Tue, 17 Jun 2008 13:41:57 +0000 |
richk |
(svn r13549) [NewGRF_ports] -Change: Make recolouring of groundtile (0x0f80) specific to NewGRF_ports only.
NewGRF_ports
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changeset |
files
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Tue, 17 Jun 2008 13:22:13 +0000 |
richk |
(svn r13548) [NewGRF_ports] -Sync: with trunk r13412:13544.
NewGRF_ports
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changeset |
files
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Tue, 17 Jun 2008 13:06:32 +0000 |
rubidium |
(svn r13547) [NoAI] -Add: functions to determine whether one can build connected roads given a tile, entry and exit 'point' or an abstract representation of a tile with entry and exit 'point'. Works on all valid slopes and it is aware of the build_on_slopes configuration setting.
noai
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changeset |
files
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Tue, 17 Jun 2008 11:46:09 +0000 |
rubidium |
(svn r13546) [NoAI] -Codechange: add support to pass arrays with integers to C++ functions.
noai
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changeset |
files
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Tue, 17 Jun 2008 10:32:49 +0000 |
richk |
(svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
NewGRF_ports
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changeset |
files
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Tue, 17 Jun 2008 07:05:17 +0000 |
peter1138 |
(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
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changeset |
files
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Tue, 17 Jun 2008 03:20:04 +0000 |
belugas |
(svn r13543) -Codechange: Enumification of the InGame toolbar and some leftovers of scenario editor one.
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changeset |
files
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Tue, 17 Jun 2008 03:13:09 +0000 |
belugas |
(svn r13542) -Codechange: Less a few more magic numbers and a code a bit more adaptable, still
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changeset |
files
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Tue, 17 Jun 2008 02:33:42 +0000 |
belugas |
(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
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changeset |
files
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Tue, 17 Jun 2008 02:25:45 +0000 |
belugas |
(svn r13540) -Codechange: Less a magic number and a more adaptable code
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changeset |
files
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Mon, 16 Jun 2008 20:16:43 +0000 |
glx |
(svn r13539) -Fix (r13537): signed/unsigned warnings
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changeset |
files
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Mon, 16 Jun 2008 20:08:30 +0000 |
frosch |
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
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changeset |
files
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Mon, 16 Jun 2008 19:38:41 +0000 |
smatz |
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
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changeset |
files
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Mon, 16 Jun 2008 17:28:15 +0000 |
belugas |
(svn r13536) -Codechange: Bit shifting is not really required when you know exactly the value to use.
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changeset |
files
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Mon, 16 Jun 2008 17:10:55 +0000 |
skidd13 |
(svn r13535) -Codechange: Protect GUIList internals
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changeset |
files
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Mon, 16 Jun 2008 17:09:52 +0000 |
skidd13 |
(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls
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changeset |
files
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Mon, 16 Jun 2008 17:05:17 +0000 |
skidd13 |
(svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
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changeset |
files
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Mon, 16 Jun 2008 14:43:19 +0000 |
truebrain |
(svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch)
noai
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changeset |
files
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Mon, 16 Jun 2008 00:07:49 +0000 |
truebrain |
(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road.
noai
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changeset |
files
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Sun, 15 Jun 2008 23:35:40 +0000 |
glx |
(svn r13530) [NoAI] -Fix (r13528): regression.txt was wrong
noai
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changeset |
files
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Sun, 15 Jun 2008 23:19:05 +0000 |
truebrain |
(svn r13529) [NoAI] -Fix: don't suggest something is DiagDirection if it in fact isn't
noai
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changeset |
files
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Sun, 15 Jun 2008 23:12:48 +0000 |
rubidium |
(svn r13528) [NoAI] -Change: regression so it doesn't lose money as fast as it did.
noai
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changeset |
files
|
Sun, 15 Jun 2008 22:56:43 +0000 |
glx |
(svn r13527) [NoAI] -Fix (r13525): squirrel_export doesn't like extra semicolon
noai
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changeset |
files
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Sun, 15 Jun 2008 22:37:35 +0000 |
truebrain |
(svn r13526) [NoAI] -Fix: some namespace problems and forgotten pre-condition
noai
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changeset |
files
|
Sun, 15 Jun 2008 22:18:10 +0000 |
glx |
(svn r13525) [NoAI] -Add: added AIEventEngineAvailable and AIEventStationFirstVehicle
noai
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changeset |
files
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Sun, 15 Jun 2008 22:10:22 +0000 |
skidd13 |
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
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changeset |
files
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Sun, 15 Jun 2008 16:40:41 +0000 |
skidd13 |
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting
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changeset |
files
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Sun, 15 Jun 2008 16:11:25 +0000 |
skidd13 |
(svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
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changeset |
files
|
Sun, 15 Jun 2008 15:48:33 +0000 |
skidd13 |
(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
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changeset |
files
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Sun, 15 Jun 2008 13:52:51 +0000 |
smatz |
(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR)
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changeset |
files
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Sun, 15 Jun 2008 02:48:25 +0000 |
belugas |
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
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changeset |
files
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Sat, 14 Jun 2008 19:13:23 +0000 |
frosch |
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
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changeset |
files
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Sat, 14 Jun 2008 16:41:03 +0000 |
skidd13 |
(svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h>
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changeset |
files
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Sat, 14 Jun 2008 16:23:08 +0000 |
skidd13 |
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
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changeset |
files
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Sat, 14 Jun 2008 02:00:20 +0000 |
belugas |
(svn r13515) -Codechange: Widget enumification for scenario editor
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changeset |
files
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Sat, 14 Jun 2008 01:45:58 +0000 |
belugas |
(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
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changeset |
files
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Sat, 14 Jun 2008 01:08:59 +0000 |
belugas |
(svn r13513) -Codechange: Give proper message when building a river fails.
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changeset |
files
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Fri, 13 Jun 2008 20:19:00 +0000 |
truebrain |
(svn r13512) [NoAI] -Fix: don't load a library over and over, but keep track of which libraries we have loaded (per AI) and re-use it where possible (reduces memory-footprint)
noai
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changeset |
files
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Fri, 13 Jun 2008 19:57:25 +0000 |
truebrain |
(svn r13511) [NoAI] -Fix: add a reference to objects given in Valuate(), so they remain valid during their usage. This allows nameless functions (lambda functions) in Valuate() on long lists.
noai
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changeset |
files
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Fri, 13 Jun 2008 19:12:55 +0000 |
truebrain |
(svn r13510) [NoAI] -Fix: be a tiny bit more strict for AIAbstract.Valuate() (check the type of the first 2 params)
noai
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changeset |
files
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Fri, 13 Jun 2008 15:43:39 +0000 |
glx |
(svn r13509) [NoAI] -Sync: with trunk r13472:13508.
noai
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changeset |
files
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Fri, 13 Jun 2008 15:18:29 +0000 |
glx |
(svn r13508) -Fix (r7733): incorrect usage of strtoul
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changeset |
files
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Fri, 13 Jun 2008 13:28:55 +0000 |
peter1138 |
(svn r13507) -Fix (r12856): first engine change should've been moved too
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changeset |
files
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Fri, 13 Jun 2008 13:07:31 +0000 |
truebrain |
(svn r13506) [NoAI] -Change [API CHANGE]: like AIVehicle, AIStation, .. restrict AISign to only your own signs
noai
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changeset |
files
|
Fri, 13 Jun 2008 05:50:24 +0000 |
rubidium |
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
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changeset |
files
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Fri, 13 Jun 2008 01:57:48 +0000 |
belugas |
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
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changeset |
files
|
Fri, 13 Jun 2008 01:17:03 +0000 |
belugas |
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
|
changeset |
files
|
Fri, 13 Jun 2008 00:00:04 +0000 |
smatz |
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
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changeset |
files
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Thu, 12 Jun 2008 22:29:42 +0000 |
smatz |
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
|
changeset |
files
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Thu, 12 Jun 2008 21:54:34 +0000 |
truebrain |
(svn r13500) [NoAI] -Fix r13497: minor glitch in slope-check (Yexo)
noai
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changeset |
files
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Thu, 12 Jun 2008 21:36:56 +0000 |
frosch |
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
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changeset |
files
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Thu, 12 Jun 2008 21:18:09 +0000 |
truebrain |
(svn r13498) [NoAI] -Add: added 'pathfinder.road' to the regression
noai
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changeset |
files
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Thu, 12 Jun 2008 21:07:25 +0000 |
truebrain |
(svn r13497) [NoAI] -Add [Library]: pathfinder.road, a basic road pathfinder (no bridges/tunnels (yet)) (patch by Yexo, very nice job!)
noai
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changeset |
files
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Thu, 12 Jun 2008 19:47:02 +0000 |
truebrain |
(svn r13496) [NoAI] -Fix: if a library depends on an other library, the import became globally known, which defeats the idea of imports. They are now restricted to their scope, and 'import' returns the class of import (if any)
noai
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changeset |
files
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Thu, 12 Jun 2008 19:06:30 +0000 |
rubidium |
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
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changeset |
files
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Thu, 12 Jun 2008 18:51:35 +0000 |
rubidium |
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
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changeset |
files
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Thu, 12 Jun 2008 18:14:06 +0000 |
truebrain |
(svn r13493) [NoAI] -Fix: ReloadAI should reload the AI correctly, no matter what you named your dir
noai
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changeset |
files
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Thu, 12 Jun 2008 18:03:50 +0000 |
truebrain |
(svn r13492) [NoAI] -Add: added the 'standard' functions max() and min() in global scope
noai
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changeset |
files
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Thu, 12 Jun 2008 16:30:41 +0000 |
skidd13 |
(svn r13490) -Add: a seperate icon for aqueducts
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changeset |
files
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Thu, 12 Jun 2008 14:41:29 +0000 |
rubidium |
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
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changeset |
files
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Thu, 12 Jun 2008 13:40:07 +0000 |
smatz |
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
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changeset |
files
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Thu, 12 Jun 2008 13:24:33 +0000 |
rubidium |
(svn r13487) [NoAI] -Fix: tram bits are not to be considered buildable in any case.
noai
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changeset |
files
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Thu, 12 Jun 2008 11:15:59 +0000 |
rubidium |
(svn r13486) [NoAI] -Add: function to determine what TransportTypes a tile holds.
noai
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changeset |
files
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Thu, 12 Jun 2008 11:15:43 +0000 |
rubidium |
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
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changeset |
files
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Thu, 12 Jun 2008 10:34:21 +0000 |
truebrain |
(svn r13484) [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles
noai
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changeset |
files
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Thu, 12 Jun 2008 10:14:05 +0000 |
truebrain |
(svn r13483) [NoAI] -Fix: oops... IsBuildable thought trees were not buildable, silly of course (tnx Yexo)
noai
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changeset |
files
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Thu, 12 Jun 2008 09:25:04 +0000 |
peter1138 |
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
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changeset |
files
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Wed, 11 Jun 2008 21:37:36 +0000 |
smatz |
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
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changeset |
files
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Wed, 11 Jun 2008 19:57:45 +0000 |
rubidium |
(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies.
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changeset |
files
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Wed, 11 Jun 2008 17:35:55 +0000 |
smatz |
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
|
changeset |
files
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Wed, 11 Jun 2008 17:10:36 +0000 |
smatz |
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
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changeset |
files
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Wed, 11 Jun 2008 16:24:00 +0000 |
smatz |
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
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changeset |
files
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Wed, 11 Jun 2008 16:22:07 +0000 |
rubidium |
(svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct.
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changeset |
files
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Wed, 11 Jun 2008 15:56:55 +0000 |
smatz |
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
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changeset |
files
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Wed, 11 Jun 2008 15:35:21 +0000 |
truebrain |
(svn r13474) [NoAI] -Fix: remove the restriction of 10 params per Valuator
noai
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changeset |
files
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Wed, 11 Jun 2008 15:23:32 +0000 |
glx |
(svn r13473) [NoAI] -Sync: with r13417:13472.
noai
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changeset |
files
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Wed, 11 Jun 2008 15:08:52 +0000 |
glx |
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
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changeset |
files
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Wed, 11 Jun 2008 14:55:10 +0000 |
truebrain |
(svn r13470) [NoAI] -Change [Library CHANGE]: allow in graph.aystar to give a custom param to the callbacks, so you can send in an instance of yourself
noai
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changeset |
files
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Wed, 11 Jun 2008 14:55:02 +0000 |
rubidium |
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
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changeset |
files
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Wed, 11 Jun 2008 14:51:31 +0000 |
rubidium |
(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
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changeset |
files
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Wed, 11 Jun 2008 14:29:42 +0000 |
truebrain |
(svn r13467) [NoAI] -Fix [OpenTTD Core]: make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
noai
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changeset |
files
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Wed, 11 Jun 2008 14:13:07 +0000 |
rubidium |
(svn r13466) -Fix (r13464): slope checking got lost during development...
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changeset |
files
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Wed, 11 Jun 2008 13:54:01 +0000 |
rubidium |
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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changeset |
files
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Wed, 11 Jun 2008 13:04:27 +0000 |
truebrain |
(svn r13463) [NoAI] -Change [Library CHANGE]: AyStar is now more object oriented, and you can indicate the amount of iterations FindPath should do in one go (tnx to Yexo and TrueBrain)
noai
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changeset |
files
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Wed, 11 Jun 2008 12:46:28 +0000 |
smatz |
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
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changeset |
files
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Wed, 11 Jun 2008 12:13:22 +0000 |
truebrain |
(svn r13461) [NoAI] -Fix: add A* to regression, so we test it a bit (very basic test ;))
noai
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changeset |
files
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Tue, 10 Jun 2008 23:30:02 +0000 |
truebrain |
(svn r13460) [NoAI] -Add [Library]: added graph.aystar, an A* implementation (Yexo)
noai
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changeset |
files
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Tue, 10 Jun 2008 23:02:23 +0000 |
truebrain |
(svn r13459) [NoAI] -Fix: final fixes in binary_heap
noai
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changeset |
files
|
Tue, 10 Jun 2008 22:35:13 +0000 |
truebrain |
(svn r13458) [NoAI] -Fix r13457: fix the regression Luke...
noai
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changeset |
files
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Tue, 10 Jun 2008 22:32:48 +0000 |
truebrain |
(svn r13457) [NoAI] -Fix: fix the binary heap implementation to ... remain a valid binary heap tree :)
noai
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changeset |
files
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Tue, 10 Jun 2008 21:59:22 +0000 |
smatz |
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
|
changeset |
files
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Tue, 10 Jun 2008 21:51:01 +0000 |
truebrain |
(svn r13455) [NoAI] -Fix: extend the regression to test the queues a bit more
noai
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changeset |
files
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Tue, 10 Jun 2008 21:30:41 +0000 |
truebrain |
(svn r13454) [NoAI] -Fix: kill all AIs when leaving game in any way (restart, loadgame, ..) (tnx Yexo for reporting, and glx for fixing)
noai
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changeset |
files
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Tue, 10 Jun 2008 21:00:02 +0000 |
truebrain |
(svn r13453) [NoAI] -Fix: allow import inside a library (or class, for that matter)
noai
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changeset |
files
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Tue, 10 Jun 2008 19:41:54 +0000 |
truebrain |
(svn r13452) [NoAI] -Fix: minor coding style. Also, BinaryHeap is based on work by GeekToo!
noai
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changeset |
files
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Tue, 10 Jun 2008 19:11:30 +0000 |
truebrain |
(svn r13451) [NoAI] -Fix: no comments ...
noai
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changeset |
files
|
Tue, 10 Jun 2008 19:05:12 +0000 |
truebrain |
(svn r13450) [NoAI] -Change [API CHANGE]: renamed library category 'sets' to 'queue', as it represents more what the implementations do
noai
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changeset |
files
|
Tue, 10 Jun 2008 18:59:10 +0000 |
truebrain |
(svn r13449) [NoAI] -Fix: .tar support is not yet available inside the library-structure .. disable it for now
noai
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changeset |
files
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Tue, 10 Jun 2008 18:47:31 +0000 |
truebrain |
(svn r13448) [NoAI] -Fix: indicate in doxyfile too that this is NoAI
noai
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changeset |
files
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Tue, 10 Jun 2008 18:28:39 +0000 |
truebrain |
(svn r13447) [NoAI] -Add [Library]: Binary Heap ( O(ln n) insert/pop )
noai
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changeset |
files
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Tue, 10 Jun 2008 17:47:55 +0000 |
belugas |
(svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
|
changeset |
files
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Tue, 10 Jun 2008 17:28:37 +0000 |
smatz |
(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
|
changeset |
files
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Tue, 10 Jun 2008 16:46:11 +0000 |
rubidium |
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
|
changeset |
files
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Tue, 10 Jun 2008 16:10:54 +0000 |
belugas |
(svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date.
|
changeset |
files
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Tue, 10 Jun 2008 14:40:32 +0000 |
glx |
(svn r13442) [NoAI] -Add: added 'rescan_ai' console command. Use it to rescan the ai dir when you add AIs or libraries without needing to exit and restart openttd.
noai
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changeset |
files
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Tue, 10 Jun 2008 14:24:14 +0000 |
glx |
(svn r13441) [NoAI] -Fix (r13440): NO_THREADS compilation
noai
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changeset |
files
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Tue, 10 Jun 2008 14:11:35 +0000 |
truebrain |
(svn r13440) [NoAI] -Add: introducing ai/library, a method to load libraries into your AI.
noai
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changeset |
files
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Tue, 10 Jun 2008 14:08:39 +0000 |
truebrain |
(svn r13439) [NoAI] -Fix: set svn props and keywords, and fix Author and Version
noai
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changeset |
files
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Tue, 10 Jun 2008 09:56:56 +0000 |
truebrain |
(svn r13438) [NoAI] -Fix: sq_pop when needed, to make sure the stack keeps as clean as possible
noai
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changeset |
files
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Tue, 10 Jun 2008 00:42:19 +0000 |
belugas |
(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
|
changeset |
files
|
Mon, 09 Jun 2008 21:24:10 +0000 |
truebrain |
(svn r13436) [NoAI] -Change: call the constructor of the SQ when the ->Start() is called of AIController. This makes sure the SQ code is always executed inside the thread, and not inside the main-thread. This has no change what so ever for AIs.
noai
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changeset |
files
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Mon, 09 Jun 2008 14:38:23 +0000 |
truebrain |
(svn r13435) [NoAI] -Fix r13432: still the statements were wrong ... 3rd time is the charm :)
noai
|
changeset |
files
|
Mon, 09 Jun 2008 12:20:00 +0000 |
smatz |
(svn r13434) -Fix (r13317): news window with invalid news item could be shown
|
changeset |
files
|
Mon, 09 Jun 2008 12:17:01 +0000 |
rubidium |
(svn r13433) -Codechange: remove a now useless global variable.
|
changeset |
files
|
Mon, 09 Jun 2008 11:46:30 +0000 |
truebrain |
(svn r13432) [NoAI] -Fix r13290: in case of a network-client, AI_StartNewAI() should never be called
noai
|
changeset |
files
|
Mon, 09 Jun 2008 11:36:21 +0000 |
truebrain |
(svn r13431) [NoAI] -Fix: AIs in multiplayer is no longer an experimental thing
noai
|
changeset |
files
|
Sun, 08 Jun 2008 23:56:52 +0000 |
glx |
(svn r13430) [NoAI] -Add: added AIEventIndustry(Open|CLose)
noai
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changeset |
files
|
Sun, 08 Jun 2008 23:43:19 +0000 |
glx |
(svn r13429) [NoAI] -Fix: don't mix eol-style when updating files (squirrel_export)
noai
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changeset |
files
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Sun, 08 Jun 2008 23:12:44 +0000 |
truebrain |
(svn r13428) [NoAI] -Fix r13427: if you do something, do it right (RandRangeItem of course has the same 'problem')
noai
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Sun, 08 Jun 2008 23:10:34 +0000 |
truebrain |
(svn r13427) [NoAI] -Fix: RandRange(max) of course can never return max, but the highest value is max - 1 (tnx Yexo)
noai
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changeset |
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