Mon, 05 May 2008 21:54:05 +0000 rubidium (svn r12960) -Codechange: handle return values of (some) file system related functions.
Mon, 05 May 2008 21:09:03 +0000 glx (svn r12959) -Fix: don't assume no production when the first produced cargo is invalid in industries directory
Mon, 05 May 2008 19:02:10 +0000 peter1138 (svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
Mon, 05 May 2008 18:27:57 +0000 rubidium (svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
Mon, 05 May 2008 16:05:36 +0000 belugas (svn r12956) -Codechange: Code-style application on switch-case aligment
Mon, 05 May 2008 15:07:09 +0000 smatz (svn r12955) -Fix (r12858): compilation with desync debug was broken
Mon, 05 May 2008 12:35:38 +0000 truebrain (svn r12954) [NoAI] -Fix: move the DEBUG level of non-essential debug statements up a few levels, so it doesn't show up at least before lvl 5 noai
Mon, 05 May 2008 11:36:43 +0000 peter1138 (svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
Mon, 05 May 2008 11:24:58 +0000 peter1138 (svn r12952) -Cleanup: Indenting and codestyle
Mon, 05 May 2008 02:11:12 +0000 belugas (svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values.
Mon, 05 May 2008 02:02:32 +0000 belugas (svn r12950) -Fix: two includes is one too much
Sun, 04 May 2008 22:57:50 +0000 rubidium (svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces.
Sun, 04 May 2008 22:38:18 +0000 rubidium (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played.
Sun, 04 May 2008 22:32:25 +0000 glx (svn r12947) -Fix: keep only first 15 bits for non failed callback results
Sun, 04 May 2008 22:19:44 +0000 rubidium (svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
Sun, 04 May 2008 22:13:47 +0000 rubidium (svn r12945) -Fix: (small) memory leak when joining/exiting threads.
Sun, 04 May 2008 21:53:36 +0000 smatz (svn r12944) -Codechange: use rev.h instead of externs at many places
Sun, 04 May 2008 21:47:36 +0000 rubidium (svn r12943) -Fix: reading/modifying invalid data under some circumstances.
Sun, 04 May 2008 21:36:37 +0000 rubidium (svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes.
Sun, 04 May 2008 10:05:50 +0000 rubidium (svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
Sun, 04 May 2008 10:05:35 +0000 bjarni (svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
Sun, 04 May 2008 09:39:16 +0000 rubidium (svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
Sun, 04 May 2008 08:56:59 +0000 rubidium (svn r12938) -Codechange: coding style fixes. Patch by Alberth.
Sun, 04 May 2008 08:49:57 +0000 rubidium (svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth.
Sun, 04 May 2008 08:38:21 +0000 rubidium (svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth.
Fri, 02 May 2008 08:15:36 +0000 rubidium (svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order.
Fri, 02 May 2008 02:06:57 +0000 belugas (svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests
Thu, 01 May 2008 22:51:53 +0000 glx (svn r12933) -Fix: minor errors related to industries accepted/produced cargo
Wed, 30 Apr 2008 17:42:08 +0000 peter1138 (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
Wed, 30 Apr 2008 12:09:42 +0000 truebrain (svn r12931) [NoAI] -Fix: AIVehicle::BuildVehicle() returned 'false' in some cases instead of INVALID_VEHICLE (Yexo) noai
Wed, 30 Apr 2008 07:39:46 +0000 rubidium (svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
Tue, 29 Apr 2008 23:11:55 +0000 smatz (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
Tue, 29 Apr 2008 22:12:15 +0000 truebrain (svn r12928) [NoAI] -Fix: don't crash when reloading an AI that has a compile-error (bug by Fingon) noai
Tue, 29 Apr 2008 22:02:38 +0000 truebrain (svn r12927) [NoAI] -Fix: don't crash on the GUI when an AI failed to compile and you still manual it (bug by glx) noai
Tue, 29 Apr 2008 21:49:14 +0000 truebrain (svn r12926) [NoAI] -Fix r12925: it has been a while, but... forgot to update regression (tnx glx) noai
Tue, 29 Apr 2008 21:34:17 +0000 truebrain (svn r12925) [NoAI] -Add: added AIIndustry::GetAmountOfStationsAround() (Yexo) noai
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Tue, 29 Apr 2008 21:06:16 +0000 truebrain (svn r12922) [NoAI] -Add: added AIStation::SetName() (Yexo) noai
Tue, 29 Apr 2008 18:19:29 +0000 rubidium (svn r12921) -Codechange: coding style fixes and documentation updates.
Tue, 29 Apr 2008 18:08:14 +0000 smatz (svn r12920) -Fix (r12859): town rating was affected even after the test run
Tue, 29 Apr 2008 16:36:44 +0000 smatz (svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
Tue, 29 Apr 2008 10:26:22 +0000 rubidium (svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not.
Tue, 29 Apr 2008 07:11:54 +0000 peter1138 (svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
Mon, 28 Apr 2008 23:48:45 +0000 smatz (svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does
Mon, 28 Apr 2008 23:34:23 +0000 smatz (svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value
Mon, 28 Apr 2008 11:15:13 +0000 peter1138 (svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
Sun, 27 Apr 2008 20:09:29 +0000 bjarni (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
Sun, 27 Apr 2008 18:05:48 +0000 bjarni (svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
Sun, 27 Apr 2008 15:05:17 +0000 truebrain (svn r12911) [NoAI] -Add: added AIEventVehicle(List|WaitingInDepot|Unprofitable) (Yexo) noai
Sun, 27 Apr 2008 10:20:39 +0000 convert-repo update tags
Sun, 27 Apr 2008 10:19:41 +0000 peter1138 (svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
Sat, 26 Apr 2008 21:34:30 +0000 glx (svn r12909) [0.6] -Fix (r12866): missing #defines 0.6
Sat, 26 Apr 2008 20:54:56 +0000 rubidium (svn r12907) [0.6] -Backport from trunk r12906: 0.6 0.6.1-RC1
Sat, 26 Apr 2008 14:20:39 +0000 smatz (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
Fri, 25 Apr 2008 19:27:27 +0000 rubidium (svn r12905) [0.6] -Backport from trunk r12904, r12876: 0.6
Fri, 25 Apr 2008 16:33:40 +0000 smatz (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
Fri, 25 Apr 2008 16:05:12 +0000 truebrain (svn r12903) [NoAI] -Fix r12899: wrong doxygen param-name comment noai
Fri, 25 Apr 2008 15:56:58 +0000 truebrain (svn r12902) [NoAI] -Fix r12901 [API CHANGE]: renamed IsWithinTownRadius to IsWithinTownInfluence, as that reflects the meaning much better noai
Fri, 25 Apr 2008 15:51:12 +0000 truebrain (svn r12901) [NoAI] -Add: added AITown.IsWithinTownRadius, AIStation.IsWithinTownRadius and AITile.GetOwner (Yexo) noai
Fri, 25 Apr 2008 15:34:04 +0000 truebrain (svn r12900) [NoAI] -Fix r12899: a cosmic ray hit my HD and removed a ';'.. now that sucks! noai