src/Graphics/GameView.hh
author Tero Marttila <terom@fixme.fi>
Wed, 21 Jan 2009 01:57:24 +0200
branchnew_graphics
changeset 410 41fd46cffc52
child 411 106aaf6eadfe
permissions -rw-r--r--
start working out the Graphics/* code, this is a long way from compiling, let alone working
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#ifndef GRAPHICS_GAME_VIEW_HH
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#define GRAPHICS_GAME_VIEW_HH
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#include "Drawable.hh"
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#include "../GameState.hh"
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namespace graphics
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{
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/**
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 * This is the main in-game view, which is what the player sees when they are playing
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 */    
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class GameView : public Drawable {
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protected:
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    /** The GameState that we're drawing */
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    GameState &state;
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    /** The player that we are controlling, if any */
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    LocalPlayer *player;
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public:
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    /**
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     * Constructed once the game is running
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     */ 
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    GameView (GameState &state, LocalPlayer *player) :
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        state(state), player(player)
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    {
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    }
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    /**
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     * Set a player where none was set before
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     */
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    void setPlayer (LocalPlayer *player) {
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        assert(!this->player);
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        // remember it
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        this->player = player;
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    }
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    /**
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     * Draw this view onto the given display
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     */
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    void draw (Display *display);
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};
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}
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#endif