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#ifndef INPUT_HH
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#define INPUT_HH
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const uint16_t INPUT_INTERVAL_MS = 20;
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enum {
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INPUT_MOVE_UP = 0x01,
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INPUT_MOVE_DOWN = 0x02,
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INPUT_MOVE_LEFT = 0x04,
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INPUT_MOVE_RIGHT = 0x08,
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};
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typedef uint16_t PlayerInput_Move;
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#endif
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