Wed, 12 Apr 2006 17:58:58 +0000 celestar (svn r4398) -Fix: Quick and Dirty solution for FS#116. Just for the nightlies
Wed, 12 Apr 2006 17:53:52 +0000 miham (svn r4397) [WT2] Commiting hungarian changes
Wed, 12 Apr 2006 15:23:32 +0000 celestar (svn r4392) -Codechange: Use water map accessors in bridge code
Wed, 12 Apr 2006 15:21:33 +0000 celestar (svn r4391) -Fix: faulty ")" in previous commit
Wed, 12 Apr 2006 15:08:48 +0000 celestar (svn r4390) -Codechange: Upon merging elrails, one direct map access to the railtype went unnoticed...
Wed, 12 Apr 2006 15:08:27 +0000 matthijs (svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs.
Wed, 12 Apr 2006 14:17:07 +0000 celestar (svn r4387) -Codechange: Use map accessors even for debugging purposes (npf).
Wed, 12 Apr 2006 13:25:32 +0000 celestar (svn r4386) -Codechange: Add and make use of IsCustomWaypoint
Wed, 12 Apr 2006 12:58:53 +0000 celestar (svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ...
Wed, 12 Apr 2006 12:50:40 +0000 celestar (svn r4384) -Codechange: rail drawing code
Wed, 12 Apr 2006 12:33:21 +0000 peter1138 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it...
Wed, 12 Apr 2006 12:24:39 +0000 celestar (svn r4382) -Codechange: Make use of SetSignalType where appropriate
Wed, 12 Apr 2006 12:22:43 +0000 celestar (svn r4381) -Codechange: Forgot an occurence for rail ground types
Wed, 12 Apr 2006 12:12:51 +0000 celestar (svn r4380) -Codechange: Make use of GetTrackBits where appropriate
Wed, 12 Apr 2006 11:58:07 +0000 celestar (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
Wed, 12 Apr 2006 09:36:27 +0000 celestar (svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling
Wed, 12 Apr 2006 09:12:33 +0000 celestar (svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both)
Wed, 12 Apr 2006 08:28:03 +0000 celestar (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir
Wed, 12 Apr 2006 08:06:08 +0000 celestar (svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal
Wed, 12 Apr 2006 05:26:36 +0000 tron (svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373
Wed, 12 Apr 2006 05:19:19 +0000 tron (svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
Tue, 11 Apr 2006 22:15:57 +0000 belugas (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation
Tue, 11 Apr 2006 22:09:21 +0000 belugas (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium
Tue, 11 Apr 2006 20:56:03 +0000 miham (svn r4365) Oops, sorry, reverted accidentally committed french.txt
Tue, 11 Apr 2006 20:54:47 +0000 miham (svn r4364) [Translator2] Fixed generation of langfiles, committing hungarian changes done by miham
Tue, 11 Apr 2006 20:04:36 +0000 miham (svn r4363) [WT2] Reverted changes, sorry
Tue, 11 Apr 2006 20:00:38 +0000 miham (svn r4362) [Translator2] Commit for hungarian language by Miham (manual)
Tue, 11 Apr 2006 17:05:50 +0000 Darkvater (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Tue, 11 Apr 2006 17:03:13 +0000 Darkvater (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
Tue, 11 Apr 2006 15:18:22 +0000 belugas (svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h should be the first include). Thanks to KUDr for solution and testing
Tue, 11 Apr 2006 13:19:05 +0000 celestar (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do
Tue, 11 Apr 2006 13:10:16 +0000 celestar (svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it
Tue, 11 Apr 2006 13:00:06 +0000 peter1138 (svn r4356) - NewGRF: Load more newstation properties.
Tue, 11 Apr 2006 10:53:07 +0000 peter1138 (svn r4355) - NewGRF: Minor clean up; use the correct return type and remove extraneous brackets.
Tue, 11 Apr 2006 10:45:06 +0000 peter1138 (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
Tue, 11 Apr 2006 10:19:50 +0000 celestar (svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct
Tue, 11 Apr 2006 10:05:52 +0000 peter1138 (svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined.
Tue, 11 Apr 2006 04:49:23 +0000 tron (svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup
Mon, 10 Apr 2006 21:00:56 +0000 belugas (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint
Mon, 10 Apr 2006 20:46:37 +0000 tron (svn r4349) Remove GetCrossingTransportType(), it's slightly overkill
Mon, 10 Apr 2006 20:38:59 +0000 tron (svn r4348) Move IsLevelCrossing() from rail.h to road_map.h
Mon, 10 Apr 2006 16:20:47 +0000 belugas (svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype
Mon, 10 Apr 2006 15:09:56 +0000 belugas (svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap
Mon, 10 Apr 2006 14:27:26 +0000 celestar (svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
Mon, 10 Apr 2006 12:36:04 +0000 tron (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices.
Mon, 10 Apr 2006 11:14:33 +0000 peter1138 (svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. Fixes FS#106
Mon, 10 Apr 2006 07:15:58 +0000 tron (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Sun, 09 Apr 2006 18:35:24 +0000 celestar (svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
Sun, 09 Apr 2006 18:25:31 +0000 peter1138 (svn r4340) Add force {FORCE} to the units system. This is currently unused.
Sun, 09 Apr 2006 18:08:20 +0000 peter1138 (svn r4339) - Comment Change: NewGRF, update comments for units of speed
Sun, 09 Apr 2006 18:01:06 +0000 celestar (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT check the tile type, it assumes the tile type IS MP_STREET
Sun, 09 Apr 2006 17:50:00 +0000 celestar (svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing
Sun, 09 Apr 2006 14:49:45 +0000 peter1138 (svn r4336) Fix units conversion of volume for SI
Sun, 09 Apr 2006 10:24:57 +0000 tron (svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches...
Sun, 09 Apr 2006 09:29:50 +0000 tron (svn r4332) Turn a table lookup into a ternary operator
Sun, 09 Apr 2006 08:25:43 +0000 tron (svn r4331) Replace some direction calculation magic with DiagDirection to make a bit more clear what's going on
Sat, 08 Apr 2006 14:18:39 +0000 tron (svn r4326) Only reduce the slot age of a vehicle if it has a slot assigned
Sat, 08 Apr 2006 13:58:19 +0000 tron (svn r4325) When updating the vehicle count for road stops after load use the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot.
Sat, 08 Apr 2006 13:50:01 +0000 tron (svn r4324) Remove the unused road stop type attribute from struct RoadStop
Sat, 08 Apr 2006 13:32:38 +0000 tron (svn r4323) -Regression: Clear the slot assignments of all vehicles heading twoards a road stop if that road stop gets removed
Sat, 08 Apr 2006 12:04:23 +0000 peter1138 (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
Sat, 08 Apr 2006 06:55:43 +0000 tron (svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union.
Sat, 08 Apr 2006 05:44:37 +0000 celestar (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, but computed on the fly. Partly fixes FS#101
Sat, 08 Apr 2006 05:24:29 +0000 celestar (svn r4319) -Codechange: Station map accessors
Sat, 08 Apr 2006 01:07:32 +0000 belugas (svn r4318) CodeChange : Remove last direct map access on ai/default/default.c
Fri, 07 Apr 2006 15:57:03 +0000 celestar (svn r4317) -Codechange: More map accessors for ship_cmd. it is now map-access free, but still requires a huge cleanup
Fri, 07 Apr 2006 09:37:04 +0000 celestar (svn r4316) -Codechange: finished r4257 (forgot one variable there)
Fri, 07 Apr 2006 09:15:17 +0000 tron (svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thing
Fri, 07 Apr 2006 09:07:53 +0000 tron (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
Fri, 07 Apr 2006 09:00:57 +0000 tron (svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter
Fri, 07 Apr 2006 08:57:03 +0000 tron (svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
Fri, 07 Apr 2006 08:42:30 +0000 celestar (svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a bridge. FS#103 exhibited this problem
Fri, 07 Apr 2006 08:37:39 +0000 tron (svn r4310) The chat box has no visible window title, therefore remove the string
Fri, 07 Apr 2006 08:27:43 +0000 tron (svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code
Fri, 07 Apr 2006 07:40:44 +0000 celestar (svn r4307) -Fix: Coding style in previous commit. Thanks to Tron for instant notice
Fri, 07 Apr 2006 07:39:03 +0000 celestar (svn r4306) -Fix (103). Assertion when removing elrails under bridges. Thanks to Rubidium for reporting and fixing
Fri, 07 Apr 2006 07:19:14 +0000 celestar (svn r4305) -Codechange: Minor elrail cleanup (Tron)
Fri, 07 Apr 2006 07:08:20 +0000 tron (svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
Thu, 06 Apr 2006 19:16:39 +0000 Darkvater (svn r4302) - Fix: s/maxlength/maxwidth of course, the buffer size is always set. Comment-change only
Thu, 06 Apr 2006 19:11:41 +0000 Darkvater (svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
Wed, 05 Apr 2006 20:12:54 +0000 Darkvater (svn r4292) - CodeChange: sprinkle some holy water on l'ugly code (braces, and pos is PacketSize not int)
Wed, 05 Apr 2006 20:11:01 +0000 Darkvater (svn r4291) - Fix: validate all received strings for correctness. This fixes potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
Wed, 05 Apr 2006 19:08:09 +0000 celestar (svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc)
Wed, 05 Apr 2006 18:46:21 +0000 celestar (svn r4289) -Codechange: Make use of water_map accessors for ships. Make a mental note to clean ship_cmd
Wed, 05 Apr 2006 10:19:59 +0000 celestar (svn r4286) -Fix: Typo in 4280
Wed, 05 Apr 2006 09:28:57 +0000 celestar (svn r4284) -Fix: Tunnel portals no longer have a pylon ON them if there is a track right above the portal
Wed, 05 Apr 2006 09:17:43 +0000 celestar (svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow..
Wed, 05 Apr 2006 08:45:29 +0000 celestar (svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable arrangement
Wed, 05 Apr 2006 08:28:03 +0000 celestar (svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments and enum/array alignment
Wed, 05 Apr 2006 05:22:42 +0000 celestar (svn r4280) -Codechange: Add and make use of map accessors concerning railway waypoints
Tue, 04 Apr 2006 21:35:13 +0000 tron (svn r4279) s/\<CL_/CLEAR_/
Tue, 04 Apr 2006 19:46:18 +0000 celestar (svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
Tue, 04 Apr 2006 12:31:29 +0000 celestar (svn r4276) -Codechange: Cleaned DrawCatenaryOnBridge a bit (requested by Tron)
Tue, 04 Apr 2006 11:51:16 +0000 celestar (svn r4275) -Codechange: Use of map accessor functions inside station_map.h when possible
Tue, 04 Apr 2006 11:45:54 +0000 celestar (svn r4273) -Fix: Removed a problem where trains would stop in the middle of a platform if there were both elrails and convrails along the platform
Tue, 04 Apr 2006 11:35:52 +0000 celestar (svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h
Tue, 04 Apr 2006 06:25:05 +0000 tron (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
Tue, 04 Apr 2006 06:04:54 +0000 tron (svn r4270) Rename some bogus map5 to gfx
Tue, 04 Apr 2006 06:01:45 +0000 tron (svn r4269) We don't use GNU indentation style
Mon, 03 Apr 2006 19:09:20 +0000 Darkvater (svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
Mon, 03 Apr 2006 18:31:01 +0000 Darkvater (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
Mon, 03 Apr 2006 18:12:42 +0000 Darkvater (svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)
Mon, 03 Apr 2006 18:11:42 +0000 Darkvater (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
Mon, 03 Apr 2006 15:18:12 +0000 celestar (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
Mon, 03 Apr 2006 15:11:17 +0000 celestar (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
Mon, 03 Apr 2006 14:56:07 +0000 belugas (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
Mon, 03 Apr 2006 14:25:32 +0000 celestar (svn r4259) -[multistop] Fix/Feature/Codechange:
Mon, 03 Apr 2006 13:35:19 +0000 celestar (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
Mon, 03 Apr 2006 13:02:33 +0000 celestar (svn r4257) -Codechange: Renamed the airport_map5_tiles_* variables into airport_sections_*
Mon, 03 Apr 2006 12:41:31 +0000 peter1138 (svn r4256) - Codechange: Replace lone map access in vehicle.c with its map accessor.
Mon, 03 Apr 2006 12:20:55 +0000 celestar (svn r4255) -Codechange: Add and make use of more accessor functions concerning unmovables. unmovable_cmd is now map access free
Mon, 03 Apr 2006 11:46:28 +0000 celestar (svn r4254) -Codechange: Add and make use of map accessors for town lifts.
Mon, 03 Apr 2006 10:50:54 +0000 celestar (svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
Mon, 03 Apr 2006 10:31:02 +0000 celestar (svn r4251) -Fix: Silence a warning in GetWaterTileType
Mon, 03 Apr 2006 10:28:16 +0000 celestar (svn r4250) -Codechange: Further use of map accessors for water tiles
Mon, 03 Apr 2006 09:07:21 +0000 celestar (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
Mon, 03 Apr 2006 05:32:11 +0000 celestar (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
Sun, 02 Apr 2006 18:03:48 +0000 tron (svn r4245) Simplify FindLengthOfTunnel()
Sun, 02 Apr 2006 14:36:51 +0000 tron (svn r4243) Unbreak compilation
Sun, 02 Apr 2006 12:49:18 +0000 tron (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
Sun, 02 Apr 2006 12:41:01 +0000 peter1138 (svn r4241) - Fix: Perform validation on the error number that a server receives from a client. An invalid value may cause the server to terminate.
Sun, 02 Apr 2006 07:30:01 +0000 tron (svn r4231) Remove ModifyTile(), it's not used anymore, yay!
Sun, 02 Apr 2006 07:05:35 +0000 tron (svn r4230) The road is asked for, not the rail. Undo part of r4164. (Pointed out by peter1138)
Sat, 01 Apr 2006 15:19:16 +0000 peter1138 (svn r4229) [elrail & autoreplace] Always show compatible rail vehicles in the left list, and only the selected rail type in the right list, to
Sat, 01 Apr 2006 15:11:30 +0000 bjarni (svn r4228) -Fix: [autoreplace] allow replacement of wagons even when the engine fails to be replaced
Sat, 01 Apr 2006 14:53:38 +0000 peter1138 (svn r4227) - Fix: Wagon replace nows checks if the cargo types are the same before seeing if it can refit.
Sat, 01 Apr 2006 14:53:11 +0000 bjarni (svn r4226) -Fix: [elrails] it's no longer possible to build electric engines in non-electric depots
Sat, 01 Apr 2006 02:02:50 +0000 belugas (svn r4223) Correction of VC6 project file.
Fri, 31 Mar 2006 21:34:02 +0000 Darkvater (svn r4220) - Fix (r4219): of course iconv is enabled on >= 10.3 not >; fixed comment (thanks Bjarni)
Fri, 31 Mar 2006 21:22:41 +0000 Darkvater (svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported
Fri, 31 Mar 2006 21:13:53 +0000 Darkvater (svn r4218) - Codechange: Try to make the rdtsc() not present warning message a bit more clear
Fri, 31 Mar 2006 21:06:55 +0000 peter1138 (svn r4217) Replace SDL-CONFIG and LIBPNG-CONFIG with SDL_CONFIG and LIBPNG_CONFIG
Fri, 31 Mar 2006 19:14:17 +0000 celestar (svn r4216) -Fix: Fixed revision 4214, did a bad error there. Thanks MiHaMiX for pointing it out
Fri, 31 Mar 2006 19:10:54 +0000 celestar (svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency
Fri, 31 Mar 2006 19:01:57 +0000 celestar (svn r4214) -Fix: Do not try to obtain Trackbits for normal rails, bus stops, airports and other non-rail tiles
Fri, 31 Mar 2006 18:36:13 +0000 celestar (svn r4212) -Codechange: Add and make use of an accessor that retrieves the type of a water tile. Add an enum describing the different water tiles
Fri, 31 Mar 2006 17:40:31 +0000 peter1138 (svn r4211) - Removed measuring units from the names of two strings.
Fri, 31 Mar 2006 17:02:00 +0000 peter1138 (svn r4210) - Use new {WEIGHT} string tag for all cargo quantity strings.
Fri, 31 Mar 2006 16:37:49 +0000 peter1138 (svn r4209) Remove unused strings
Fri, 31 Mar 2006 16:19:58 +0000 orudge (svn r4208) - Update OS/2 readme on trunk, sorry for all the commits!
Fri, 31 Mar 2006 16:11:51 +0000 peter1138 (svn r4206) - Add bridge_map.h and unmovable_map.h to MS VS project file
Fri, 31 Mar 2006 16:11:09 +0000 orudge (svn r4205) Whoops, forgot to add os_timer.c to project
Fri, 31 Mar 2006 16:01:59 +0000 orudge (svn r4204) - Get trunk compiling again on OS/2
Fri, 31 Mar 2006 15:34:22 +0000 orudge (svn r4203) - Fix compilation on mingw32 (stdint.h not included)
Fri, 31 Mar 2006 12:59:43 +0000 peter1138 (svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.
Fri, 31 Mar 2006 10:47:06 +0000 celestar (svn r4200) -Codechange: Make use of water map accessors when getting the Index of a Ship Depot. TODO: Store the depot index in the map
Fri, 31 Mar 2006 10:44:32 +0000 peter1138 (svn r4199) - Codechange: Use industry map accessors to get industry graphics type.
Fri, 31 Mar 2006 10:14:25 +0000 peter1138 (svn r4198) - NewGRF: Rename GetCallBackResult() to GetVehicleCallback(), as other types will exist later, and use separate parameters instead of bitshifting.
Fri, 31 Mar 2006 10:04:18 +0000 bjarni (svn r4197) reentered STATIC_ZLIB_PATH (removed in 4183) since it turned out that it's used after all
Fri, 31 Mar 2006 09:09:26 +0000 celestar (svn r4196) -Codechange: Add and make use of an accessor that modifies the size of the Company HQ
Fri, 31 Mar 2006 09:08:02 +0000 peter1138 (svn r4195) - Codechange: Initialize order variables to avoid a compiler warning. These are unused anyway... (smells of r3476-7, but not the same)
Fri, 31 Mar 2006 08:59:19 +0000 celestar (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy.
Fri, 31 Mar 2006 08:44:53 +0000 celestar (svn r4193) -Codechange: Add and make use of an accessor function to create company HQs
Fri, 31 Mar 2006 08:39:10 +0000 peter1138 (svn r4192) - Fix: In the depot, moving wagons from the end of a very long train to a short train where the short train was scrolled off the window would cause a game crash. (Thanks to SimonRC for reporting.)
Fri, 31 Mar 2006 08:35:05 +0000 Darkvater (svn r4191) - Codechange: Properly set newlines and id for os_timer.c
Fri, 31 Mar 2006 08:18:14 +0000 celestar (svn r4190) -Codechange: Add and make use of an accessor function to create houses
Fri, 31 Mar 2006 06:16:04 +0000 tron (svn r4187) Simplify the code for building/removing a piece of road a bit
Thu, 30 Mar 2006 20:14:06 +0000 bjarni (svn r4183) -Codechange: [Makefile]: removed MANUAL_CONFIG as it's not used anymore
Thu, 30 Mar 2006 19:16:44 +0000 belugas (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
Thu, 30 Mar 2006 15:47:18 +0000 celestar (svn r4180) -Fix: Fixed an assert in the elrail drawing code due to passing of a wrong variable. I wish the compiler would warn about different enum types used...
Thu, 30 Mar 2006 15:06:49 +0000 celestar (svn r4179) -Codechange: Add and make use of an accessor that obtains the building type
Thu, 30 Mar 2006 13:12:36 +0000 celestar (svn r4178) -Fix: Draw catenary inside waypoints as well
Thu, 30 Mar 2006 13:06:16 +0000 celestar (svn r4177) -Fix: GetRailTrackBitsUniversal needs Trackbits, not Track. While at it, remove an unused variable
Thu, 30 Mar 2006 12:00:35 +0000 celestar (svn r4173) -Codechange: Use IsClearWaterTile for buoy construction
Thu, 30 Mar 2006 11:21:36 +0000 celestar (svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
Thu, 30 Mar 2006 11:11:35 +0000 celestar (svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
Thu, 30 Mar 2006 11:05:05 +0000 celestar (svn r4169) -Codechange: Removed an include which accidently slipped into a commit
Thu, 30 Mar 2006 10:53:31 +0000 celestar (svn r4168) -Fix: Fixed a typo in previous commit
Thu, 30 Mar 2006 09:29:01 +0000 tron (svn r4166) Sprinkle several map accessors with assert()s
Thu, 30 Mar 2006 09:26:17 +0000 celestar (svn r4165) -Do not use GetBridgeAxis on bridge ramps (request by Tron)
Thu, 30 Mar 2006 09:08:43 +0000 tron (svn r4164) Use acessor functions
Thu, 30 Mar 2006 00:48:45 +0000 belugas (svn r4163) CodeChange : Add missing file to MS Project and Workspace files
Wed, 29 Mar 2006 21:10:42 +0000 belugas (svn r4160) CodeChange : Revert part of 4157, spotted by Tron
Wed, 29 Mar 2006 20:57:17 +0000 bjarni (svn r4159) added missing comments about refitting in CmdCloneVehicle
Wed, 29 Mar 2006 20:41:15 +0000 bjarni (svn r4158) -Fix: [autoreplace] cost for refitting the new vehicle is now added to the cost animation. The player always paid for it, but it was not displayed until now
Wed, 29 Mar 2006 20:35:39 +0000 belugas (svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge
Wed, 29 Mar 2006 20:06:31 +0000 belugas (svn r4156) CodeChange : Little cleanup after Celestar's elrail merge
Wed, 29 Mar 2006 19:37:18 +0000 celestar (svn r4155) -Changed GetRoadStopByTile to use GetStationType and moved it. TODO: unify RS_TRUCK and STATION_TRUCK (same for bus)
Wed, 29 Mar 2006 19:03:47 +0000 celestar (svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...
Wed, 29 Mar 2006 19:00:56 +0000 celestar (svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start
Wed, 29 Mar 2006 16:59:33 +0000 belugas (svn r4152) properties set for elrail.c
Wed, 29 Mar 2006 16:56:38 +0000 bjarni (svn r4151) -Fix: [PowerPC] removed an incorrect uninitialized var used warning in os_timer
Wed, 29 Mar 2006 16:30:26 +0000 celestar (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
Wed, 29 Mar 2006 16:28:41 +0000 bjarni (svn r4149) -Codechange: [OSX] rewrite of how universal binaries are compiled
Wed, 29 Mar 2006 06:51:13 +0000 celestar (svn r4143) -[FS#86]: Fixed and obi-wan error in station_map.h that would lead to assertions in the airport handling (of international airports)
Tue, 28 Mar 2006 21:51:14 +0000 Darkvater (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Mon, 27 Mar 2006 14:28:56 +0000 belugas (svn r4136) CodeChange : Revert part of r4092 (as spotted by Tron) and clean-up a little further
Mon, 27 Mar 2006 06:18:02 +0000 tron (svn r4134) Revert part of r4133: Replacing a byte which gets written to savegames by an enum is a very bad idea
Sun, 26 Mar 2006 22:58:11 +0000 Darkvater (svn r4133) - Some miscellaneous changes (unconverted TownID in function definition, Owner instead of byte, remove obsolete member and compare waypoint index with 0 not STR_NULL)
Sun, 26 Mar 2006 22:56:58 +0000 Darkvater (svn r4132) - Missed 3 CargoID's
Sun, 26 Mar 2006 22:55:27 +0000 Darkvater (svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID.
Sun, 26 Mar 2006 22:41:56 +0000 Darkvater (svn r4130) - CodeChange: Add proper semantics for TownID for such variables instead of using the general uint16-type. We probably need to change GetTown() and IsTownIndex() as well to use TownID.
Sun, 26 Mar 2006 22:25:29 +0000 Darkvater (svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
Sun, 26 Mar 2006 22:23:32 +0000 Darkvater (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Sun, 26 Mar 2006 22:02:11 +0000 peter1138 (svn r4127) - Update English language file to use tags for the new unit system.
Sun, 26 Mar 2006 21:50:57 +0000 peter1138 (svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
Sun, 26 Mar 2006 21:15:09 +0000 Darkvater (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later.
Sun, 26 Mar 2006 21:13:16 +0000 Darkvater (svn r4124) - CodeChange: remove windows-specific code from initializing the random generator. There was no need for it.
Sun, 26 Mar 2006 21:07:56 +0000 Darkvater (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc.
Sun, 26 Mar 2006 19:20:15 +0000 tron (svn r4120) Use the new station functions where appropriate
Sun, 26 Mar 2006 19:03:03 +0000 tron (svn r4119) There's one more possible hangar tile. Check for this in IsHangar(), too
Sun, 26 Mar 2006 18:48:23 +0000 tron (svn r4116) -Fix: The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped
Sun, 26 Mar 2006 16:29:20 +0000 Darkvater (svn r4114) - Add missing source files to VS2003/VS6 project files added in r4113
Sun, 26 Mar 2006 14:41:39 +0000 celestar (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Sun, 26 Mar 2006 11:08:44 +0000 tron (svn r4111) Fix/Remove some stale comments
Sat, 25 Mar 2006 15:47:20 +0000 Darkvater (svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni
Sat, 25 Mar 2006 10:38:28 +0000 tron (svn r4108) Add [GS]etIndustryGfx()
Sat, 25 Mar 2006 10:15:53 +0000 Darkvater (svn r4107) - Fix (r4105): Mixup of string parameters in debug message if iconv_open() failed. Also clarify the message a bit.
Sat, 25 Mar 2006 09:22:10 +0000 Darkvater (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
Sat, 25 Mar 2006 08:53:06 +0000 bjarni (svn r4103) updated mac documentation to mention the fact that it's a triple binary
Sat, 25 Mar 2006 07:22:53 +0000 bjarni (svn r4099) -Codechange: [OSX] the cocoa video driver speedup of around 1000% now also applies to Intel macs
Fri, 24 Mar 2006 18:16:39 +0000 belugas (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
Fri, 24 Mar 2006 17:40:55 +0000 Darkvater (svn r4091) - Fix r4075. Do not "enter" please.
Fri, 24 Mar 2006 17:00:55 +0000 Darkvater (svn r4090) - Followup for r4075. Some SDL implementations seem to have a different define for the SDL_ACTIVEEVENT SDL_APPMOUSEFOCUS which caused undrawing of the mouse only on losing input-focus. Correctly check for the event state
Fri, 24 Mar 2006 16:03:09 +0000 belugas (svn r4089) CodeChange : Create Map Accessors Group in MS WorkSpace, arrange VCProject. Remove warning on FindLengthOfTunnel, uint is not DiagDirection
Fri, 24 Mar 2006 15:24:16 +0000 celestar (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
Fri, 24 Mar 2006 13:46:45 +0000 tron (svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built
Fri, 24 Mar 2006 13:31:17 +0000 tron (svn r4086) Add MakeIndustry()
Fri, 24 Mar 2006 12:00:24 +0000 tron (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
Fri, 24 Mar 2006 10:53:49 +0000 bjarni (svn r4084) -Documentation: [OSX] changed OSX specific docs
Fri, 24 Mar 2006 10:17:39 +0000 egladil (svn r4083) -Feature: [OSX] Ported r4075 (Undraw the mouse when it leaves the window and Draw it again when it enters).
Fri, 24 Mar 2006 09:47:50 +0000 bjarni (svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen
Fri, 24 Mar 2006 08:55:08 +0000 tron (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
Fri, 24 Mar 2006 08:00:45 +0000 tron (svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile
Fri, 24 Mar 2006 06:40:49 +0000 tron (svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover.
Fri, 24 Mar 2006 00:42:35 +0000 Darkvater (svn r4075) - Feature: Undraw the mouse when it leaves the window and Draw it again when it enters. Added both for WIN32 and SDL. Since Win95 has troubles with TrackMouseEvent(), this function was just simply rewritten which was the easiest. Based on a patch by DmitryKo.
Thu, 23 Mar 2006 23:54:43 +0000 bjarni (svn r4074) -Feature: [Makefile] the makefile can now detect if iconv is present in the system
Thu, 23 Mar 2006 20:47:56 +0000 tron (svn r4073) Add functions to make and test for (most) unmovable tiles
Thu, 23 Mar 2006 17:49:50 +0000 matthijs (svn r4071) - Fix: [NPF] Trains & busses were unable to find a route when leaving a depot or bus stop. Small omission from r4023 (fix by glx)
Thu, 23 Mar 2006 17:38:31 +0000 truelight (svn r4070) -Fix: on OSX COCOA was set by default, even with DEDICATED, while those 2 conflict
Thu, 23 Mar 2006 16:23:12 +0000 truelight (svn r4066) -Fix: oops, forgot to remove a debug line
Thu, 23 Mar 2006 16:03:11 +0000 truelight (svn r4065) -Fix: the configure now knows --host-cflags
Thu, 23 Mar 2006 15:34:47 +0000 truelight (svn r4064) -Fix: fixes for configure to accept spaces in params. This are mostly bypasses because bash really does suck in handling spaces and " stuff :(
Thu, 23 Mar 2006 13:40:33 +0000 bjarni (svn r4061) -Codechange: [OSX] removed some long dead flags for universal binary building and removed an absolute path for hdiutil (I don't thin anybody will have it at a non-default place, but still)
Thu, 23 Mar 2006 13:29:58 +0000 bjarni (svn r4060) -Codechange: [OSX] made the release target (in os/macosx/Makefile) easier to use since it gives the release disk image the right name automatically
Thu, 23 Mar 2006 13:24:09 +0000 truelight (svn r4059) -Fix: add --dedicated flag to configure
Thu, 23 Mar 2006 06:30:39 +0000 tron (svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator
Wed, 22 Mar 2006 22:07:53 +0000 peter1138 (svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites.
Wed, 22 Mar 2006 21:08:05 +0000 matthijs (svn r4033) - Codechange: [Debian] Update debian packaging files to use debconf for user interaction.
Wed, 22 Mar 2006 20:41:48 +0000 Darkvater (svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr)
Wed, 22 Mar 2006 19:16:58 +0000 tron (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
Wed, 22 Mar 2006 19:04:04 +0000 tron (svn r4027) Remove another call to FindLandscapeHeightByTile()
Wed, 22 Mar 2006 16:37:59 +0000 matthijs (svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations.
Wed, 22 Mar 2006 13:06:50 +0000 bjarni (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
Wed, 22 Mar 2006 10:13:15 +0000 miham (svn r4011) [test WT2 #2.]
Wed, 22 Mar 2006 10:10:33 +0000 miham (svn r4010) [test WT2]
Wed, 22 Mar 2006 08:48:50 +0000 tron (svn r4007) Add a function to make a farm field tile
Tue, 21 Mar 2006 23:22:21 +0000 belugas (svn r4004) -CodeChange : Renaming sprites and functions
Tue, 21 Mar 2006 23:18:43 +0000 Darkvater (svn r4003) - Minor codebeautifier@work
Tue, 21 Mar 2006 22:09:19 +0000 Darkvater (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
Tue, 21 Mar 2006 22:08:15 +0000 Darkvater (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.
Tue, 21 Mar 2006 22:06:32 +0000 tron (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
Tue, 21 Mar 2006 21:55:49 +0000 Darkvater (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen)
Tue, 21 Mar 2006 21:11:41 +0000 peter1138 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
Tue, 21 Mar 2006 21:07:50 +0000 Darkvater (svn r3997) - Default the patch-setting 'pause_on_join' to true.
Tue, 21 Mar 2006 20:02:05 +0000 tron (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
Tue, 21 Mar 2006 09:44:07 +0000 celestar (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)
Tue, 21 Mar 2006 09:14:41 +0000 Darkvater (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly
Mon, 20 Mar 2006 16:43:48 +0000 celestar (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Mon, 20 Mar 2006 16:20:37 +0000 belugas (svn r3991) -Fix : Last remaining separation of SpriteID from Palette
Mon, 20 Mar 2006 13:34:01 +0000 tron (svn r3990) Remove another call to FindLandscapeHeight()
Sun, 19 Mar 2006 19:56:57 +0000 tron (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
Sun, 19 Mar 2006 19:55:43 +0000 tron (svn r3987) Fix another bug in r3979 *grumble*
Sun, 19 Mar 2006 19:33:19 +0000 tron (svn r3986) Add [GS]etCrossingRoadOwner
Sun, 19 Mar 2006 17:52:02 +0000 tron (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
Sun, 19 Mar 2006 17:15:33 +0000 tron (svn r3984) Add a function to get the road axis of a level crossing
Sun, 19 Mar 2006 16:57:48 +0000 tron (svn r3983) Use existing functions to access tree and road info
Sun, 19 Mar 2006 14:43:23 +0000 tron (svn r3982) Fix last commit. I got confused by some strange test, which did nothing
Sun, 19 Mar 2006 13:48:08 +0000 tron (svn r3981) More work for the rail accessing functions and enums
Sun, 19 Mar 2006 13:44:11 +0000 tron (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this...
Sun, 19 Mar 2006 12:06:12 +0000 tron (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
Sun, 19 Mar 2006 09:01:40 +0000 Darkvater (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry
Sun, 19 Mar 2006 06:50:19 +0000 tron (svn r3976) Fix typo in r3946
Sun, 19 Mar 2006 01:13:37 +0000 Darkvater (svn r3974) - Typo in r3973, missing }
Sun, 19 Mar 2006 00:58:23 +0000 belugas (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity
Sat, 18 Mar 2006 16:37:25 +0000 bjarni (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
Sat, 18 Mar 2006 16:11:29 +0000 bjarni (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions
Sat, 18 Mar 2006 15:55:24 +0000 bjarni (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
Sat, 18 Mar 2006 14:35:54 +0000 bjarni (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
Sat, 18 Mar 2006 13:20:50 +0000 tron (svn r3946) Add short hand names for common track combinations
Sat, 18 Mar 2006 13:15:34 +0000 bjarni (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
Sat, 18 Mar 2006 13:00:32 +0000 bjarni (svn r3944) -Feature: it's now possible to turn a single unit in a train
Sat, 18 Mar 2006 12:16:50 +0000 miham (svn r3943) [Manual translations update: finnish (thanks to ln-)]
Sat, 18 Mar 2006 11:38:43 +0000 tron (svn r3942) GetRailType() != GetRailTileType(), fix r3941
Sat, 18 Mar 2006 09:06:07 +0000 tron (svn r3941) Get rid of RAIL_TYPE_SPECIAL
Sat, 18 Mar 2006 08:37:58 +0000 Darkvater (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font.
Sat, 18 Mar 2006 08:00:27 +0000 celestar (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either
Fri, 17 Mar 2006 23:47:03 +0000 Darkvater (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian).
Fri, 17 Mar 2006 23:35:26 +0000 Darkvater (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian)
Fri, 17 Mar 2006 23:23:10 +0000 Darkvater (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton)
Fri, 17 Mar 2006 22:47:52 +0000 Darkvater (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Fri, 17 Mar 2006 20:56:51 +0000 Darkvater (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron
Fri, 17 Mar 2006 19:52:12 +0000 Darkvater (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :)
Fri, 17 Mar 2006 18:54:42 +0000 Darkvater (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected
Fri, 17 Mar 2006 13:28:50 +0000 tron (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
Fri, 17 Mar 2006 10:10:31 +0000 tron (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
Fri, 17 Mar 2006 08:06:56 +0000 Darkvater (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
Fri, 17 Mar 2006 08:01:54 +0000 Darkvater (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
Fri, 17 Mar 2006 07:02:34 +0000 tron (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
Fri, 17 Mar 2006 06:26:37 +0000 tron (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
Thu, 16 Mar 2006 21:44:58 +0000 tron (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
Thu, 16 Mar 2006 16:47:39 +0000 celestar (svn r3909) [multistop]
Thu, 16 Mar 2006 15:28:44 +0000 tron (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
Thu, 16 Mar 2006 15:16:27 +0000 tron (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
Thu, 16 Mar 2006 13:35:35 +0000 tron (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
Thu, 16 Mar 2006 13:23:47 +0000 tron (svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
Thu, 16 Mar 2006 10:00:50 +0000 tron (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
Thu, 16 Mar 2006 07:18:38 +0000 tron (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
Thu, 16 Mar 2006 07:12:28 +0000 tron (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
Thu, 16 Mar 2006 06:38:51 +0000 tron (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
Thu, 16 Mar 2006 06:30:47 +0000 tron (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
Thu, 16 Mar 2006 06:06:05 +0000 tron (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
Thu, 16 Mar 2006 05:28:15 +0000 tron (svn r3898) Add functions to find a bridge end starting at a middle tile
Thu, 16 Mar 2006 00:32:25 +0000 Darkvater (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
Thu, 16 Mar 2006 00:22:36 +0000 Darkvater (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Thu, 16 Mar 2006 00:20:33 +0000 Darkvater (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Wed, 15 Mar 2006 21:55:59 +0000 truelight (svn r3894) -Fix: use "" over in configure
Wed, 15 Mar 2006 21:27:19 +0000 Darkvater (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
Wed, 15 Mar 2006 21:09:10 +0000 Darkvater (svn r3892) - Add missing file to VS project-file
Wed, 15 Mar 2006 19:53:25 +0000 tron (svn r3891) Fix r3885
Wed, 15 Mar 2006 17:38:00 +0000 tron (svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
Wed, 15 Mar 2006 17:27:15 +0000 tron (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
Wed, 15 Mar 2006 16:47:35 +0000 tron (svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887
Wed, 15 Mar 2006 16:44:50 +0000 tron (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
Wed, 15 Mar 2006 16:09:23 +0000 tron (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit
Wed, 15 Mar 2006 14:11:17 +0000 bjarni (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY
Wed, 15 Mar 2006 14:03:09 +0000 bjarni (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
Wed, 15 Mar 2006 12:37:59 +0000 Darkvater (svn r3880) - just do a string compare without length restrictions; followup for r3875
Wed, 15 Mar 2006 07:10:41 +0000 tron (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
Tue, 14 Mar 2006 23:28:04 +0000 Darkvater (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
Tue, 14 Mar 2006 22:58:46 +0000 Darkvater (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame
Tue, 14 Mar 2006 22:56:22 +0000 Darkvater (svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there.
Tue, 14 Mar 2006 21:35:15 +0000 truelight (svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place
Tue, 14 Mar 2006 21:31:51 +0000 Darkvater (svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window
Tue, 14 Mar 2006 21:29:38 +0000 Darkvater (svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments.
Tue, 14 Mar 2006 20:59:03 +0000 truelight (svn r3870) -Fix: missed one item in last commit, tnx glx :)
Tue, 14 Mar 2006 20:56:07 +0000 truelight (svn r3869) -Fix: don't use OS in configure, some system have that defined ;)
Tue, 14 Mar 2006 19:21:49 +0000 truelight (svn r3867) -Add: added --debug, --profile and --revision to configure
Tue, 14 Mar 2006 19:15:46 +0000 truelight (svn r3866) -Fix: only add CXX if it is given
Tue, 14 Mar 2006 19:12:39 +0000 truelight (svn r3865) -Add: a fully optional configure script, that is a wrapper around
Tue, 14 Mar 2006 19:10:33 +0000 truelight (svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure
Tue, 14 Mar 2006 12:00:11 +0000 tron (svn r3857) Add and use GetBridgeRampDirection()
Tue, 14 Mar 2006 09:00:10 +0000 tron (svn r3856) Distinct between bridge ramps and bridge middle parts
Mon, 13 Mar 2006 23:20:24 +0000 Darkvater (svn r3854) - Fix restart_game_date to default to zero and allow a value of 0 which got screwed up during the patch-rewrite. Thanks peter1138
Mon, 13 Mar 2006 23:13:21 +0000 Darkvater (svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing.
Mon, 13 Mar 2006 23:10:02 +0000 Darkvater (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
Mon, 13 Mar 2006 20:12:35 +0000 tron (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
Mon, 13 Mar 2006 15:38:52 +0000 tron (svn r3849) Fix bug in r3846
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
Mon, 13 Mar 2006 07:12:49 +0000 tron (svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names
Sun, 12 Mar 2006 20:59:56 +0000 tron (svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge
Sun, 12 Mar 2006 17:42:04 +0000 tron (svn r3832) Replace some magic numbers by (Diag)Direction enums
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection()
Sun, 12 Mar 2006 15:04:03 +0000 tron (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
Sun, 12 Mar 2006 12:19:25 +0000 tron (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
Sun, 12 Mar 2006 10:15:36 +0000 tron (svn r3827) Remove the global variable _error_message_2, it's only used as local variable
Sun, 12 Mar 2006 08:47:18 +0000 tron (svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between
Sat, 11 Mar 2006 17:06:16 +0000 tron (svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
Sat, 11 Mar 2006 09:10:46 +0000 tron (svn r3816) Use existing accessors
Fri, 10 Mar 2006 17:01:51 +0000 tron (svn r3814) Remove another call to FindLandscapeHeight()
Fri, 10 Mar 2006 12:57:42 +0000 tron (svn r3813) Simplify strange control flow
Fri, 10 Mar 2006 11:27:52 +0000 tron (svn r3812) Remove a pointless goto
Fri, 10 Mar 2006 10:01:56 +0000 bjarni (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length
Fri, 10 Mar 2006 09:20:28 +0000 peter1138 (svn r3809) - Add map accessor files to MS VS 2003 project file
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
Thu, 09 Mar 2006 12:32:25 +0000 tron (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
Wed, 08 Mar 2006 23:21:32 +0000 matthijs (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack).
Wed, 08 Mar 2006 23:12:38 +0000 matthijs (svn r3801) * Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details).
Wed, 08 Mar 2006 20:25:28 +0000 tron (svn r3798) Fix typo in r3795
Wed, 08 Mar 2006 19:47:18 +0000 tron (svn r3796) When unmagicfying code, do it Right(tm) and also give the variables sensible names. I flipped a 'b' and a 'd' in r3785
Wed, 08 Mar 2006 15:29:23 +0000 tron (svn r3795) Add a function to request the orientation of a depot
Wed, 08 Mar 2006 15:28:38 +0000 tron (svn r3794) Use already available accessor functions instead of GB()
Wed, 08 Mar 2006 13:03:29 +0000 tron (svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592
Wed, 08 Mar 2006 12:26:56 +0000 tron (svn r3791) Replace home grown direction handling for placing lighthouses by standard DiagDir
Wed, 08 Mar 2006 08:51:26 +0000 tron (svn r3789) Add an enum and function to handle DiagDirection changes
Wed, 08 Mar 2006 08:36:00 +0000 tron (svn r3788) Fix (harmless) typo in r3784
Wed, 08 Mar 2006 08:28:48 +0000 tron (svn r3787) Use DirToDiagDir() instead of >> 1
Wed, 08 Mar 2006 08:16:31 +0000 tron (svn r3786) More work for DirDiff
Wed, 08 Mar 2006 07:50:26 +0000 tron (svn r3785) Replace some if-magic to determine the turning direction for road vehicles with the new DirDiff stuff
Wed, 08 Mar 2006 07:48:56 +0000 tron (svn r3784) Add a type and functions to handle direction changes
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
Tue, 07 Mar 2006 07:51:05 +0000 tron (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay)
Mon, 06 Mar 2006 23:01:35 +0000 peter1138 (svn r3778) - Fix crash when resizing news history window.
Mon, 06 Mar 2006 20:55:24 +0000 tron (svn r3777) Add some functions to handle tunnels
Mon, 06 Mar 2006 20:28:28 +0000 tron (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
Mon, 06 Mar 2006 19:23:26 +0000 peter1138 (svn r3775) Fix loading of server_port from config file, introduced in Darkvater's unified configuration changes (r3719+)
Mon, 06 Mar 2006 13:29:27 +0000 tron (svn r3774) Remove some more magic numbers and types
Mon, 06 Mar 2006 13:11:08 +0000 tron (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
Sun, 05 Mar 2006 17:24:04 +0000 tron (svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary
Sun, 05 Mar 2006 12:54:22 +0000 tron (svn r3769) Add a cast to make KUDr's C++ compiler happy
Sun, 05 Mar 2006 12:34:55 +0000 tron (svn r3767) Move all direction related enums and functions to a separate header
Sun, 05 Mar 2006 12:22:20 +0000 tron (svn r3766) Add a function to get the RoadBits from an arbitrary tile
Sun, 05 Mar 2006 11:18:34 +0000 tron (svn r3765) Fix some naming glitches in r3763 and add missing svn properties
Sun, 05 Mar 2006 10:19:33 +0000 tron (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
Sat, 04 Mar 2006 17:18:13 +0000 tron (svn r3761) Fix two bugs in r3757
Sat, 04 Mar 2006 13:52:52 +0000 tron (svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails
Sat, 04 Mar 2006 12:09:10 +0000 bjarni (svn r3759) -Fix: [OSX] don't set CC_HOST to i686 gcc when compiling universal binaries on PPC without any Makefile.config. Introduced in 3674 (before that i686 used PPC as CC_HOST, but nobody noticed that)
Sat, 04 Mar 2006 11:15:44 +0000 tron (svn r3758) Remove the news validation callback. It is superseded by r3757.
Sat, 04 Mar 2006 11:01:35 +0000 tron (svn r3757) -Feature: Delete news items about vehicles, when they get stale
Fri, 03 Mar 2006 22:21:29 +0000 tron (svn r3754) Miscellaneous changes: indentation, reduce variable scope, constness, avoid some more function pointer casts
Fri, 03 Mar 2006 21:29:13 +0000 tron (svn r3752) FYOS avoid to cast function pointers
Fri, 03 Mar 2006 21:18:19 +0000 tron (svn r3751) -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list
Fri, 03 Mar 2006 20:54:54 +0000 tron (svn r3750) Use INVALID_STATION instead of -1 in NPF
Fri, 03 Mar 2006 20:48:03 +0000 tron (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc)
Fri, 03 Mar 2006 20:43:54 +0000 tron (svn r3748) Remove bubblesort(), it's unused
Fri, 03 Mar 2006 19:42:09 +0000 tron (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
Fri, 03 Mar 2006 11:27:18 +0000 Darkvater (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Fri, 03 Mar 2006 07:51:41 +0000 tron (svn r3745) Fix two buffer overflows, one case of undefined behavior (the destination buffer of sprintf() may not alias with one of its arguments) and some other minor stuff introduced in r3740
Thu, 02 Mar 2006 22:21:27 +0000 bjarni (svn r3742) -codechange: [OSX] changed an assert to use the new error window and added another two to show if the screen buffer fails for some reason in cocoa driver (instead of just crashing)
Thu, 02 Mar 2006 22:00:57 +0000 bjarni (svn r3741) -Fix: [i686 OSX] reverted the change in rev 3670 for non PowerPC (done with #ifdef) since it appeared to crash intel based macs
Thu, 02 Mar 2006 21:43:09 +0000 bjarni (svn r3740) -Feature: [OSX] added OS version, CPU type and newGRF settings to assert window and a message to tell people to add that to a bug report
Thu, 02 Mar 2006 21:27:20 +0000 bjarni (svn r3739) -Fix: [Big endian CPUs] fixed bug introduced in rev 3720 where BE computers would read insane map sizes and crash as a result
Thu, 02 Mar 2006 14:45:35 +0000 tron (svn r3733) Fix a bug in r3719, which caused a crash when the default value for a SLE_VAR_CHAR setting was used
Thu, 02 Mar 2006 09:57:28 +0000 Darkvater (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138)
Thu, 02 Mar 2006 08:55:12 +0000 celestar (svn r3730) Multistop modifications:
Thu, 02 Mar 2006 02:30:15 +0000 Darkvater (svn r3727) - Fix some typos in the readme and known-bugs text files
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Thu, 02 Mar 2006 02:03:21 +0000 Darkvater (svn r3724) - [5.5/6] heh, the patch part got left out of the previous commit, sorry
Thu, 02 Mar 2006 01:56:25 +0000 Darkvater (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Thu, 02 Mar 2006 01:41:25 +0000 Darkvater (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Thu, 02 Mar 2006 00:07:41 +0000 Darkvater (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Wed, 01 Mar 2006 23:53:20 +0000 Darkvater (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Wed, 01 Mar 2006 23:39:21 +0000 Darkvater (svn r3718) - Add proper Doxygen comments to some saveload-structs (using ///<)
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
Wed, 01 Mar 2006 21:15:25 +0000 Darkvater (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles
Wed, 01 Mar 2006 20:49:47 +0000 Darkvater (svn r3713) - Fix up the cheats window a little. The cheats code is still abominable, but at least a bit more readable now.
Wed, 01 Mar 2006 20:38:39 +0000 Darkvater (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Wed, 01 Mar 2006 20:34:51 +0000 Darkvater (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Wed, 01 Mar 2006 20:24:22 +0000 Darkvater (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag.
Wed, 01 Mar 2006 19:20:35 +0000 bjarni (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-)
Wed, 01 Mar 2006 17:35:01 +0000 peter1138 (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
Wed, 01 Mar 2006 15:03:47 +0000 tron (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
Wed, 01 Mar 2006 12:31:39 +0000 tron (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
Wed, 01 Mar 2006 09:40:34 +0000 tron (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
Wed, 01 Mar 2006 08:56:38 +0000 tron (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
Wed, 01 Mar 2006 06:39:04 +0000 tron (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
Tue, 28 Feb 2006 21:19:50 +0000 tron (svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
Tue, 28 Feb 2006 13:18:14 +0000 tron (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
Tue, 28 Feb 2006 11:49:12 +0000 tron (svn r3686) Dispel some strange magic regarding level crossings and foundations:
Tue, 28 Feb 2006 08:16:00 +0000 peter1138 (svn r3685) Include a file missed from r3684...
Tue, 28 Feb 2006 08:13:15 +0000 peter1138 (svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet)
Tue, 28 Feb 2006 06:14:42 +0000 tron (svn r3683) Get rid of another FindLandscapeHeight()
Mon, 27 Feb 2006 19:49:53 +0000 bjarni (svn r3682) -Fix: didn't write $ correct in G5_detector in r3673, which caused problems for tortoisesvn
Mon, 27 Feb 2006 19:43:19 +0000 peter1138 (svn r3681) - [Multistop] Check the RoadStop type before check its status. This fixes an assert introduced in r3663. Also fix the return type of GetRoadStopType().
Mon, 27 Feb 2006 17:24:31 +0000 tron (svn r3680) Fix some magic numbers which got damaged in r1768
Mon, 27 Feb 2006 16:58:26 +0000 bjarni (svn r3679) -Fix: [OSX] fixed warning introduced in r3670 about permission denied in G5_detector.c when compiling without having Makefile.config
Mon, 27 Feb 2006 15:35:22 +0000 peter1138 (svn r3678) - NewGRF Codechange: remove redundant braces and temporary variables.
Mon, 27 Feb 2006 08:08:10 +0000 tron (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
Sun, 26 Feb 2006 19:02:09 +0000 bjarni (svn r3676) -Change: [OSX] changed info about package to how to install the game
Sat, 25 Feb 2006 22:03:30 +0000 bjarni (svn r3675) -Fix: [OSX] made the default gcc names for building universal binaries into the newest gcc for each target instead of hardcoding it for 4.0.0
Sat, 25 Feb 2006 21:25:23 +0000 bjarni (svn r3674) -Feature: [OSX] Added support for tripple binaries (binaries optimised for G3, G5 and i686)
Sat, 25 Feb 2006 18:11:11 +0000 bjarni (svn r3673) -Codechange: [OSX] changed the makefile to autodetect if it compiles on G5 and then adds flags to optimise for G5
Sat, 25 Feb 2006 16:57:17 +0000 bjarni (svn r3672) -Fix: [makefile] fixed bug where some settings where overwritten with the default ones when MAKEFILE_VERSION was changed
Fri, 24 Feb 2006 22:12:11 +0000 bjarni (svn r3671) -Code cleanup: fixed style and removed commented out code in video/cocoa_v.m
Fri, 24 Feb 2006 22:05:20 +0000 bjarni (svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
Fri, 24 Feb 2006 20:52:32 +0000 tron (svn r3669) Really wipe all data when making a void tile
Fri, 24 Feb 2006 20:38:08 +0000 tron (svn r3668) Add a function to turn a tile into a tree tile
Fri, 24 Feb 2006 20:35:37 +0000 tron (svn r3667) Fix the cause of an assertion I triggered in r3665
Fri, 24 Feb 2006 20:09:50 +0000 peter1138 (svn r3666) Fix up svn properties and add header files to Windows project files.
Fri, 24 Feb 2006 19:56:24 +0000 tron (svn r3665) Add a function to turn a tile into a clear tile
Fri, 24 Feb 2006 19:52:26 +0000 tron (svn r3664) Add a function to turn a tile into a void tile
Fri, 24 Feb 2006 17:52:07 +0000 peter1138 (svn r3663) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled.
Thu, 23 Feb 2006 20:53:30 +0000 Darkvater (svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union.
Thu, 23 Feb 2006 18:52:13 +0000 bjarni (svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
Thu, 23 Feb 2006 12:24:19 +0000 tron (svn r3660) Convert further road bits and type references to the functions/enums
Thu, 23 Feb 2006 11:53:48 +0000 tron (svn r3659) Add function to get the road bits of a level crossing
Thu, 23 Feb 2006 08:20:28 +0000 tron (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
Thu, 23 Feb 2006 07:32:46 +0000 tron (svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655
Thu, 23 Feb 2006 07:31:36 +0000 tron (svn r3656) Simplify the overly complicated check for road pieces under a bridge
Thu, 23 Feb 2006 07:26:49 +0000 tron (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
Wed, 22 Feb 2006 21:35:45 +0000 tron (svn r3654) Turn another if-cascade into a switch
Wed, 22 Feb 2006 21:11:31 +0000 tron (svn r3653) -Fix: You didn't pay for terraforming at the end tile when building a tunnel
Wed, 22 Feb 2006 21:09:55 +0000 tron (svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more comprehensible
Tue, 21 Feb 2006 19:42:42 +0000 truelight (svn r3651) -Fix: r3646 fixed some lame compiler, but broke others... this fixes it for some more compilers
Tue, 21 Feb 2006 18:15:59 +0000 tron (svn r3650) Fix braino in r3649, spotted by Mihamix
Tue, 21 Feb 2006 18:07:35 +0000 tron (svn r3649) Turn several if-cascades into switch()es
Tue, 21 Feb 2006 17:48:40 +0000 Darkvater (svn r3648) - Fix typo in r3647, don't ask me how it got there s/_/./
Tue, 21 Feb 2006 17:29:53 +0000 Darkvater (svn r3647) Some style-changes to the parameter parser