Sat, 03 Feb 2007 13:03:11 +0000 tron (svn r8559) -Fix
Sat, 03 Feb 2007 09:54:42 +0000 maedhros (svn r8551) -Fix (r7759): Use ${} instead of $() for variables.
Sat, 03 Feb 2007 09:05:43 +0000 tron (svn r8550) -Fix
Sat, 03 Feb 2007 08:30:22 +0000 tron (svn r8549) -Fix
Sat, 03 Feb 2007 07:54:13 +0000 tron (svn r8548) -Fix
Sat, 03 Feb 2007 07:47:00 +0000 tron (svn r8547) -Fix
Fri, 02 Feb 2007 23:16:58 +0000 rubidium (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans.
Fri, 02 Feb 2007 21:32:58 +0000 rubidium (svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h
Fri, 02 Feb 2007 21:04:50 +0000 rubidium (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
Fri, 02 Feb 2007 20:57:03 +0000 rubidium (svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections.
Fri, 02 Feb 2007 20:20:56 +0000 KUDr (svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan)
Fri, 02 Feb 2007 19:09:54 +0000 tron (svn r8539) -Fix
Fri, 02 Feb 2007 19:07:20 +0000 tron (svn r8538) -Fix
Fri, 02 Feb 2007 18:48:37 +0000 miham (svn r8537) -Update: WebTranslator2 update to 2007-02-02 19:45:42
Fri, 02 Feb 2007 16:51:10 +0000 celestar (svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out