Sat, 19 Mar 2005 21:16:22 +0000 bjarni (svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
Sat, 19 Mar 2005 12:24:51 +0000 miham (svn r2023) Added brazilian-portuguese translation [yet unfinished]
Fri, 18 Mar 2005 07:37:32 +0000 tron (svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function
Thu, 17 Mar 2005 23:12:23 +0000 pasky (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz Dubi?ski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much.
Thu, 17 Mar 2005 16:31:18 +0000 tron (svn r2020) Reduce code duplication in the minimap code a bit
Thu, 17 Mar 2005 09:59:52 +0000 tron (svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
Tue, 15 Mar 2005 21:07:09 +0000 tron (svn r2018) Yet another workaround
Tue, 15 Mar 2005 20:07:46 +0000 tron (svn r2017) Explicitly mark SlReadByte as 'inline'
Tue, 15 Mar 2005 19:26:46 +0000 miham (svn r2016) Langfile updates
Tue, 15 Mar 2005 18:31:38 +0000 tron (svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
Tue, 15 Mar 2005 16:56:05 +0000 tron (svn r2014) Don't manually inline a piece of code
Tue, 15 Mar 2005 14:23:00 +0000 tron (svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK)
Tue, 15 Mar 2005 14:06:28 +0000 tron (svn r2012) When making a savegame name, don't append the extension, if it is already there
Tue, 15 Mar 2005 12:21:59 +0000 darkvater (svn r2011) - Fix: [ 1162209 ] Fix OS/2 build (orudge) #2
Tue, 15 Mar 2005 12:21:15 +0000 darkvater (svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge)
Mon, 14 Mar 2005 19:27:19 +0000 darkvater (svn r2009) - VS.NET/VS6 removed all builds except for Release and Debug. Also add additional dependencies to the project file instead of in the header file itself.
Mon, 14 Mar 2005 18:20:00 +0000 darkvater (svn r2008) - Fix: Added missing file (mixer.[ch]) to VS.NET and VS6 project files.
Mon, 14 Mar 2005 16:56:05 +0000 matthijs (svn r2007) - Fix: [NPF] Slope penalties did not work correctly with foundations. (HackyKid)
Sun, 13 Mar 2005 17:51:29 +0000 matthijs (svn r2006) - Fix: [NPF] Wrong signal detection for last signal red detection. Multiple tracks per tile with only one signal were detected wrong. (HackyKid)
Sun, 13 Mar 2005 11:47:04 +0000 Darkvater (svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now.
Sat, 12 Mar 2005 21:21:47 +0000 Darkvater (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Sat, 12 Mar 2005 09:48:08 +0000 tron (svn r2003) Remove some now unused filehandling stuff, this should have been part of r1990
Sat, 12 Mar 2005 09:46:07 +0000 tron (svn r2002) Rename MxActivate to MxActivateChannel, which is more appropriate
Sat, 12 Mar 2005 09:40:29 +0000 tron (svn r2001) Resolve a race condition which could lead to dropped a sound and a memory leak
Sat, 12 Mar 2005 09:38:03 +0000 tron (svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch])
Sat, 12 Mar 2005 09:24:27 +0000 tron (svn r1999) r1990 broke savegame deletion, fix that [1161729]
Sat, 12 Mar 2005 08:52:40 +0000 pasky (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
Sat, 12 Mar 2005 01:02:17 +0000 pasky (svn r1997) Fixed errorneous tab expansion on the indentation side which happenned in r1993. Pointed out by Tron.
Fri, 11 Mar 2005 22:48:37 +0000 pasky (svn r1996) makefile.config -> Makefile.config, that's its name.
Fri, 11 Mar 2005 22:47:33 +0000 pasky (svn r1995) Makefile: Use the install tool instead of mkdir+cp for installing the system-wide stuff, more secure. Based on Peter Brett's patch 1152428.
Fri, 11 Mar 2005 22:27:49 +0000 pasky (svn r1994) Fix: 1159456 - hopefully prevent the new AI to get stuck in an infinite loop forlorny trying to build its haven. Unintentionally bundled with trivial tidyup.
Fri, 11 Mar 2005 22:07:20 +0000 pasky (svn r1993) Fixed some devious [lack of] tabs usage.
Fri, 11 Mar 2005 19:35:50 +0000 pasky (svn r1992) Show the ./svnup.sh output in $PAGER (less if unset).
Fri, 11 Mar 2005 18:31:56 +0000 Darkvater (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
Fri, 11 Mar 2005 14:14:54 +0000 tron (svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome)
Fri, 11 Mar 2005 13:17:39 +0000 tron (svn r1989) -Feature: Resizable vehicle view windows; this is based on a patch by tmesisbob
Fri, 11 Mar 2005 00:32:24 +0000 Darkvater (svn r1988) - Docs: Added graphical representation of tile-data to docs section
Thu, 10 Mar 2005 22:03:55 +0000 Darkvater (svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console
Thu, 10 Mar 2005 21:44:17 +0000 Darkvater (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
Thu, 10 Mar 2005 16:09:51 +0000 miham (svn r1985) Automatic langfile updates
Thu, 10 Mar 2005 15:41:25 +0000 tron (svn r1984) -Fix: [1155762] Don't try to open the non-existent menu, when F10 is pressed
Thu, 10 Mar 2005 15:23:13 +0000 tron (svn r1983) Introduce multiple compile time debug levels
Thu, 10 Mar 2005 10:59:35 +0000 truelight (svn r1982) -Fix: also windows has no 'fork' option
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums
Wed, 09 Mar 2005 23:59:18 +0000 pasky (svn r1980) Check $DESTDIR if $DEST_DIR was not set.
Wed, 09 Mar 2005 21:54:52 +0000 tron (svn r1979) Const correctness
Wed, 09 Mar 2005 19:48:20 +0000 Darkvater (svn r1978) - Fix: Plug some memleaks; thanks Valgrind
Wed, 09 Mar 2005 19:42:37 +0000 tron (svn r1977) Typedef some enums and struct plus some minor style changes
Wed, 09 Mar 2005 19:09:04 +0000 tron (svn r1976) Cleanups - mostly indentation and fiddling with loops
Wed, 09 Mar 2005 18:19:13 +0000 pasky (svn r1975) Minor tweaking of the Czech name generator tables.
Wed, 09 Mar 2005 17:45:51 +0000 tron (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
Wed, 09 Mar 2005 17:03:28 +0000 tron (svn r1973) Ignore the Windows binaries
Wed, 09 Mar 2005 16:56:26 +0000 tron (svn r1972) Several cleanups and fix some latent bugs
Wed, 09 Mar 2005 15:37:36 +0000 celestar (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry
Wed, 09 Mar 2005 11:49:34 +0000 tron (svn r1970) Fix some warnings which Cygwin showed
Tue, 08 Mar 2005 23:20:47 +0000 Darkvater (svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game.
Tue, 08 Mar 2005 22:28:59 +0000 matthijs (svn r1968) - Fix: [NPF] Mixed declarations and statements
Tue, 08 Mar 2005 22:21:20 +0000 pasky (svn r1967) Codechange: A mix of mostly indentation-related tidyups.
Tue, 08 Mar 2005 21:47:22 +0000 Darkvater (svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!!
Tue, 08 Mar 2005 20:13:21 +0000 matthijs (svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago.