author | nireco |
Fri, 05 Dec 2008 06:28:25 +0000 | |
changeset 210 | 501b5a1918b5 |
parent 209 | 68cc4248a508 |
child 211 | d5d52fb191e4 |
--- a/src/PhysicsObject.cc Fri Dec 05 00:44:25 2008 +0000 +++ b/src/PhysicsObject.cc Fri Dec 05 06:28:25 2008 +0000 @@ -217,8 +217,7 @@ } else { newPosition = reached; onCollision(); - //this->velocity = Vector(0, 0); - //TODO: it shouldn't just stop on collision + //TODO: It should be moved before onCollision, for Shots } if(!possibleLocation(newPosition)) { Engine::log(DEBUG, "great failure") << "great failure";