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#ifndef NETWORK_CONFIG_HH
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#define NETWORK_CONFIG_HH
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// socket-related includes
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// copied from clanlib code, so should be relatively OS-safe
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#ifndef WIN32
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/time.h>
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#include <unistd.h>
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#else
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#include <winsock2.h>
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#include <windows.h>
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typedef int socklen_t;
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#endif
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#include <string>
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const std::string NETWORK_APP_NAME = "KisnaGlista";
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const std::string NETWORK_PORT_STR = "9338";
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const uint16_t NETWORK_PACKET_MAX = 1280;
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#endif /* NETWORK_CONFIG_HH */
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