Fri, 20 Jun 2008 07:23:00 +0000 peter1138 (svn r13591) -Codechange: Support CB36 in the vehicle offer window.
Fri, 20 Jun 2008 01:55:00 +0000 belugas (svn r13590) -Codechange: Enumification of the Save/Load menu items
Thu, 19 Jun 2008 20:06:55 +0000 smatz (svn r13589) -Fix (r11802): signals could be propagated through waypoints built in orthogonal axis
Thu, 19 Jun 2008 20:04:24 +0000 belugas (svn r13588) -Documentation: Document the function PopupMainPlayerToolbMenu. Makes it a bit clearer, don't you think?
Thu, 19 Jun 2008 19:58:30 +0000 skidd13 (svn r13587) -Codechange: make some globals members of VehicleListBase since they are used as such
Thu, 19 Jun 2008 19:58:26 +0000 belugas (svn r13586) -Codechange: Using default parameter, for cases where there are few exceptions.
Thu, 19 Jun 2008 18:09:29 +0000 rubidium (svn r13585) [NoAI] -Add: possibility to get information/perform order changes based on the current order of a vehicle. noai
Thu, 19 Jun 2008 17:54:23 +0000 bjarni (svn r13584) -Fix: [OSX] Fixed issue where 10.5 failed to switch to fullscreen
Thu, 19 Jun 2008 16:33:24 +0000 glx (svn r13583) [NoAI] -Fix: in MultiPlayer, prevent AIDebug window opening for clients. noai
Thu, 19 Jun 2008 16:26:56 +0000 truebrain (svn r13582) [NoAI] -Add: added 'stop_ai', which stops a company controlled by an AI (Yexo) noai
Thu, 19 Jun 2008 13:04:41 +0000 rubidium (svn r13581) -Fix [FS#2040]: RVs continueing onto next DT station when they are build adjacent to them.
Thu, 19 Jun 2008 11:55:14 +0000 truebrain (svn r13580) [NoAI] -Add: allow multiple version of a single library to exist. If you name your directory, say, pathfinder/road.1, and put Road Pathfinder version 1 in it, you can load version 1 and version 2. The system ignores everything after the '.' (dot), and accepts it if the versions differ. noai
Thu, 19 Jun 2008 11:45:52 +0000 rubidium (svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop.
Thu, 19 Jun 2008 11:45:44 +0000 rubidium (svn r13578) -Merge: documentation updates from the 0.6 branch.
Thu, 19 Jun 2008 10:40:19 +0000 skidd13 (svn r13577) -Change: group core files in source.list together
Thu, 19 Jun 2008 10:20:45 +0000 rubidium (svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF.
Thu, 19 Jun 2008 10:19:02 +0000 skidd13 (svn r13575) -Codechange: Move small vector to core since it fits better in there
Thu, 19 Jun 2008 09:33:50 +0000 skidd13 (svn r13574) -Doc: Document the small vector template class
Thu, 19 Jun 2008 09:32:25 +0000 skidd13 (svn r13573) -Codechange: Use smallvec class functions instead of class members
Thu, 19 Jun 2008 09:15:52 +0000 rubidium (svn r13572) -Fix: MSVC x64 complains.
Wed, 18 Jun 2008 21:19:04 +0000 smatz (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
Wed, 18 Jun 2008 20:58:42 +0000 truebrain (svn r13570) [NoAI] -Add [Library CHANGE]: extended pathfinder.road to support tunnels and bridges. noai
Wed, 18 Jun 2008 20:20:12 +0000 smatz (svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to
Wed, 18 Jun 2008 20:20:44 +0000 truebrain (svn r13569) [NoAI] -Fix: for some silly reason STATION_ANY was 0x00, instead of 0x1F, greatly increasing the complexity of bitmask-checks, for no clear reason noai
Wed, 18 Jun 2008 20:14:48 +0000 truebrain (svn r13567) [NoAI] -Fix: it turns out AIStation::StationType didn't match ::StationType, as it matches (nameless) FACIL_ enum.. which has not the same order as ::StationTYpe.. things can be confusing from time to time :) noai
Wed, 18 Jun 2008 19:58:44 +0000 truebrain (svn r13566) [NoAI] -Fix: make AITileList_StationType a bit more friendly, and allow STATION_ANY noai
Wed, 18 Jun 2008 16:48:58 +0000 smatz (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
Wed, 18 Jun 2008 13:11:02 +0000 smatz (svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access destination directly instead. Makes palette animation ~40% faster.
Wed, 18 Jun 2008 10:58:16 +0000 truebrain (svn r13563) [NoAI] -Fix: added some asserts to ensure sanity of AI*Modes. noai
Wed, 18 Jun 2008 03:19:31 +0000 belugas (svn r13562) -Codechange: Yet another enumification, which required a bit of explanation/documentation of a trickery some would call a hack
Wed, 18 Jun 2008 02:38:28 +0000 belugas (svn r13561) -Codechange: two more enumifications of widgets
Wed, 18 Jun 2008 02:04:01 +0000 belugas (svn r13560) -Fix(r13550): This section widget_count did not required to be lowered. So small revert
Tue, 17 Jun 2008 23:51:17 +0000 belugas (svn r13559) -Codechange: Enumification of the Options menu items
Tue, 17 Jun 2008 23:16:33 +0000 rubidium (svn r13558) [NoAI] -Codechange: generate an error when you pass a wrong typed value via an array meant for integers to the (C++) API. noai
Tue, 17 Jun 2008 22:37:09 +0000 rubidium (svn r13557) [NoAI] -Add: function to determine whether two adjacent tiles can be travelled by a ship. noai
Tue, 17 Jun 2008 21:44:41 +0000 rubidium (svn r13554) [NoAI] -Fix (r13553): do compile the right directory before commiting... otherwise you'll end up with committing compile errors :( noai
Tue, 17 Jun 2008 21:35:32 +0000 rubidium (svn r13553) [NoAI] -Add: function to determine the state of a vehicle (running, manually stopped, broken down, crashed etc.). noai
Tue, 17 Jun 2008 19:38:00 +0000 smatz (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
Tue, 17 Jun 2008 17:25:22 +0000 smatz (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
Tue, 17 Jun 2008 16:33:55 +0000 belugas (svn r13550) -Fix(r13540, r13542): widget_count did not had the same value as 27. So, it has to be lowered by one, so it can be used as a widget "pointer"
Tue, 17 Jun 2008 13:41:57 +0000 richk (svn r13549) [NewGRF_ports] -Change: Make recolouring of groundtile (0x0f80) specific to NewGRF_ports only. NewGRF_ports
Tue, 17 Jun 2008 13:22:13 +0000 richk (svn r13548) [NewGRF_ports] -Sync: with trunk r13412:13544. NewGRF_ports
Tue, 17 Jun 2008 13:06:32 +0000 rubidium (svn r13547) [NoAI] -Add: functions to determine whether one can build connected roads given a tile, entry and exit 'point' or an abstract representation of a tile with entry and exit 'point'. Works on all valid slopes and it is aware of the build_on_slopes configuration setting. noai
Tue, 17 Jun 2008 11:46:09 +0000 rubidium (svn r13546) [NoAI] -Codechange: add support to pass arrays with integers to C++ functions. noai
Tue, 17 Jun 2008 10:32:49 +0000 richk (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411. NewGRF_ports
Tue, 17 Jun 2008 07:05:17 +0000 peter1138 (svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
Tue, 17 Jun 2008 03:20:04 +0000 belugas (svn r13543) -Codechange: Enumification of the InGame toolbar and some leftovers of scenario editor one.
Tue, 17 Jun 2008 03:13:09 +0000 belugas (svn r13542) -Codechange: Less a few more magic numbers and a code a bit more adaptable, still
Tue, 17 Jun 2008 02:33:42 +0000 belugas (svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
Tue, 17 Jun 2008 02:25:45 +0000 belugas (svn r13540) -Codechange: Less a magic number and a more adaptable code
Mon, 16 Jun 2008 20:16:43 +0000 glx (svn r13539) -Fix (r13537): signed/unsigned warnings
Mon, 16 Jun 2008 20:08:30 +0000 frosch (svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
Mon, 16 Jun 2008 19:38:41 +0000 smatz (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
Mon, 16 Jun 2008 17:28:15 +0000 belugas (svn r13536) -Codechange: Bit shifting is not really required when you know exactly the value to use.
Mon, 16 Jun 2008 17:10:55 +0000 skidd13 (svn r13535) -Codechange: Protect GUIList internals
Mon, 16 Jun 2008 17:09:52 +0000 skidd13 (svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls
Mon, 16 Jun 2008 17:05:17 +0000 skidd13 (svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
Mon, 16 Jun 2008 14:43:19 +0000 truebrain (svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch) noai
Mon, 16 Jun 2008 00:07:49 +0000 truebrain (svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road. noai
Sun, 15 Jun 2008 23:35:40 +0000 glx (svn r13530) [NoAI] -Fix (r13528): regression.txt was wrong noai