equal
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2 #define GAMESTATE_HH |
2 #define GAMESTATE_HH |
3 |
3 |
4 class GameState; |
4 class GameState; |
5 |
5 |
6 #include "PhysicsWorld.hh" |
6 #include "PhysicsWorld.hh" |
|
7 #include "Terrain.hh" |
7 #include "Player.hh" |
8 #include "Player.hh" |
8 #include "Projectile.hh" |
9 #include "Projectile.hh" |
9 #include "Rope.hh" |
|
10 #include "Input.hh" |
|
11 #include "Config.hh" |
10 #include "Config.hh" |
12 |
11 |
13 #include "Graphics/Drawable.hh" |
12 #include "Graphics/Drawable.hh" |
14 |
13 |
15 #include <list> |
14 #include <list> |