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1 #ifndef GRAPHICS_INFO_TEXT_HH |
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2 #define GRAPHICS_INFO_TEXT_HH |
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3 |
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4 #include "GraphicsPointer.hh" |
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5 #include "Types.hh" |
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6 |
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7 #include <string> |
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8 #include <vector> |
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9 #include <ClanLib/display.h> |
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10 |
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11 struct GameMessage { |
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12 CL_Color color; |
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13 std::string message; |
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14 |
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15 GameMessage (CL_Color color, std::string message) : color(color), message(message) { } |
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16 GameMessage (const GameMessage ©) : color(copy.color), message(copy.message) { } |
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17 GameMessage &operator= (const GameMessage ©) { color = copy.color; message = copy.message; return *this; } |
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18 }; |
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19 |
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20 class GameMessageView { |
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21 protected: |
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22 PixelArea area; |
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23 std::vector<GameMessage> messages; |
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24 |
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25 public: |
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26 /** |
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27 * Define the area where messages are drawn |
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28 */ |
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29 GameMessageView (PixelArea area); |
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30 |
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31 /** |
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32 * Update draw area |
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33 */ |
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34 void on_resize (PixelArea new_area) { this->area = new_area; } |
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35 |
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36 /** |
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37 * Add a message to the list of messages displayed |
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38 */ |
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39 void add_message (CL_Color color, std::string message); |
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40 |
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41 /** |
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42 * Draw as many messages as fits |
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43 */ |
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44 void draw (Graphics *g); |
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45 }; |
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46 |
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47 #endif |
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