Wed, 22 Mar 2006 19:16:58 +0000 tron (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
Wed, 22 Mar 2006 19:04:04 +0000 tron (svn r4027) Remove another call to FindLandscapeHeightByTile()
Wed, 22 Mar 2006 16:37:59 +0000 matthijs (svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations.
Wed, 22 Mar 2006 13:06:50 +0000 bjarni (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
Wed, 22 Mar 2006 10:13:15 +0000 miham (svn r4011) [test WT2 #2.]
Wed, 22 Mar 2006 10:10:33 +0000 miham (svn r4010) [test WT2]
Wed, 22 Mar 2006 08:48:50 +0000 tron (svn r4007) Add a function to make a farm field tile
Tue, 21 Mar 2006 23:22:21 +0000 belugas (svn r4004) -CodeChange : Renaming sprites and functions
Tue, 21 Mar 2006 23:18:43 +0000 Darkvater (svn r4003) - Minor codebeautifier@work
Tue, 21 Mar 2006 22:09:19 +0000 Darkvater (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
Tue, 21 Mar 2006 22:08:15 +0000 Darkvater (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.
Tue, 21 Mar 2006 22:06:32 +0000 tron (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
Tue, 21 Mar 2006 21:55:49 +0000 Darkvater (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen)
Tue, 21 Mar 2006 21:11:41 +0000 peter1138 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
Tue, 21 Mar 2006 21:07:50 +0000 Darkvater (svn r3997) - Default the patch-setting 'pause_on_join' to true.
Tue, 21 Mar 2006 20:02:05 +0000 tron (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
Tue, 21 Mar 2006 09:44:07 +0000 celestar (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)
Tue, 21 Mar 2006 09:14:41 +0000 Darkvater (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly
Mon, 20 Mar 2006 16:43:48 +0000 celestar (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Mon, 20 Mar 2006 16:20:37 +0000 belugas (svn r3991) -Fix : Last remaining separation of SpriteID from Palette
Mon, 20 Mar 2006 13:34:01 +0000 tron (svn r3990) Remove another call to FindLandscapeHeight()
Sun, 19 Mar 2006 19:56:57 +0000 tron (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
Sun, 19 Mar 2006 19:55:43 +0000 tron (svn r3987) Fix another bug in r3979 *grumble*
Sun, 19 Mar 2006 19:33:19 +0000 tron (svn r3986) Add [GS]etCrossingRoadOwner
Sun, 19 Mar 2006 17:52:02 +0000 tron (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
Sun, 19 Mar 2006 17:15:33 +0000 tron (svn r3984) Add a function to get the road axis of a level crossing
Sun, 19 Mar 2006 16:57:48 +0000 tron (svn r3983) Use existing functions to access tree and road info
Sun, 19 Mar 2006 14:43:23 +0000 tron (svn r3982) Fix last commit. I got confused by some strange test, which did nothing
Sun, 19 Mar 2006 13:48:08 +0000 tron (svn r3981) More work for the rail accessing functions and enums
Sun, 19 Mar 2006 13:44:11 +0000 tron (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this...
Sun, 19 Mar 2006 12:06:12 +0000 tron (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
Sun, 19 Mar 2006 09:01:40 +0000 Darkvater (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry
Sun, 19 Mar 2006 06:50:19 +0000 tron (svn r3976) Fix typo in r3946
Sun, 19 Mar 2006 01:13:37 +0000 Darkvater (svn r3974) - Typo in r3973, missing }
Sun, 19 Mar 2006 00:58:23 +0000 belugas (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity
Sat, 18 Mar 2006 16:37:25 +0000 bjarni (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
Sat, 18 Mar 2006 16:11:29 +0000 bjarni (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions
Sat, 18 Mar 2006 15:55:24 +0000 bjarni (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
Sat, 18 Mar 2006 14:35:54 +0000 bjarni (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
Sat, 18 Mar 2006 13:20:50 +0000 tron (svn r3946) Add short hand names for common track combinations
Sat, 18 Mar 2006 13:15:34 +0000 bjarni (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
Sat, 18 Mar 2006 13:00:32 +0000 bjarni (svn r3944) -Feature: it's now possible to turn a single unit in a train
Sat, 18 Mar 2006 12:16:50 +0000 miham (svn r3943) [Manual translations update: finnish (thanks to ln-)]
Sat, 18 Mar 2006 11:38:43 +0000 tron (svn r3942) GetRailType() != GetRailTileType(), fix r3941
Sat, 18 Mar 2006 09:06:07 +0000 tron (svn r3941) Get rid of RAIL_TYPE_SPECIAL
Sat, 18 Mar 2006 08:37:58 +0000 Darkvater (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font.
Sat, 18 Mar 2006 08:00:27 +0000 celestar (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either
Fri, 17 Mar 2006 23:47:03 +0000 Darkvater (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian).
Fri, 17 Mar 2006 23:35:26 +0000 Darkvater (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian)
Fri, 17 Mar 2006 23:23:10 +0000 Darkvater (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton)
Fri, 17 Mar 2006 22:47:52 +0000 Darkvater (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Fri, 17 Mar 2006 20:56:51 +0000 Darkvater (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron
Fri, 17 Mar 2006 19:52:12 +0000 Darkvater (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :)
Fri, 17 Mar 2006 18:54:42 +0000 Darkvater (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected
Fri, 17 Mar 2006 13:28:50 +0000 tron (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
Fri, 17 Mar 2006 10:10:31 +0000 tron (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
Fri, 17 Mar 2006 08:06:56 +0000 Darkvater (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
Fri, 17 Mar 2006 08:01:54 +0000 Darkvater (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
Fri, 17 Mar 2006 07:02:34 +0000 tron (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
Fri, 17 Mar 2006 06:26:37 +0000 tron (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
Thu, 16 Mar 2006 21:44:58 +0000 tron (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
Thu, 16 Mar 2006 16:47:39 +0000 celestar (svn r3909) [multistop]
Thu, 16 Mar 2006 15:28:44 +0000 tron (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
Thu, 16 Mar 2006 15:16:27 +0000 tron (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
Thu, 16 Mar 2006 13:35:35 +0000 tron (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
Thu, 16 Mar 2006 13:23:47 +0000 tron (svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
Thu, 16 Mar 2006 10:00:50 +0000 tron (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
Thu, 16 Mar 2006 07:18:38 +0000 tron (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
Thu, 16 Mar 2006 07:12:28 +0000 tron (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
Thu, 16 Mar 2006 06:38:51 +0000 tron (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
Thu, 16 Mar 2006 06:30:47 +0000 tron (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
Thu, 16 Mar 2006 06:06:05 +0000 tron (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
Thu, 16 Mar 2006 05:28:15 +0000 tron (svn r3898) Add functions to find a bridge end starting at a middle tile
Thu, 16 Mar 2006 00:32:25 +0000 Darkvater (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
Thu, 16 Mar 2006 00:22:36 +0000 Darkvater (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Thu, 16 Mar 2006 00:20:33 +0000 Darkvater (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Wed, 15 Mar 2006 21:55:59 +0000 truelight (svn r3894) -Fix: use "" over in configure
Wed, 15 Mar 2006 21:27:19 +0000 Darkvater (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
Wed, 15 Mar 2006 21:09:10 +0000 Darkvater (svn r3892) - Add missing file to VS project-file
Wed, 15 Mar 2006 19:53:25 +0000 tron (svn r3891) Fix r3885
Wed, 15 Mar 2006 17:38:00 +0000 tron (svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
Wed, 15 Mar 2006 17:27:15 +0000 tron (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
Wed, 15 Mar 2006 16:47:35 +0000 tron (svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887
Wed, 15 Mar 2006 16:44:50 +0000 tron (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
Wed, 15 Mar 2006 16:09:23 +0000 tron (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit
Wed, 15 Mar 2006 14:11:17 +0000 bjarni (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY
Wed, 15 Mar 2006 14:03:09 +0000 bjarni (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
Wed, 15 Mar 2006 12:37:59 +0000 Darkvater (svn r3880) - just do a string compare without length restrictions; followup for r3875
Wed, 15 Mar 2006 07:10:41 +0000 tron (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
Tue, 14 Mar 2006 23:28:04 +0000 Darkvater (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
Tue, 14 Mar 2006 22:58:46 +0000 Darkvater (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame
Tue, 14 Mar 2006 22:56:22 +0000 Darkvater (svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there.
Tue, 14 Mar 2006 21:35:15 +0000 truelight (svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place
Tue, 14 Mar 2006 21:31:51 +0000 Darkvater (svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window
Tue, 14 Mar 2006 21:29:38 +0000 Darkvater (svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments.
Tue, 14 Mar 2006 20:59:03 +0000 truelight (svn r3870) -Fix: missed one item in last commit, tnx glx :)
Tue, 14 Mar 2006 20:56:07 +0000 truelight (svn r3869) -Fix: don't use OS in configure, some system have that defined ;)
Tue, 14 Mar 2006 19:21:49 +0000 truelight (svn r3867) -Add: added --debug, --profile and --revision to configure
Tue, 14 Mar 2006 19:15:46 +0000 truelight (svn r3866) -Fix: only add CXX if it is given
Tue, 14 Mar 2006 19:12:39 +0000 truelight (svn r3865) -Add: a fully optional configure script, that is a wrapper around
Tue, 14 Mar 2006 19:10:33 +0000 truelight (svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure
Tue, 14 Mar 2006 12:00:11 +0000 tron (svn r3857) Add and use GetBridgeRampDirection()
Tue, 14 Mar 2006 09:00:10 +0000 tron (svn r3856) Distinct between bridge ramps and bridge middle parts
Mon, 13 Mar 2006 23:20:24 +0000 Darkvater (svn r3854) - Fix restart_game_date to default to zero and allow a value of 0 which got screwed up during the patch-rewrite. Thanks peter1138
Mon, 13 Mar 2006 23:13:21 +0000 Darkvater (svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing.
Mon, 13 Mar 2006 23:10:02 +0000 Darkvater (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
Mon, 13 Mar 2006 20:12:35 +0000 tron (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
Mon, 13 Mar 2006 15:38:52 +0000 tron (svn r3849) Fix bug in r3846
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
Mon, 13 Mar 2006 07:12:49 +0000 tron (svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names
Sun, 12 Mar 2006 20:59:56 +0000 tron (svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge
Sun, 12 Mar 2006 17:42:04 +0000 tron (svn r3832) Replace some magic numbers by (Diag)Direction enums
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection()
Sun, 12 Mar 2006 15:04:03 +0000 tron (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
Sun, 12 Mar 2006 12:19:25 +0000 tron (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
Sun, 12 Mar 2006 10:15:36 +0000 tron (svn r3827) Remove the global variable _error_message_2, it's only used as local variable
Sun, 12 Mar 2006 08:47:18 +0000 tron (svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between
Sat, 11 Mar 2006 17:06:16 +0000 tron (svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
Sat, 11 Mar 2006 09:10:46 +0000 tron (svn r3816) Use existing accessors
Fri, 10 Mar 2006 17:01:51 +0000 tron (svn r3814) Remove another call to FindLandscapeHeight()
Fri, 10 Mar 2006 12:57:42 +0000 tron (svn r3813) Simplify strange control flow
Fri, 10 Mar 2006 11:27:52 +0000 tron (svn r3812) Remove a pointless goto
Fri, 10 Mar 2006 10:01:56 +0000 bjarni (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length
Fri, 10 Mar 2006 09:20:28 +0000 peter1138 (svn r3809) - Add map accessor files to MS VS 2003 project file
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
Thu, 09 Mar 2006 12:32:25 +0000 tron (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
Wed, 08 Mar 2006 23:21:32 +0000 matthijs (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack).
Wed, 08 Mar 2006 23:12:38 +0000 matthijs (svn r3801) * Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details).
Wed, 08 Mar 2006 20:25:28 +0000 tron (svn r3798) Fix typo in r3795
Wed, 08 Mar 2006 19:47:18 +0000 tron (svn r3796) When unmagicfying code, do it Right(tm) and also give the variables sensible names. I flipped a 'b' and a 'd' in r3785
Wed, 08 Mar 2006 15:29:23 +0000 tron (svn r3795) Add a function to request the orientation of a depot
Wed, 08 Mar 2006 15:28:38 +0000 tron (svn r3794) Use already available accessor functions instead of GB()
Wed, 08 Mar 2006 13:03:29 +0000 tron (svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592
Wed, 08 Mar 2006 12:26:56 +0000 tron (svn r3791) Replace home grown direction handling for placing lighthouses by standard DiagDir
Wed, 08 Mar 2006 08:51:26 +0000 tron (svn r3789) Add an enum and function to handle DiagDirection changes
Wed, 08 Mar 2006 08:36:00 +0000 tron (svn r3788) Fix (harmless) typo in r3784
Wed, 08 Mar 2006 08:28:48 +0000 tron (svn r3787) Use DirToDiagDir() instead of >> 1
Wed, 08 Mar 2006 08:16:31 +0000 tron (svn r3786) More work for DirDiff
Wed, 08 Mar 2006 07:50:26 +0000 tron (svn r3785) Replace some if-magic to determine the turning direction for road vehicles with the new DirDiff stuff
Wed, 08 Mar 2006 07:48:56 +0000 tron (svn r3784) Add a type and functions to handle direction changes
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
Tue, 07 Mar 2006 07:51:05 +0000 tron (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay)
Mon, 06 Mar 2006 23:01:35 +0000 peter1138 (svn r3778) - Fix crash when resizing news history window.
Mon, 06 Mar 2006 20:55:24 +0000 tron (svn r3777) Add some functions to handle tunnels
Mon, 06 Mar 2006 20:28:28 +0000 tron (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
Mon, 06 Mar 2006 19:23:26 +0000 peter1138 (svn r3775) Fix loading of server_port from config file, introduced in Darkvater's unified configuration changes (r3719+)
Mon, 06 Mar 2006 13:29:27 +0000 tron (svn r3774) Remove some more magic numbers and types
Mon, 06 Mar 2006 13:11:08 +0000 tron (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
Sun, 05 Mar 2006 17:24:04 +0000 tron (svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary
Sun, 05 Mar 2006 12:54:22 +0000 tron (svn r3769) Add a cast to make KUDr's C++ compiler happy
Sun, 05 Mar 2006 12:34:55 +0000 tron (svn r3767) Move all direction related enums and functions to a separate header
Sun, 05 Mar 2006 12:22:20 +0000 tron (svn r3766) Add a function to get the RoadBits from an arbitrary tile
Sun, 05 Mar 2006 11:18:34 +0000 tron (svn r3765) Fix some naming glitches in r3763 and add missing svn properties
Sun, 05 Mar 2006 10:19:33 +0000 tron (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
Sat, 04 Mar 2006 17:18:13 +0000 tron (svn r3761) Fix two bugs in r3757
Sat, 04 Mar 2006 13:52:52 +0000 tron (svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails
Sat, 04 Mar 2006 12:09:10 +0000 bjarni (svn r3759) -Fix: [OSX] don't set CC_HOST to i686 gcc when compiling universal binaries on PPC without any Makefile.config. Introduced in 3674 (before that i686 used PPC as CC_HOST, but nobody noticed that)
Sat, 04 Mar 2006 11:15:44 +0000 tron (svn r3758) Remove the news validation callback. It is superseded by r3757.
Sat, 04 Mar 2006 11:01:35 +0000 tron (svn r3757) -Feature: Delete news items about vehicles, when they get stale
Fri, 03 Mar 2006 22:21:29 +0000 tron (svn r3754) Miscellaneous changes: indentation, reduce variable scope, constness, avoid some more function pointer casts
Fri, 03 Mar 2006 21:29:13 +0000 tron (svn r3752) FYOS avoid to cast function pointers
Fri, 03 Mar 2006 21:18:19 +0000 tron (svn r3751) -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list
Fri, 03 Mar 2006 20:54:54 +0000 tron (svn r3750) Use INVALID_STATION instead of -1 in NPF
Fri, 03 Mar 2006 20:48:03 +0000 tron (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc)
Fri, 03 Mar 2006 20:43:54 +0000 tron (svn r3748) Remove bubblesort(), it's unused
Fri, 03 Mar 2006 19:42:09 +0000 tron (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
Fri, 03 Mar 2006 11:27:18 +0000 Darkvater (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Fri, 03 Mar 2006 07:51:41 +0000 tron (svn r3745) Fix two buffer overflows, one case of undefined behavior (the destination buffer of sprintf() may not alias with one of its arguments) and some other minor stuff introduced in r3740
Thu, 02 Mar 2006 22:21:27 +0000 bjarni (svn r3742) -codechange: [OSX] changed an assert to use the new error window and added another two to show if the screen buffer fails for some reason in cocoa driver (instead of just crashing)
Thu, 02 Mar 2006 22:00:57 +0000 bjarni (svn r3741) -Fix: [i686 OSX] reverted the change in rev 3670 for non PowerPC (done with #ifdef) since it appeared to crash intel based macs
Thu, 02 Mar 2006 21:43:09 +0000 bjarni (svn r3740) -Feature: [OSX] added OS version, CPU type and newGRF settings to assert window and a message to tell people to add that to a bug report
Thu, 02 Mar 2006 21:27:20 +0000 bjarni (svn r3739) -Fix: [Big endian CPUs] fixed bug introduced in rev 3720 where BE computers would read insane map sizes and crash as a result
Thu, 02 Mar 2006 14:45:35 +0000 tron (svn r3733) Fix a bug in r3719, which caused a crash when the default value for a SLE_VAR_CHAR setting was used
Thu, 02 Mar 2006 09:57:28 +0000 Darkvater (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138)
Thu, 02 Mar 2006 08:55:12 +0000 celestar (svn r3730) Multistop modifications:
Thu, 02 Mar 2006 02:30:15 +0000 Darkvater (svn r3727) - Fix some typos in the readme and known-bugs text files
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Thu, 02 Mar 2006 02:03:21 +0000 Darkvater (svn r3724) - [5.5/6] heh, the patch part got left out of the previous commit, sorry
Thu, 02 Mar 2006 01:56:25 +0000 Darkvater (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Thu, 02 Mar 2006 01:41:25 +0000 Darkvater (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Thu, 02 Mar 2006 00:07:41 +0000 Darkvater (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Wed, 01 Mar 2006 23:53:20 +0000 Darkvater (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Wed, 01 Mar 2006 23:39:21 +0000 Darkvater (svn r3718) - Add proper Doxygen comments to some saveload-structs (using ///<)
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
Wed, 01 Mar 2006 21:15:25 +0000 Darkvater (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles
Wed, 01 Mar 2006 20:49:47 +0000 Darkvater (svn r3713) - Fix up the cheats window a little. The cheats code is still abominable, but at least a bit more readable now.
Wed, 01 Mar 2006 20:38:39 +0000 Darkvater (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Wed, 01 Mar 2006 20:34:51 +0000 Darkvater (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Wed, 01 Mar 2006 20:24:22 +0000 Darkvater (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag.
Wed, 01 Mar 2006 19:20:35 +0000 bjarni (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-)
Wed, 01 Mar 2006 17:35:01 +0000 peter1138 (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
Wed, 01 Mar 2006 15:03:47 +0000 tron (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
Wed, 01 Mar 2006 12:31:39 +0000 tron (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
Wed, 01 Mar 2006 09:40:34 +0000 tron (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
Wed, 01 Mar 2006 08:56:38 +0000 tron (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
Wed, 01 Mar 2006 06:39:04 +0000 tron (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
Tue, 28 Feb 2006 21:19:50 +0000 tron (svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
Tue, 28 Feb 2006 13:18:14 +0000 tron (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
Tue, 28 Feb 2006 11:49:12 +0000 tron (svn r3686) Dispel some strange magic regarding level crossings and foundations:
Tue, 28 Feb 2006 08:16:00 +0000 peter1138 (svn r3685) Include a file missed from r3684...
Tue, 28 Feb 2006 08:13:15 +0000 peter1138 (svn r3684) - NewGRF: Support loading of miscellaneous flags (not used yet)
Tue, 28 Feb 2006 06:14:42 +0000 tron (svn r3683) Get rid of another FindLandscapeHeight()
Mon, 27 Feb 2006 19:49:53 +0000 bjarni (svn r3682) -Fix: didn't write $ correct in G5_detector in r3673, which caused problems for tortoisesvn
Mon, 27 Feb 2006 19:43:19 +0000 peter1138 (svn r3681) - [Multistop] Check the RoadStop type before check its status. This fixes an assert introduced in r3663. Also fix the return type of GetRoadStopType().
Mon, 27 Feb 2006 17:24:31 +0000 tron (svn r3680) Fix some magic numbers which got damaged in r1768
Mon, 27 Feb 2006 16:58:26 +0000 bjarni (svn r3679) -Fix: [OSX] fixed warning introduced in r3670 about permission denied in G5_detector.c when compiling without having Makefile.config
Mon, 27 Feb 2006 15:35:22 +0000 peter1138 (svn r3678) - NewGRF Codechange: remove redundant braces and temporary variables.
Mon, 27 Feb 2006 08:08:10 +0000 tron (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
Sun, 26 Feb 2006 19:02:09 +0000 bjarni (svn r3676) -Change: [OSX] changed info about package to how to install the game
Sat, 25 Feb 2006 22:03:30 +0000 bjarni (svn r3675) -Fix: [OSX] made the default gcc names for building universal binaries into the newest gcc for each target instead of hardcoding it for 4.0.0
Sat, 25 Feb 2006 21:25:23 +0000 bjarni (svn r3674) -Feature: [OSX] Added support for tripple binaries (binaries optimised for G3, G5 and i686)
Sat, 25 Feb 2006 18:11:11 +0000 bjarni (svn r3673) -Codechange: [OSX] changed the makefile to autodetect if it compiles on G5 and then adds flags to optimise for G5
Sat, 25 Feb 2006 16:57:17 +0000 bjarni (svn r3672) -Fix: [makefile] fixed bug where some settings where overwritten with the default ones when MAKEFILE_VERSION was changed
Fri, 24 Feb 2006 22:12:11 +0000 bjarni (svn r3671) -Code cleanup: fixed style and removed commented out code in video/cocoa_v.m
Fri, 24 Feb 2006 22:05:20 +0000 bjarni (svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
Fri, 24 Feb 2006 20:52:32 +0000 tron (svn r3669) Really wipe all data when making a void tile
Fri, 24 Feb 2006 20:38:08 +0000 tron (svn r3668) Add a function to turn a tile into a tree tile
Fri, 24 Feb 2006 20:35:37 +0000 tron (svn r3667) Fix the cause of an assertion I triggered in r3665
Fri, 24 Feb 2006 20:09:50 +0000 peter1138 (svn r3666) Fix up svn properties and add header files to Windows project files.
Fri, 24 Feb 2006 19:56:24 +0000 tron (svn r3665) Add a function to turn a tile into a clear tile
Fri, 24 Feb 2006 19:52:26 +0000 tron (svn r3664) Add a function to turn a tile into a void tile
Fri, 24 Feb 2006 17:52:07 +0000 peter1138 (svn r3663) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled.
Thu, 23 Feb 2006 20:53:30 +0000 Darkvater (svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union.
Thu, 23 Feb 2006 18:52:13 +0000 bjarni (svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
Thu, 23 Feb 2006 12:24:19 +0000 tron (svn r3660) Convert further road bits and type references to the functions/enums
Thu, 23 Feb 2006 11:53:48 +0000 tron (svn r3659) Add function to get the road bits of a level crossing
Thu, 23 Feb 2006 08:20:28 +0000 tron (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
Thu, 23 Feb 2006 07:32:46 +0000 tron (svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655
Thu, 23 Feb 2006 07:31:36 +0000 tron (svn r3656) Simplify the overly complicated check for road pieces under a bridge
Thu, 23 Feb 2006 07:26:49 +0000 tron (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
Wed, 22 Feb 2006 21:35:45 +0000 tron (svn r3654) Turn another if-cascade into a switch
Wed, 22 Feb 2006 21:11:31 +0000 tron (svn r3653) -Fix: You didn't pay for terraforming at the end tile when building a tunnel
Wed, 22 Feb 2006 21:09:55 +0000 tron (svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more comprehensible
Tue, 21 Feb 2006 19:42:42 +0000 truelight (svn r3651) -Fix: r3646 fixed some lame compiler, but broke others... this fixes it for some more compilers
Tue, 21 Feb 2006 18:15:59 +0000 tron (svn r3650) Fix braino in r3649, spotted by Mihamix
Tue, 21 Feb 2006 18:07:35 +0000 tron (svn r3649) Turn several if-cascades into switch()es
Tue, 21 Feb 2006 17:48:40 +0000 Darkvater (svn r3648) - Fix typo in r3647, don't ask me how it got there s/_/./
Tue, 21 Feb 2006 17:29:53 +0000 Darkvater (svn r3647) Some style-changes to the parameter parser