--- a/src/proto2/Physics.hh Thu Nov 20 16:23:01 2008 +0000
+++ b/src/proto2/Physics.hh Thu Nov 20 16:28:05 2008 +0000
@@ -34,8 +34,8 @@
void addObject (PhysicsObject *object);
void tick (void);
- void generateTerrain (int seed);
- bool collided (Vector oldPos, Vector newPos);
+ void generateTerrain (int seed);
+ bool collided (Vector oldPos, Vector newPos);
};
class PhysicsObject {
@@ -44,9 +44,9 @@
float mass;
Vector position;
Vector velocity;
- // Whether the object (worms mainly) is in the air
- // or firmly on the ground. Affects to physics.
- bool inAir;
+ // Whether the object (worms mainly) is in the air
+ // or firmly on the ground. Affects to physics.
+ bool inAir;
PhysicsObject (PhysicsWorld &world, float mass, Vector position, Vector velocity);