--- a/src/proto2/GameState.hh Thu Nov 20 23:20:00 2008 +0000
+++ b/src/proto2/GameState.hh Thu Nov 20 23:45:33 2008 +0000
@@ -7,14 +7,14 @@
#include <list>
#include <stdexcept>
-// in meters/kg
-const float MAP_WIDTH = 100.0;
-const float MAP_HEIGHT = 100.0;
-const float MAP_GRAVITY = 9.81;
+// in cells/kg
+const uint16_t MAP_WIDTH = 800;
+const uint16_t MAP_HEIGHT = 600;
+const float MAP_GRAVITY = 1200.0;
const float PLAYER_MASS = 10.0;
-const float PLAYER_MOVE_FORCE = 500.0;
-const float PLAYER_INITIAL_X = 50.0;
-const float PLAYER_INITIAL_Y = 40.0;
+const float PLAYER_MOVE_FORCE = 5000.0;
+const float PLAYER_INITIAL_X = 400.0;
+const float PLAYER_INITIAL_Y = 300.0;
// forward-declare GameState
class GameState;