--- a/src/proto2/NetworkSession.cc Thu Nov 20 19:25:56 2008 +0000
+++ b/src/proto2/NetworkSession.cc Thu Nov 20 20:27:12 2008 +0000
@@ -1,7 +1,9 @@
#include "NetworkSession.hh"
-NetworkSession::NetworkSession (NetworkSessionMagic magic) :
+#include <cassert>
+
+NetworkSession::NetworkSession (uint64_t magic) :
magic(magic), tcp_srv(NULL), udp_srv(NULL), udp_client(NULL) {
// nothing
@@ -15,15 +17,15 @@
udp_srv = new NetworkUDP(addr);
// connect signals
- slots.connect(tcp->sig_client(), this, &NetworkSession::on_tcp_client);
+ slots.connect(tcp_srv->sig_client(), this, &NetworkSession::on_tcp_client);
}
-NetworkNode *NetworkSession::build_node (NetworkTCPTransport *tcp_client, NetworkUDP *udp, const NetworkAddress &addr, , enum NetworkNodeType type) {
+NetworkNode *NetworkSession::build_node (NetworkTCPTransport *tcp, NetworkUDP *udp, const NetworkAddress &addr, enum NetworkNodeType type) {
// XXX: unused
(void) type;
// create node
- return new NetworkNode(*this, tcp_client, addr);
+ return new NetworkNode(*this, tcp, udp, addr);
}
NetworkNode* NetworkSession::connect (const NetworkAddress &addr) {
@@ -39,9 +41,9 @@
// add to nodes
nodes[addr] = client_node;
-
- // bind signals
- slots.connect(tcp_client->sig_disconnect(), this, &NetworkSession::on_disconnect, client_node);
+
+ // return the "server" node
+ return client_node;
}
void NetworkSession::on_tcp_client (NetworkTCPTransport *tcp_client) {
@@ -49,13 +51,13 @@
NetworkAddress addr = tcp_client->getRemoteAddress();
// build client
- NetworkNode *client_node = build_node(tcp_client, udp_server, addr, NETWORK_NODE_SERVER_CLIENT);
+ NetworkNode *client_node = build_node(tcp_client, udp_srv, addr, NETWORK_NODE_SERVER_CLIENT);
// add to nodes
nodes[addr] = client_node;
// fire signals
- _sig_node_connected(node);
+ _sig_node_connected(client_node);
}
void NetworkSession::handle_disconnect (NetworkNode *node) {
@@ -64,7 +66,7 @@
}
void NetworkSession::send_all (NetworkChannelID channel_id, const NetworkPacket &pkt, bool reliable) {
- send_all_except(NULL, reliable);
+ send_all_except(channel_id, pkt, NULL, reliable);
}
void NetworkSession::send_all_except (NetworkChannelID channel_id, const NetworkPacket &pkt, const NetworkNode *node, bool reliable) {