#include "lua_func.h"
#include "error.h"
#include <lua5.1/lauxlib.h>
/**
* Pushes onto the stack the value at t[i]
*/
static void lua_getindex (lua_State *L, int t, int i)
{
lua_pushinteger(L, i);
lua_gettable(L, t);
}
/**
* Pushes onto the stack either:
* * the value at t[name]
* * the value at t[index]
*
* Returns the new index, or 0, if neither could be found
*/
static int lua_arg_lookup (lua_State *L, int t, const char *name, int index)
{
// try name
lua_getfield(L, t, name);
if (!lua_isnil(L, -1))
return lua_gettop(L);
else
lua_pop(L, 1);
// try index
lua_getindex(L, t, index);
if (!lua_isnil(L, -1))
return lua_gettop(L);
else
lua_pop(L, 1);
// not found
return 0;
}
static const char *_lua_arg_string (lua_State *L, int index, const char *name, const char *def)
{
const char *value;
// use default?
if (lua_isnoneornil(L, index) && def != (const char *) LUA_ARG_REQUIRED)
return def;
// value given?
if ((value = lua_tostring(L, index)))
return value;
// error
luaL_error(L, "missing value for required string argument <%d:%s>", index, name); return NULL;
}
static bool _lua_arg_bool (lua_State *L, int index, const char *name, int def)
{
(void) name;
// use default?
if (lua_isnoneornil(L, index) && def != LUA_ARG_REQUIRED)
return def;
// value given
return lua_toboolean(L, index);
}
static long _lua_arg_int (lua_State *L, int index, const char *name, long def)
{
(void) name;
// use default?
if (lua_isnoneornil(L, index) && def != LUA_ARG_REQUIRED)
return def;
// conver to integer
// XXX: check compatibility?
return lua_tointeger(L, index);
}
static void * _lua_arg_obj (lua_State *L, int index, const struct lua_type *type, bool optional)
{
// not given?
if (!lua_isnoneornil(L, index))
return lua_type_get(L, type, index);
if (optional)
return NULL;
luaL_error(L, "missing value for required object argument <%d:%s>", index, type->name);
return NULL;
}
/**
* Look up the arg index to use for the given index/name.
*
* If no value is found for the corresponding index, returns zero.
*/
static int lua_arg_index (lua_State *L, int nargs, int index, const char *name)
{
// lookup from table?
if (nargs == 2 && lua_istable(L, 2) && name) {
// push the value from the named field onto the stack
lua_getfield(L, 2, name);
// no named field?
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
lua_getindex(L, 2, index - 1);
}
// no index field?
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
return 0;
}
// found either a named or indexed arg
return lua_gettop(L);
} else if (index <= nargs) {
// use the same index
return index;
} else {
// no index
return 0;
}
}
const char *lua_arg_string (lua_State *L, int nargs, int index, const char *name, const char *def)
{
return _lua_arg_string(L, lua_arg_index(L, nargs, index, name), name, def);
}
bool lua_arg_bool (lua_State *L, int nargs, int index, const char *name, int def)
{
return _lua_arg_bool(L, lua_arg_index(L, nargs, index, name), name, def);
}
void* lua_arg_obj (lua_State *L, int nargs, int index, const struct lua_type *type, bool optional)
{
return _lua_arg_obj(L, lua_arg_index(L, nargs, index, NULL), type, optional);
}
long lua_arg_int (lua_State *L, int nargs, int index, const char *name, long def)
{
return _lua_arg_int(L, lua_arg_index(L, nargs, index, name), name, def);
}
void lua_args_parse (lua_State *L, const struct lua_func *func, void **obj_ptr, ...)
{
int argidx = 1, argtbl = 0, idx;
const struct lua_func_arg *arg;
va_list vargs;
// first, the obj argument
if (func->type)
*obj_ptr = lua_type_get(L, func->type, argidx++);
// were we given a table of arguments?
if (lua_istable(L, argidx))
argtbl = argidx++;
// parse the args
va_start(vargs, obj_ptr);
for (arg = func->args, idx = 1; arg->name && arg->type; arg++, idx++) {
int index;
// map index
if (!argtbl)
// direct
index = argidx++;
else
// lookup from table
index = lua_arg_lookup(L, argtbl, arg->name, idx);
// apply
switch (arg->type) {
case LUA_ARG_STRING:
*va_arg(vargs, const char **) = _lua_arg_string(L, index, arg->name, arg->def.string);
break;
case LUA_ARG_BOOL:
*va_arg(vargs, bool *) = _lua_arg_bool(L, index, arg->name, arg->def.boolean);
break;
case LUA_ARG_INT:
*va_arg(vargs, long *) = _lua_arg_int(L, index, arg->name, arg->def.integer);
break;
default:
NOT_REACHED();
};
}
va_end(vargs);
}