + RemoveAllEngineReplacementForPlayer(GetPlayer(old_player)); + + if (new_player == PLAYER_SPECTATOR) { + RemoveAllGroupsForPlayer(old_player); + } else { + Group *g; + FOR_ALL_GROUPS(g) { + if (g->owner == old_player) g->owner = new_player; + } + } + /* Change color of existing windows */ if (new_player != PLAYER_SPECTATOR) ChangeWindowOwner(old_player, new_player); diff -r d47dabff0d29 -r fa999605dd21 src/players.cpp --- a/src/players.cpp Fri Apr 25 16:33:40 2008 +0000 +++ b/src/players.cpp Sat Apr 26 14:20:39 2008 +0000 @@ -461,6 +461,8 @@ /* Find a free slot */ FOR_ALL_PLAYERS(p) { if (!p->is_active) { + free(p->name); + free(p->president_name); PlayerID i = p->index; memset(p, 0, sizeof(Player)); memset(&_players_ai[i], 0, sizeof(PlayerAI)); @@ -918,9 +920,6 @@ ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR); p->is_active = false; } - RemoveAllEngineReplacementForPlayer(p); - RemoveAllGroupsForPlayer(p->index); - } break; case 3: { /* Merge a company (#1) into another company (#2), elimination company #1 */