author | terom |
Mon, 03 Nov 2008 23:24:21 +0000 | |
changeset 6 | faa4e777cc6e |
parent 5 | 617813994ab1 |
child 8 | 2de58a6d0395 |
permissions | -rw-r--r-- |
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#ifndef GAMESTATE_HH |
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#define GAMESTATE_HH |
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Drawer lis?tty. Pari metodia gamestateen ja dimensioniin.
ekku
parents:
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#include "Dimension.hh" |
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Drawer lis?tty. Pari metodia gamestateen ja dimensioniin.
ekku
parents:
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#include <list> |
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enum PlayerType { |
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PLAYER_LOCAL = 0x01, |
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PLAYER_REMOTE = 0x02 |
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}; |
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class Player { |
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protected: |
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Coordinate position; |
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public: |
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e28b28b8817c
Drawer lis?tty. Pari metodia gamestateen ja dimensioniin.
ekku
parents:
3
diff
changeset
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Player(Coordinate c) : position(c), dimensions(10, 10) {} |
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e28b28b8817c
Drawer lis?tty. Pari metodia gamestateen ja dimensioniin.
ekku
parents:
3
diff
changeset
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PlayerType type; |
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Dimension dimensions; |
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e28b28b8817c
Drawer lis?tty. Pari metodia gamestateen ja dimensioniin.
ekku
parents:
3
diff
changeset
|
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Coordinate getPosition (void) const { |
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return this->position; |
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} |
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}; |
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class LocalPlayer : public Player { |
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public: |
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void doMovement (PositionDelta d) { |
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this->position += d; |
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// XXX: notify server |
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} |
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}; |
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class RemotePlayer : public Player { |
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public: |
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void updatePosition (Coordinate p) { |
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this->position = p; |
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} |
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}; |
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class GameState { |
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public: |
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Dimension map_dimensions; |
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std::list<Player> player_list; |
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LocalPlayer &getLocalPlayer (void) { |
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// XXX: jotain |
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} |
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}; |
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#endif |