--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/lib/lua_func.c Thu May 28 01:17:36 2009 +0300
@@ -0,0 +1,207 @@
+#include "lua_func.h"
+#include "error.h"
+
+#include <lua5.1/lauxlib.h>
+
+/**
+ * Pushes onto the stack the value at t[i]
+ */
+static void lua_getindex (lua_State *L, int t, int i)
+{
+ lua_pushinteger(L, i);
+ lua_gettable(L, t);
+}
+
+/**
+ * Pushes onto the stack either:
+ * * the value at t[name]
+ * * the value at t[index]
+ *
+ * Returns the new index, or 0, if neither could be found
+ */
+static int lua_arg_lookup (lua_State *L, int t, const char *name, int index)
+{
+ // try name
+ lua_getfield(L, t, name);
+
+ if (!lua_isnil(L, -1))
+ return lua_gettop(L);
+ else
+ lua_pop(L, 1);
+
+ // try index
+ lua_getindex(L, t, index);
+
+ if (!lua_isnil(L, -1))
+ return lua_gettop(L);
+
+ else
+ lua_pop(L, 1);
+
+ // not found
+ return 0;
+}
+
+static const char *_lua_arg_string (lua_State *L, int index, const char *name, const char *def)
+{
+ const char *value;
+
+ // use default?
+ if (lua_isnoneornil(L, index) && def != (const char *) LUA_ARG_REQUIRED)
+ return def;
+
+ // value given?
+ if ((value = lua_tostring(L, index)))
+ return value;
+
+ // error
+ luaL_error(L, "missing value for required string argument <%d:%s>", index, name); return NULL;
+}
+
+static bool _lua_arg_bool (lua_State *L, int index, const char *name, int def)
+{
+ (void) name;
+
+ // use default?
+ if (lua_isnoneornil(L, index) && def != LUA_ARG_REQUIRED)
+ return def;
+
+ // value given
+ return lua_toboolean(L, index);
+}
+
+static long _lua_arg_int (lua_State *L, int index, const char *name, long def)
+{
+ (void) name;
+
+ // use default?
+ if (lua_isnoneornil(L, index) && def != LUA_ARG_REQUIRED)
+ return def;
+
+ // conver to integer
+ // XXX: check compatibility?
+ return lua_tointeger(L, index);
+}
+
+static void * _lua_arg_obj (lua_State *L, int index, const struct lua_type *type, bool optional)
+{
+ // not given?
+ if (!lua_isnoneornil(L, index))
+ return lua_type_get(L, type, index);
+
+ if (optional)
+ return NULL;
+
+ luaL_error(L, "missing value for required object argument <%d:%s>", index, type->name);
+ return NULL;
+}
+
+/**
+ * Look up the arg index to use for the given index/name.
+ *
+ * If no value is found for the corresponding index, returns zero.
+ */
+static int lua_arg_index (lua_State *L, int nargs, int index, const char *name)
+{
+ // lookup from table?
+ if (nargs == 2 && lua_istable(L, 2) && name) {
+ // push the value from the named field onto the stack
+ lua_getfield(L, 2, name);
+
+ // no named field?
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+
+ lua_getindex(L, 2, index - 1);
+ }
+
+ // no index field?
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+
+ return 0;
+ }
+
+ // found either a named or indexed arg
+ return lua_gettop(L);
+
+ } else if (index <= nargs) {
+ // use the same index
+ return index;
+
+ } else {
+ // no index
+ return 0;
+ }
+}
+
+const char *lua_arg_string (lua_State *L, int nargs, int index, const char *name, const char *def)
+{
+ return _lua_arg_string(L, lua_arg_index(L, nargs, index, name), name, def);
+}
+
+bool lua_arg_bool (lua_State *L, int nargs, int index, const char *name, int def)
+{
+ return _lua_arg_bool(L, lua_arg_index(L, nargs, index, name), name, def);
+}
+
+void* lua_arg_obj (lua_State *L, int nargs, int index, const struct lua_type *type, bool optional)
+{
+ return _lua_arg_obj(L, lua_arg_index(L, nargs, index, NULL), type, optional);
+}
+
+long lua_arg_int (lua_State *L, int nargs, int index, const char *name, long def)
+{
+ return _lua_arg_int(L, lua_arg_index(L, nargs, index, name), name, def);
+}
+
+void lua_args_parse (lua_State *L, const struct lua_func *func, void **obj_ptr, ...)
+{
+ int argidx = 1, argtbl = 0, idx;
+ const struct lua_func_arg *arg;
+ va_list vargs;
+
+ // first, the obj argument
+ if (func->type)
+ *obj_ptr = lua_type_get(L, func->type, argidx++);
+
+ // were we given a table of arguments?
+ if (lua_istable(L, argidx))
+ argtbl = argidx++;
+
+ // parse the args
+ va_start(vargs, obj_ptr);
+
+ for (arg = func->args, idx = 1; arg->name && arg->type; arg++, idx++) {
+ int index;
+
+ // map index
+ if (!argtbl)
+ // direct
+ index = argidx++;
+
+ else
+ // lookup from table
+ index = lua_arg_lookup(L, argtbl, arg->name, idx);
+
+ // apply
+ switch (arg->type) {
+ case LUA_ARG_STRING:
+ *va_arg(vargs, const char **) = _lua_arg_string(L, index, arg->name, arg->def.string);
+ break;
+
+ case LUA_ARG_BOOL:
+ *va_arg(vargs, bool *) = _lua_arg_bool(L, index, arg->name, arg->def.boolean);
+ break;
+
+ case LUA_ARG_INT:
+ *va_arg(vargs, long *) = _lua_arg_int(L, index, arg->name, arg->def.integer);
+ break;
+
+ default:
+ NOT_REACHED();
+ };
+ }
+
+ va_end(vargs);
+}