author | Tero Marttila <terom@fixme.fi> |
Tue, 13 Jan 2009 23:15:47 +0200 | |
changeset 393 | 5dd4d782cf3a |
permissions | -rw-r--r-- |
393
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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#include "GameMessageView.hh" |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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changeset
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#include "Graphics.hh" |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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#include "Engine.hh" |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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GameMessageView::GameMessageView (PixelArea area) : |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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changeset
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area(area), messages() |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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changeset
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{ |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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void GameMessageView::add_message (CL_Color color, std::string message) { |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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GameMessage msg (color, message); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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messages.push_back(msg); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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void GameMessageView::draw (Graphics *g) { |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// get font |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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CL_Font &font = g->getSimpleFont(); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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// remember color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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CL_Color font_color = font.get_color(); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// maximum width |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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CL_Size max_size = CL_Size(area.right - area.left, 0); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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// starting point for drawing |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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PixelDimension offset_prev = area.bottom; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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// render messages, bottom up |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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for (std::vector<GameMessage>::reverse_iterator it = messages.rbegin(); it != messages.rend(); it++) { |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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// set message color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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font.set_color(it->color); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// calculate height |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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PixelDimension height = font.get_height(it->message, max_size) + GRAPHICS_INFO_TEXT_LINE_OFFSET; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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// new draw_point |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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PixelDimension offset_this = offset_prev - height; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// break if it doesn't fit anymore |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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if (offset_this < area.top) |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
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break; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// draw text |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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font.draw(CL_Rect(area.left, offset_this, area.right, offset_prev), it->message, g->get_gc()); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// advance offset |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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offset_prev = offset_this; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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// restore font color |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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font.set_color(font_color); |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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} |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
diff
changeset
|
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