Sun, 30 Jan 2005 19:51:39 +0000 celestar (svn r1740) -Fix: [ 1112342 ] Realistic acceleration works properly with TTDPatch non-stop handling behaviour
Sun, 30 Jan 2005 18:51:08 +0000 darkvater (svn r1739) - Fix: type checking when selling vehicles (TrueLight)
Sun, 30 Jan 2005 18:40:52 +0000 celestar (svn r1738) -Fix: [ 1108735 ] Fixed (hopefully) an assertion that was cause by selling carriages in a MP game faster than the network can handle. (Truelight)
Sun, 30 Jan 2005 18:12:37 +0000 tron (svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
Sun, 30 Jan 2005 17:53:44 +0000 celestar (svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
Sun, 30 Jan 2005 17:46:57 +0000 celestar (svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
Sun, 30 Jan 2005 16:54:39 +0000 darkvater (svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
Sun, 30 Jan 2005 16:08:19 +0000 darkvater (svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
Sun, 30 Jan 2005 16:00:37 +0000 darkvater (svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)
Sun, 30 Jan 2005 15:57:38 +0000 darkvater (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
Sun, 30 Jan 2005 14:52:04 +0000 bjarni (svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
Sun, 30 Jan 2005 14:32:52 +0000 darkvater (svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
Sun, 30 Jan 2005 13:42:11 +0000 bjarni (svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
Sun, 30 Jan 2005 13:03:32 +0000 bjarni (svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set
Sun, 30 Jan 2005 08:25:39 +0000 tron (svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed
Sat, 29 Jan 2005 23:58:07 +0000 bjarni (svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)
Sat, 29 Jan 2005 20:18:01 +0000 tron (svn r1724) Set maximum number of industries and towns to 250 each
Sat, 29 Jan 2005 20:11:19 +0000 tron (svn r1723) Save the map size in tiles, not number of bits
Sat, 29 Jan 2005 19:45:14 +0000 tron (svn r1722) -Feature: Bigger maps - anyone?
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Sat, 29 Jan 2005 18:22:07 +0000 darkvater (svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff
Sat, 29 Jan 2005 16:47:19 +0000 darkvater (svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little
Sat, 29 Jan 2005 15:12:40 +0000 tron (svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
Sat, 29 Jan 2005 14:56:25 +0000 darkvater (svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)
Sat, 29 Jan 2005 14:53:05 +0000 tron (svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map
Sat, 29 Jan 2005 13:33:48 +0000 tron (svn r1715) Move [GS]etMapExtraBits to tile.[ch]
Sat, 29 Jan 2005 13:33:14 +0000 tron (svn r1714) Add missing include
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
Sat, 29 Jan 2005 12:01:36 +0000 bjarni (svn r1712) - Fix: a hacked client can no longer send other players trains to a depot
Sat, 29 Jan 2005 10:10:10 +0000 bjarni (svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)