Tue, 25 Jan 2005 20:47:02 +0000 |
dominik |
(svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
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Tue, 25 Jan 2005 17:05:38 +0000 |
dominik |
(svn r1673) - Codechange: Removed some redundant comments from r1667
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Tue, 25 Jan 2005 16:10:06 +0000 |
tron |
(svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
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Tue, 25 Jan 2005 16:03:45 +0000 |
tron |
(svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag
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Tue, 25 Jan 2005 15:59:01 +0000 |
tron |
(svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter
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Tue, 25 Jan 2005 15:46:32 +0000 |
tron |
(svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (;
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Tue, 25 Jan 2005 15:43:27 +0000 |
darkvater |
(svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo
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Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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Tue, 25 Jan 2005 15:38:35 +0000 |
tron |
(svn r1666) Move some MorphOS compile flags to a place where they actually belong
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Tue, 25 Jan 2005 15:35:11 +0000 |
tron |
(svn r1665) Remove VERBOSE flag, because it was only partially implemented
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Tue, 25 Jan 2005 00:13:48 +0000 |
bjarni |
(svn r1664) Makefile: removed the forced 0.3.6 version tag
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Tue, 25 Jan 2005 00:07:58 +0000 |
darkvater |
(svn r1662) -Fix: Unpause Linkgames scenario per default
0.3.6
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Tue, 25 Jan 2005 00:07:50 +0000 |
bjarni |
(svn r1661) Makefile: added scenario to make install
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Mon, 24 Jan 2005 23:58:12 +0000 |
dominik |
(svn r1660) Added scenarios to Mandrakelinux specs file
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Mon, 24 Jan 2005 23:52:59 +0000 |
bjarni |
(svn r1659) Makefile: added scenario to mac and MorphOS release scripts
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Mon, 24 Jan 2005 23:44:24 +0000 |
darkvater |
(svn r1658) -Update readme and windows installer for 0.3.6
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Mon, 24 Jan 2005 23:32:58 +0000 |
bjarni |
(svn r1657) changelog update
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Mon, 24 Jan 2005 23:28:47 +0000 |
dominik |
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
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Mon, 24 Jan 2005 23:24:34 +0000 |
dominik |
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
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Mon, 24 Jan 2005 23:04:30 +0000 |
dominik |
(svn r1654) updated changelog and known-bugs for 0.3.6
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Mon, 24 Jan 2005 23:02:14 +0000 |
darkvater |
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
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Mon, 24 Jan 2005 22:24:47 +0000 |
bjarni |
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
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Mon, 24 Jan 2005 22:09:20 +0000 |
dominik |
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
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Mon, 24 Jan 2005 21:51:06 +0000 |
matthijs |
(svn r1650) - Added known-bugs.txt to os/debian/docs
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Mon, 24 Jan 2005 21:39:16 +0000 |
bjarni |
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
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Mon, 24 Jan 2005 21:33:44 +0000 |
darkvater |
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
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Mon, 24 Jan 2005 20:55:54 +0000 |
tron |
(svn r1647) Remove stale comment and fix typo
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Mon, 24 Jan 2005 20:42:02 +0000 |
dominik |
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
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Mon, 24 Jan 2005 20:35:07 +0000 |
dominik |
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
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Mon, 24 Jan 2005 20:33:43 +0000 |
matthijs |
(svn r1644) - Some minor corrections to the os/debian dir.
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Mon, 24 Jan 2005 20:25:52 +0000 |
truelight |
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
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Mon, 24 Jan 2005 20:20:30 +0000 |
truelight |
(svn r1642) -Fix: solve AI related order-problem
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Mon, 24 Jan 2005 18:57:16 +0000 |
tron |
(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
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Mon, 24 Jan 2005 18:21:23 +0000 |
bjarni |
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
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Mon, 24 Jan 2005 17:49:22 +0000 |
dominik |
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
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Mon, 24 Jan 2005 14:39:22 +0000 |
celestar |
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
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Mon, 24 Jan 2005 11:32:47 +0000 |
darkvater |
(svn r1637) -Fix: VS6 warning
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Mon, 24 Jan 2005 10:50:57 +0000 |
bjarni |
(svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
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Mon, 24 Jan 2005 08:49:14 +0000 |
bjarni |
(svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
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Mon, 24 Jan 2005 07:18:45 +0000 |
tron |
(svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
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Mon, 24 Jan 2005 00:36:22 +0000 |
darkvater |
(svn r1633) -Fix: [1040119] Flood and wagons in depot
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Sun, 23 Jan 2005 23:59:49 +0000 |
darkvater |
(svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
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Sun, 23 Jan 2005 23:58:35 +0000 |
dominik |
(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
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Sun, 23 Jan 2005 22:39:34 +0000 |
miham |
(svn r1630) Langfile update
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Sun, 23 Jan 2005 22:01:51 +0000 |
bjarni |
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
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Sun, 23 Jan 2005 21:42:29 +0000 |
darkvater |
(svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
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Sun, 23 Jan 2005 21:30:31 +0000 |
darkvater |
(svn r1627) -Fix: The tabulizer in action ^_^
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Sun, 23 Jan 2005 21:24:33 +0000 |
darkvater |
(svn r1626) -Updated readme and credits list.
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Sun, 23 Jan 2005 20:41:20 +0000 |
darkvater |
(svn r1625) -Alphabetized credits list
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Sun, 23 Jan 2005 20:40:49 +0000 |
darkvater |
(svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem.
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Sun, 23 Jan 2005 20:06:38 +0000 |
tron |
(svn r1623) Remove dead code
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Sun, 23 Jan 2005 19:33:42 +0000 |
truelight |
(svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code)
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Sun, 23 Jan 2005 19:02:53 +0000 |
truelight |
(svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch
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Sun, 23 Jan 2005 17:51:22 +0000 |
tron |
(svn r1620) Fix typo in r1619
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Sun, 23 Jan 2005 17:35:01 +0000 |
tron |
(svn r1619) Fight bit rot in the Makefile:
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Sun, 23 Jan 2005 16:33:09 +0000 |
tron |
(svn r1618) () -> (void)
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Sun, 23 Jan 2005 15:25:17 +0000 |
darkvater |
(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately).
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Sun, 23 Jan 2005 15:16:47 +0000 |
tron |
(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
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Sun, 23 Jan 2005 14:15:42 +0000 |
darkvater |
(svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input)
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Sun, 23 Jan 2005 13:45:20 +0000 |
dominik |
(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed
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