Sat, 18 Mar 2006 15:12:24 +0000 |
Darkvater |
(svn r3948) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help). Backport of r3529, r3553 from trunk
0.4.5
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changeset |
files
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Fri, 03 Feb 2006 17:24:37 +0000 |
Darkvater |
(svn r3526) - Codechange: Add additional linker information to release builds to help figure out crashes more easily
0.4.5
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changeset |
files
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Wed, 01 Feb 2006 22:02:47 +0000 |
Darkvater |
(svn r3519) - [0.4.5-Branch] backport changes from abused tags/ (nothing important)
0.4.5
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changeset |
files
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Wed, 01 Feb 2006 21:53:12 +0000 |
Darkvater |
(svn r3518) - Add proper revision numbers for bugfixing branch
0.4.5
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changeset |
files
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Wed, 01 Feb 2006 21:47:10 +0000 |
Darkvater |
(svn r3517) - Branch: added branch for stable 0.4.5
0.4.5
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changeset |
files
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Tue, 19 Jun 2007 07:21:01 +0000 |
celestar |
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
gamebalance
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changeset |
files
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Wed, 13 Jun 2007 12:05:56 +0000 |
celestar |
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
gamebalance
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changeset |
files
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Wed, 13 Jun 2007 11:45:14 +0000 |
celestar |
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
gamebalance
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changeset |
files
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Wed, 13 Jun 2007 11:17:30 +0000 |
celestar |
(svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
gamebalance
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changeset |
files
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Wed, 13 Jun 2007 11:00:24 +0000 |
celestar |
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
gamebalance
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changeset |
files
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Tue, 12 Jun 2007 11:56:35 +0000 |
celestar |
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
gamebalance
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changeset |
files
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Thu, 19 Apr 2007 14:48:10 +0000 |
celestar |
(svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
gamebalance
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changeset |
files
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Thu, 19 Apr 2007 14:43:25 +0000 |
celestar |
(svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
gamebalance
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changeset |
files
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Sun, 01 Apr 2007 09:38:43 +0000 |
celestar |
(svn r9539) [gamebalance] -Add: Don't take real estate costs into account on the lowest difficulty level
gamebalance
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changeset |
files
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Sat, 31 Mar 2007 13:19:30 +0000 |
celestar |
(svn r9537) [gamebalance] -Feature: Added a difficulty setting which sets the complexity of the economic model. Ranges from something very simple (basically what we have now) up to realistic relationships (including passenger/cargo destinations at some point).
gamebalance
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changeset |
files
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Sat, 31 Mar 2007 12:34:36 +0000 |
celestar |
(svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
gamebalance
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changeset |
files
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Fri, 23 Mar 2007 12:03:41 +0000 |
celestar |
(svn r9414) [gamebalance] -Feature: The cost of purchasing land off a town depends on the wealth level of a town.
gamebalance
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changeset |
files
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Thu, 22 Mar 2007 11:11:36 +0000 |
celestar |
(svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
gamebalance
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changeset |
files
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Wed, 21 Mar 2007 15:12:30 +0000 |
celestar |
(svn r9389) [gamebalance] -Fix(r9332): I should not use uninitialized variables and shall also find out why my g++ didn't warn me in the first place
gamebalance
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changeset |
files
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Wed, 21 Mar 2007 11:46:54 +0000 |
celestar |
(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
gamebalance
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changeset |
files
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Mon, 19 Mar 2007 19:52:26 +0000 |
KUDr |
(svn r9346) [gamebalance] -Fix: some MSVC fatal warnings (unary minus on unsigned, forcing int to bool), and errors (missing CDECL, missing file in MSVC projects)
gamebalance
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files
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Mon, 19 Mar 2007 14:05:08 +0000 |
celestar |
(svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on
gamebalance
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changeset |
files
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Mon, 19 Mar 2007 12:49:55 +0000 |
celestar |
(svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
gamebalance
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changeset |
files
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Mon, 19 Mar 2007 12:38:16 +0000 |
celestar |
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
gamebalance
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changeset |
files
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Mon, 19 Mar 2007 09:33:17 +0000 |
celestar |
(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
gamebalance
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changeset |
files
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Sun, 18 Mar 2007 17:45:27 +0000 |
celestar |
(svn r9280) [gamebalance] -Feature: The amount of passengers and mail now depends on the activity of a town. Also note that the general scheme of how passengers (and mail) are generated has been changed: The amount now correlates linearly to the population of a house.
gamebalance
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files
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Fri, 16 Mar 2007 12:05:31 +0000 |
celestar |
(svn r9254) [gamebalance] -Fix: Remove strings that now have a wrong layout
gamebalance
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changeset |
files
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Fri, 16 Mar 2007 12:03:49 +0000 |
celestar |
(svn r9253) [gamebalance] -Feature: The economic activity is now displayed in the town directory. It is also possible to sort by it (and the total economic output of a town).
gamebalance
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changeset |
files
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Wed, 14 Mar 2007 11:15:58 +0000 |
celestar |
(svn r9170) [gamebalance] -Feature: Show the economic status of the town in the view window
gamebalance
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files
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Wed, 14 Mar 2007 10:00:56 +0000 |
celestar |
(svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
gamebalance
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files
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Tue, 13 Mar 2007 22:03:23 +0000 |
celestar |
(svn r9152) [gamebalance] -Add: Towns now have an economic activity level so that poorer and richer towns can occur on the map
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 21:49:33 +0000 |
celestar |
(svn r9150) [gamebalance] -Add: a function to compute the n-th root of a FixedT.
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 16:04:23 +0000 |
celestar |
(svn r9143) [gamebalance] -Codechange: Class housekeeping (make a member private) and put the activity level in a separate base class, because other entities like towns will need it as well.
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 15:46:40 +0000 |
celestar |
(svn r9141) [gamebalance] -Add: Random events that can occur monthly and affect the economy as a whole (i.e. are not local to a town or industry)
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 12:28:01 +0000 |
celestar |
(svn r9139) [gamebalance] -Add: Cyclic Modifications to the economic activity based on the works of Kondratiev and Juglar
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 12:04:38 +0000 |
celestar |
(svn r9136) [gamebalance] -Fix(r9135): Committed too much in previous commit
gamebalance
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changeset |
files
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Tue, 13 Mar 2007 12:03:24 +0000 |
celestar |
(svn r9135) [gamebalance] -Fix(r9026): Buffer overflows in multiplications of FixedT
gamebalance
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changeset |
files
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Sun, 11 Mar 2007 14:02:43 +0000 |
celestar |
(svn r9114) [gamebalance] -Add: Added the new economy, with the ability to adjust growth in the difficulty window. The economy doesn't do anything yet, it just exists.
gamebalance
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changeset |
files
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Sun, 11 Mar 2007 13:57:34 +0000 |
celestar |
(svn r9113) [gamebalance] -Add: Implemented a function that computes positive, integral powers of a FixedT
gamebalance
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changeset |
files
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Sun, 11 Mar 2007 10:21:12 +0000 |
celestar |
(svn r9110) [gamebalance] -Add: Added a double-cast operator for FixedT data type for C-compatible output with fprintf.
gamebalance
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changeset |
files
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Thu, 08 Mar 2007 09:41:06 +0000 |
celestar |
(svn r9060) [gamebalance] -Add: Added the two basic trigonometric functions (sine / cosine) for variables of types FixedT, so that we can compute periodic fluctuations.
gamebalance
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changeset |
files
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Wed, 07 Mar 2007 14:36:57 +0000 |
celestar |
(svn r9052) [gamebalance] -Add: Unary minus operator for FixedT
gamebalance
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changeset |
files
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Tue, 06 Mar 2007 15:30:54 +0000 |
celestar |
(svn r9026) [gamebalance] -Add: Added a new data type that allows fixed-point computations, as to enable computing non-integral numbers without worrying about the FPU rounding differences and, thus, desyncs. It is fully doxygenned, read the usage there. Thanks a bunch to KUDr for helping me with templates
gamebalance
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changeset |
files
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Tue, 06 Mar 2007 15:09:50 +0000 |
celestar |
(svn r9025) [gamebalance] -Branch: Created a branch for rebalancing the economic aspects game
gamebalance
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changeset |
files
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Mon, 07 Apr 2008 14:00:52 +0000 |
truebrain |
(svn r12607) [NoAI] -Add: SetLastError support for AIVehicle (Morloth)
noai
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changeset |
files
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Mon, 07 Apr 2008 12:43:46 +0000 |
truebrain |
(svn r12606) [NoAI] -Fix: minor documentation inconsistancy, to make doxygen even more happy
noai
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changeset |
files
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Mon, 07 Apr 2008 12:35:43 +0000 |
truebrain |
(svn r12604) [NoAI] -Fix: document LogData to make Doxygen happy
noai
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changeset |
files
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Mon, 07 Apr 2008 12:31:50 +0000 |
rubidium |
(svn r12603) [NoAI] -Add: 'support' for telling AIs that the last error message was a NewGRF generated message, so we can't say anything sensible about the real error message.
noai
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changeset |
files
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Mon, 07 Apr 2008 12:30:28 +0000 |
truebrain |
(svn r12602) [NoAI] -Fix: minor type in documentation
noai
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changeset |
files
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Sun, 06 Apr 2008 23:07:42 +0000 |
rubidium |
(svn r12597) [NoAI] -Sync: with trunk r12501:12596.
noai
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changeset |
files
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Sun, 06 Apr 2008 14:12:19 +0000 |
rubidium |
(svn r12590) [NoAI] -Add: EnforcePrecondition macro to make code much better readable.
noai
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changeset |
files
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Sun, 06 Apr 2008 12:26:40 +0000 |
rubidium |
(svn r12589) [NoAI] -Add: GetLastError support for AIBridge.
noai
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changeset |
files
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Fri, 04 Apr 2008 10:43:13 +0000 |
rubidium |
(svn r12559) [NoAI] -Add: SetLastError support for AIAirport.
noai
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changeset |
files
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Thu, 03 Apr 2008 23:01:54 +0000 |
rubidium |
(svn r12555) [NoAI] -Add: support for GetLastError for AICompany.
noai
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changeset |
files
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Thu, 03 Apr 2008 22:32:28 +0000 |
rubidium |
(svn r12554) [NoAI] -Codechange: add more typing information.
noai
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changeset |
files
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Thu, 03 Apr 2008 22:18:52 +0000 |
rubidium |
(svn r12552) [NoAI] -Change: do not force the use of StringIDs when setting errors.
noai
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changeset |
files
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Thu, 03 Apr 2008 22:09:54 +0000 |
truebrain |
(svn r12551) [NoAI] -Fix: remove unneeded AIObject:: (don't use AIObject:: inside the AIObject class ;))
noai
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changeset |
files
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Thu, 03 Apr 2008 13:28:46 +0000 |
rubidium |
(svn r12544) [NoAI] -Codechange: do not force dependency on OTTD internal strings when defining errors.
noai
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changeset |
files
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Wed, 02 Apr 2008 11:14:29 +0000 |
truebrain |
(svn r12539) [NoAI] -Fix: when you take over an AI, the game no longer crashes when a new AI starts again
noai
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changeset |
files
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Wed, 02 Apr 2008 10:55:28 +0000 |
truebrain |
(svn r12538) [NoAI] -Codechange: introducing fiber.hpp, a class to have fibers in your application via either Windows Fibers, or via thread.h
noai
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changeset |
files
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Tue, 01 Apr 2008 13:45:04 +0000 |
truebrain |
(svn r12530) [NoAI] -Fix r12528: missing 'public' statement gives funny effects (tnx glx)
noai
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changeset |
files
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Tue, 01 Apr 2008 13:40:36 +0000 |
truebrain |
(svn r12529) [NoAI] -Change: split thread.cpp into 4 files, one for each OS
noai
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changeset |
files
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Tue, 01 Apr 2008 13:28:55 +0000 |
truebrain |
(svn r12528) [NoAI] -Change: rewrote most of the internal ThreadObject to make it a bit more readable
noai
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changeset |
files
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Tue, 01 Apr 2008 01:55:23 +0000 |
glx |
(svn r12527) [NoAI] -Fix: only the first failing WrightAI could change its name to show it failed
noai
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changeset |
files
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Mon, 31 Mar 2008 18:45:18 +0000 |
truebrain |
(svn r12522) [NoAI] -Fix: forgot to comment one struct
noai
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changeset |
files
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Mon, 31 Mar 2008 18:36:25 +0000 |
rubidium |
(svn r12521) [NoAI] -Change: make the style of end-of-line doxygen comments be the same for the whole AI API.
noai
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changeset |
files
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Mon, 31 Mar 2008 18:34:24 +0000 |
truebrain |
(svn r12520) [NoAI] -Fix r12519: of course I forget to regenerate MSVC project files (bah, MSVC.. always MSVC... who uses MSVC?!)
noai
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changeset |
files
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Mon, 31 Mar 2008 18:33:33 +0000 |
truebrain |
(svn r12519) [NoAI] -Add: added AILog with Info(), Warning(), and Error()
noai
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changeset |
files
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Mon, 31 Mar 2008 17:20:44 +0000 |
truebrain |
(svn r12518) [NoAI] -Fix: minor change of order avoids silly one-in-a-milion errors :)
noai
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changeset |
files
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Mon, 31 Mar 2008 16:11:00 +0000 |
truebrain |
(svn r12517) [NoAI] -Fix: type in @file of ai_error.cpp
noai
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changeset |
files
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Mon, 31 Mar 2008 16:07:36 +0000 |
truebrain |
(svn r12515) [NoAI] -Fix: when an AI dies on its own, don't kill the AI-script, just mark it as dead and don't do anything until the company dies with it
noai
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changeset |
files
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Mon, 31 Mar 2008 15:29:57 +0000 |
rubidium |
(svn r12514) [NoAI] -Fix: 'const <integral> Function()' make absolutely no sense.
noai
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changeset |
files
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Mon, 31 Mar 2008 13:51:57 +0000 |
truebrain |
(svn r12512) [NoAI] -Fix r12511: it was pointed out to me to handle widgets with enums... I only wish there was a guideline for their names ;)
noai
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changeset |
files
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Mon, 31 Mar 2008 11:31:44 +0000 |
truebrain |
(svn r12511) [NoAI] -Add (WIP): AI Debug GUI. For now it is a stripped down copy of performance details. In future it will allow reloading of AI, changing settings, and reading the log of the AI
noai
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changeset |
files
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Mon, 31 Mar 2008 10:55:13 +0000 |
truebrain |
(svn r12510) [NoAI] -Add: added AIError, which allows you to catch errors triggered by commands (Morloth)
noai
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changeset |
files
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Mon, 31 Mar 2008 09:51:47 +0000 |
rubidium |
(svn r12509) [NoAI] -Fix: add some missing return/parameter documentation; probably not the last, but Doxygen couldn't find these.
noai
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changeset |
files
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Mon, 31 Mar 2008 09:32:51 +0000 |
truebrain |
(svn r12508) [NoAI] -Fix: @note that refer to @return should come after @return, not before @param
noai
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changeset |
files
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Mon, 31 Mar 2008 09:25:03 +0000 |
truebrain |
(svn r12507) [NoAI] -Fix: enable Doxyfile warning about missing params and fix 3 missing params in AIObject
noai
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changeset |
files
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Mon, 31 Mar 2008 09:20:12 +0000 |
truebrain |
(svn r12506) [NoAI] -Add: added Doxyfile in src/ai/api to generate the AIDocs (as on http://devs.openttd.org/~noai/aidocs/ )
noai
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changeset |
files
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Mon, 31 Mar 2008 08:45:05 +0000 |
truebrain |
(svn r12505) [NoAI] -Documentation: still forgot some files ;) (minor stuff, capitals mostly)
noai
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changeset |
files
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Mon, 31 Mar 2008 08:42:20 +0000 |
truebrain |
(svn r12504) [NoAI] -Documentation: the last few files which now are consistent in their comments (anyway, so I hope :))
noai
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changeset |
files
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
noai
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changeset |
files
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Mon, 31 Mar 2008 07:37:51 +0000 |
truebrain |
(svn r12502) [NoAI] -Documentation: even more comment consistancy
noai
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changeset |
files
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Mon, 31 Mar 2008 07:21:39 +0000 |
truebrain |
(svn r12500) [NoAI] -Documentation: many comment changes, mostly Capitals and lines end with a dot. Makes doxygen look pretty :)
noai
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changeset |
files
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Mon, 31 Mar 2008 06:48:59 +0000 |
truebrain |
(svn r12497) [NoAI] -Change [API CHANGE]: AIMap.DemolishTile -> AITile.DemolishTile (that makes much more sense, doesn't it? ;))
noai
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changeset |
files
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Mon, 31 Mar 2008 06:45:57 +0000 |
truebrain |
(svn r12496) [NoAI] -Documentation: give the .cpp files a nice uniform format too
noai
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changeset |
files
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Mon, 31 Mar 2008 06:37:24 +0000 |
truebrain |
(svn r12494) [NoAI] -Fix r12493: update MSVC project files when removing files
noai
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changeset |
files
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Mon, 31 Mar 2008 06:36:54 +0000 |
truebrain |
(svn r12493) [NoAI] -Remove [API CHANGE]: AIPathFinder should never been part of this API (more like a contrib or extended something)
noai
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changeset |
files
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Mon, 31 Mar 2008 06:33:22 +0000 |
truebrain |
(svn r12492) [NoAI] -Fix: missing propset
noai
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changeset |
files
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Mon, 31 Mar 2008 06:32:27 +0000 |
truebrain |
(svn r12491) [NoAI] -Documentation: made parts of the comments more uniform (@file header and class header)
noai
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changeset |
files
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Sun, 30 Mar 2008 20:58:41 +0000 |
rubidium |
(svn r12487) [NoAI] -Fix: the export script didn't properly determine the parameters of some functions.
noai
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changeset |
files
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Sun, 30 Mar 2008 15:08:30 +0000 |
rubidium |
(svn r12484) [NoAI] -Fix: add missing headers to the MSVC project files.
noai
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changeset |
files
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Fri, 28 Mar 2008 10:32:55 +0000 |
rubidium |
(svn r12462) [NoAI] -Sync: with trunk r12304:12461.
noai
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changeset |
files
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Thu, 27 Mar 2008 05:15:06 +0000 |
rubidium |
(svn r12437) [NoAI] -Add: functions to get the current date and to determine the year/month/day from that date.
noai
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changeset |
files
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Wed, 26 Mar 2008 15:30:02 +0000 |
truebrain |
(svn r12433) [NoAI] -Fix r12431: cast values to avoid warnings (tnx glx)
noai
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changeset |
files
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Wed, 26 Mar 2008 15:17:40 +0000 |
truebrain |
(svn r12431) [NoAI] -Add: added AIEventSubsidiaryOffer, which keeps you informed about new Subsidiaries
noai
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changeset |
files
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Wed, 26 Mar 2008 15:16:40 +0000 |
truebrain |
(svn r12430) [NoAI] -Fix: safeguard, don't allow AI_Event calls to players that are not AIs
noai
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changeset |
files
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Wed, 26 Mar 2008 14:27:04 +0000 |
truebrain |
(svn r12429) [NoAI] -Fix: CloneCrashedVehicle isn't implemented yet, so mark it as such
noai
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changeset |
files
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Wed, 26 Mar 2008 06:06:35 +0000 |
rubidium |
(svn r12423) [NoAI] -Change: bring a little more uniformness into the first few lines of the API related files (add missing /* $Id$ */ and such).
noai
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changeset |
files
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Tue, 25 Mar 2008 23:30:16 +0000 |
glx |
(svn r12422) [NoAI] -Fix (r12411): unicode compilation was broken
noai
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changeset |
files
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Tue, 25 Mar 2008 14:07:01 +0000 |
glx |
(svn r12415) [NoAI] -Fix: ignore .hpp.sq to avoid problems with deps
noai
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changeset |
files
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Tue, 25 Mar 2008 12:29:07 +0000 |
truebrain |
(svn r12414) [NoAI] -Fix r12411: make WrightAI to work again with new Valuator system
noai
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changeset |
files
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Tue, 25 Mar 2008 12:20:42 +0000 |
truebrain |
(svn r12413) [NoAI] -Remove: removed the last traced of the old obsolete Valuator system (this includes the ugly GetListName(), so Morloth should be happy ;))
noai
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changeset |
files
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Tue, 25 Mar 2008 12:16:30 +0000 |
truebrain |
(svn r12412) [NoAI] -Fix: three functions missed documentation
noai
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changeset |
files
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Tue, 25 Mar 2008 12:12:45 +0000 |
truebrain |
(svn r12411) [NoAI] -Change [API CHANGE]: order of params of CargoIncome is changed
noai
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changeset |
files
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Tue, 25 Mar 2008 12:09:42 +0000 |
truebrain |
(svn r12409) [NoAI] -Add: allow an AdvancedMethod which gives you complete control over the param handling from a call from SQ
noai
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changeset |
files
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Sun, 23 Mar 2008 21:45:16 +0000 |
rubidium |
(svn r12400) [NoAI] -Fix: reduce the number of false positives in the regression test completeness check script.
noai
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changeset |
files
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Mon, 17 Mar 2008 15:58:28 +0000 |
truebrain |
(svn r12376) [NoAI] -Remove: from this day on, C++ is removed as supported language to write your NoAI in. The only language to use is Squirrel.
noai
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changeset |
files
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Mon, 03 Mar 2008 16:15:24 +0000 |
truebrain |
(svn r12327) [NoAI] -Add: GetLastMonth(Production|Transported) (Morloth)
noai
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changeset |
files
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Sun, 02 Mar 2008 13:19:08 +0000 |
truebrain |
(svn r12325) [NoAI] -Add: added AIEngine:CanRefitCargo()
noai
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changeset |
files
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Fri, 29 Feb 2008 08:51:47 +0000 |
truebrain |
(svn r12318) [NoAI] -Add: added AICompany::(Build|Get)CompanyHQ (college of Morloth)
noai
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changeset |
files
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Fri, 29 Feb 2008 00:17:59 +0000 |
truebrain |
(svn r12315) [NoAI] -Fix: AITunnel::GetOtherTunnelEnd() now also works to estimate where a non-existing tunnel would end (Morloth / glx)
noai
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changeset |
files
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Thu, 28 Feb 2008 14:28:44 +0000 |
truebrain |
(svn r12312) [NoAI] -Fix: AIVehicle_vRunningCost didn't exist
noai
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Thu, 28 Feb 2008 13:49:41 +0000 |
truebrain |
(svn r12311) [NoAI] -Fix: wrightai didn't work anymore
noai
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Thu, 28 Feb 2008 12:31:49 +0000 |
truebrain |
(svn r12310) [NoAI] -Fix: make MaxSpeed for Aircrafts return the value divided by plane_speed (which in regression is now set to 1/2th)
noai
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Thu, 28 Feb 2008 01:11:23 +0000 |
truebrain |
(svn r12309) [NoAI] -Codechange: optimize a little bit (a very small little bit, but every bit counts :) ) (glx)
noai
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Thu, 28 Feb 2008 01:04:50 +0000 |
truebrain |
(svn r12308) [NoAI] -Fix: don't allow AddList on lists of different types
noai
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Thu, 28 Feb 2008 00:59:01 +0000 |
truebrain |
(svn r12307) [NoAI] -Codechange: as followup on r12303 (trunk), use ::IsValidTile to check if a tile is inside the map, instead of all our custom ways
noai
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Thu, 28 Feb 2008 00:43:30 +0000 |
glx |
(svn r12306) [NoAI] -Sync with trunk r12209:12304
noai
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Thu, 28 Feb 2008 00:36:05 +0000 |
truebrain |
(svn r12305) [NoAI] -Fix r12302: forgot to update the regression (again and again)
noai
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