author | Tero Marttila <terom@fixme.fi> |
Tue, 13 Jan 2009 23:15:47 +0200 | |
changeset 393 | 5dd4d782cf3a |
parent 370 | 39e59dd36b6e |
child 410 | 41fd46cffc52 |
permissions | -rw-r--r-- |
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#ifndef TYPES_HH |
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#define TYPES_HH |
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/** |
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* Define various types |
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*/ |
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#include "Vector.hh" |
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#include <stdint.h> |
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/* |
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* Standard vector used for Physics stuff |
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*/ |
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typedef VectorType<float> Vector; |
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/** |
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* A player's health is measured in... |
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*/ |
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typedef int16_t Health; |
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/** |
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* Terrain/Graphics pixel dimension values are long ints |
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*/ |
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typedef long int PixelDimension; |
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/** |
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* A Terrain/Pixel coordinate as a PixelDimension Vector |
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*/ |
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typedef VectorType<PixelDimension> PixelCoordinate; |
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/** |
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* A rectangular area of pixels |
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*/ |
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a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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struct PixelArea { |
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PixelDimension left, top, right, bottom; |
5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
370
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5dd4d782cf3a
a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
370
diff
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PixelArea (PixelDimension left, PixelDimension top, PixelDimension right, PixelDimension bottom) : |
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a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
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left(left), top(top), right(right), bottom(bottom) |
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a basic implementation of game messages, plus some weird GameStateEvent stuff
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{ } |
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a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
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}; |
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a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
370
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a basic implementation of game messages, plus some weird GameStateEvent stuff
Tero Marttila <terom@fixme.fi>
parents:
370
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/** |
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* A time interval, measured in real milliseconds |
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*/ |
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typedef signed long TimeMS; |
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/** |
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* Abstract tick count, defined as a number of Timer::interval's against real time |
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*/ |
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typedef int32_t TickCount; |
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#endif |