src/PhysicsObject.cc
changeset 210 501b5a1918b5
parent 205 905028e58ed1
child 211 d5d52fb191e4
--- a/src/PhysicsObject.cc	Fri Dec 05 00:44:25 2008 +0000
+++ b/src/PhysicsObject.cc	Fri Dec 05 06:28:25 2008 +0000
@@ -217,8 +217,7 @@
     } else {
         newPosition = reached;
         onCollision();
-        //this->velocity = Vector(0, 0);
-        //TODO: it shouldn't just stop on collision
+        //TODO: It should be moved before onCollision, for Shots
     }
     if(!possibleLocation(newPosition)) {
         Engine::log(DEBUG, "great failure") << "great failure";