--- a/src/Player.hh Wed Jan 21 01:57:24 2009 +0200
+++ b/src/Player.hh Wed Jan 21 03:33:35 2009 +0200
@@ -11,8 +11,9 @@
#include "PhysicsObject.hh"
#include "Input.hh"
#include "Rope.hh"
-#include "GraphicsPointer.hh"
#include "Types.hh"
+#include "Graphics/Drawable.hh"
+
#include <vector>
/**
@@ -155,7 +156,11 @@
*/
static bool skin_loaded;
static CL_Surface skin_surface;
- virtual void draw (Graphics *g, PixelCoordinate camera);
+
+ /**
+ * Draw this player
+ */
+ virtual void draw (Display *display, PixelCoordinate camera);
uint16_t getKills() { return kills; }
uint16_t getDeaths() { return deaths; }
@@ -190,7 +195,7 @@
/**
* As Player, but also draws the current weapon name if displayWeapon
*/
- virtual void draw (Graphics *g, bool displayWeapon, PixelCoordinate camera);
+ virtual void draw (Display *display, bool displayWeapon, PixelCoordinate camera);
};
/**