src/Types.hh
author Tero Marttila <terom@fixme.fi>
Tue, 13 Jan 2009 23:15:47 +0200
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#ifndef TYPES_HH
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#define TYPES_HH
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/**
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 * Define various types
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 */
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#include "Vector.hh"
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#include <stdint.h>
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/* 
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 * Standard vector used for Physics stuff
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 */
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typedef VectorType<float> Vector;
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/**
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 * A player's health is measured in...
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 */
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typedef int16_t Health;
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/**
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 * Terrain/Graphics pixel dimension values are long ints
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 */
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typedef long int PixelDimension;
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/**
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 * A Terrain/Pixel coordinate as a PixelDimension Vector
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 */
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typedef VectorType<PixelDimension> PixelCoordinate;
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/**
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 * A rectangular area of pixels
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 */
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struct PixelArea {
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    PixelDimension left, top, right, bottom;
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    PixelArea (PixelDimension left, PixelDimension top, PixelDimension right, PixelDimension bottom) :
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        left(left), top(top), right(right), bottom(bottom)
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    { }
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};
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/**
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 * A time interval, measured in real milliseconds
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 */
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typedef signed long TimeMS;
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/**
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 * Abstract tick count, defined as a number of Timer::interval's against real time
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 */
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typedef int32_t TickCount;
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#endif