Sat, 02 Jun 2007 08:56:21 +0000 peter1138 (svn r10019) -Codechange: Implement GRM for newcargos
Fri, 01 Jun 2007 23:06:01 +0000 glx (svn r10017) -Add (FS#790): more languages flags for servers
Fri, 01 Jun 2007 17:59:11 +0000 rubidium (svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
Fri, 01 Jun 2007 17:58:43 +0000 rubidium (svn r10014) -Fix: roads became automatically one way in the scenario editor.
Fri, 01 Jun 2007 17:05:23 +0000 miham (svn r10013) -Update: WebTranslator2 update to 2007-06-01 19:05:03
Fri, 01 Jun 2007 16:06:23 +0000 glx (svn r10012) -Fix (r9999): crash when forcing road vehicles to turn
Fri, 01 Jun 2007 12:26:14 +0000 maedhros (svn r10011) -Fix (r10008): Set the right svn properties on articulated_vehicles.h and correct a file comment.
Fri, 01 Jun 2007 12:19:23 +0000 maedhros (svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.
Fri, 01 Jun 2007 12:03:10 +0000 maedhros (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
Fri, 01 Jun 2007 11:41:02 +0000 maedhros (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
Fri, 01 Jun 2007 11:17:30 +0000 maedhros (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them.
Thu, 31 May 2007 21:21:04 +0000 glx (svn r10006) -Fix (FS#362): allow different signal types on one tile
Thu, 31 May 2007 19:13:41 +0000 belugas (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
Thu, 31 May 2007 18:12:35 +0000 rubidium (svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries).
Thu, 31 May 2007 18:11:39 +0000 rubidium (svn r10003) -Fix (r9999): crash when vehicle had to turn on a bridge.
Thu, 31 May 2007 16:47:32 +0000 rubidium (svn r10002) -Fix (r9999): don't try to get the disallowed directions from a road depot...
Thu, 31 May 2007 15:40:36 +0000 belugas (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data
Thu, 31 May 2007 15:15:00 +0000 rubidium (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
Thu, 31 May 2007 14:29:19 +0000 rubidium (svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS.
Thu, 31 May 2007 14:16:22 +0000 miham (svn r9997) -Update: WebTranslator2 update to 2007-05-31 16:16:13
Thu, 31 May 2007 07:34:40 +0000 rubidium (svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops.
Thu, 31 May 2007 07:21:33 +0000 peter1138 (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
Thu, 31 May 2007 03:35:11 +0000 belugas (svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file.
Wed, 30 May 2007 20:34:16 +0000 rubidium (svn r9993) -Fix (r9992): smallish typos resulting in compile time errors.
Wed, 30 May 2007 20:20:58 +0000 belugas (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
Wed, 30 May 2007 20:13:58 +0000 rubidium (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
Wed, 30 May 2007 18:24:54 +0000 rubidium (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
Wed, 30 May 2007 18:22:56 +0000 rubidium (svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there.
Wed, 30 May 2007 13:33:19 +0000 rubidium (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
Wed, 30 May 2007 13:27:56 +0000 rubidium (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.