| Wed, 15 Mar 2006 16:47:35 +0000 |
tron |
(svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887
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| Wed, 15 Mar 2006 16:44:50 +0000 |
tron |
(svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
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| Wed, 15 Mar 2006 16:09:23 +0000 |
tron |
(svn r3885) Simplify DoConvertTunnelBridgeRail() a bit
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| Wed, 15 Mar 2006 14:11:17 +0000 |
bjarni |
(svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY
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| Wed, 15 Mar 2006 14:03:09 +0000 |
bjarni |
(svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
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| Wed, 15 Mar 2006 12:37:59 +0000 |
Darkvater |
(svn r3880) - just do a string compare without length restrictions; followup for r3875
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| Wed, 15 Mar 2006 07:10:41 +0000 |
tron |
(svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
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| Tue, 14 Mar 2006 23:28:04 +0000 |
Darkvater |
(svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
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| Tue, 14 Mar 2006 22:58:46 +0000 |
Darkvater |
(svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame
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| Tue, 14 Mar 2006 22:56:22 +0000 |
Darkvater |
(svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there.
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| Tue, 14 Mar 2006 21:35:15 +0000 |
truelight |
(svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place
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| Tue, 14 Mar 2006 21:31:51 +0000 |
Darkvater |
(svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window
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| Tue, 14 Mar 2006 21:29:38 +0000 |
Darkvater |
(svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments.
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| Tue, 14 Mar 2006 20:59:03 +0000 |
truelight |
(svn r3870) -Fix: missed one item in last commit, tnx glx :)
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| Tue, 14 Mar 2006 20:56:07 +0000 |
truelight |
(svn r3869) -Fix: don't use OS in configure, some system have that defined ;)
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| Tue, 14 Mar 2006 19:21:49 +0000 |
truelight |
(svn r3867) -Add: added --debug, --profile and --revision to configure
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| Tue, 14 Mar 2006 19:15:46 +0000 |
truelight |
(svn r3866) -Fix: only add CXX if it is given
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| Tue, 14 Mar 2006 19:12:39 +0000 |
truelight |
(svn r3865) -Add: a fully optional configure script, that is a wrapper around
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| Tue, 14 Mar 2006 19:10:33 +0000 |
truelight |
(svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure
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| Tue, 14 Mar 2006 12:00:11 +0000 |
tron |
(svn r3857) Add and use GetBridgeRampDirection()
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| Tue, 14 Mar 2006 09:00:10 +0000 |
tron |
(svn r3856) Distinct between bridge ramps and bridge middle parts
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| Mon, 13 Mar 2006 23:20:24 +0000 |
Darkvater |
(svn r3854) - Fix restart_game_date to default to zero and allow a value of 0 which got screwed up during the patch-rewrite. Thanks peter1138
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| Mon, 13 Mar 2006 23:13:21 +0000 |
Darkvater |
(svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing.
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| Mon, 13 Mar 2006 23:10:02 +0000 |
Darkvater |
(svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
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| Mon, 13 Mar 2006 20:12:35 +0000 |
tron |
(svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
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| Mon, 13 Mar 2006 15:38:52 +0000 |
tron |
(svn r3849) Fix bug in r3846
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| Mon, 13 Mar 2006 12:55:20 +0000 |
tron |
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
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| Mon, 13 Mar 2006 07:12:49 +0000 |
tron |
(svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names
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| Sun, 12 Mar 2006 20:59:56 +0000 |
tron |
(svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge
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| Sun, 12 Mar 2006 17:42:04 +0000 |
tron |
(svn r3832) Replace some magic numbers by (Diag)Direction enums
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