src/proto2/NetworkServer.cc
changeset 6 faa4e777cc6e
parent 5 617813994ab1
child 8 2de58a6d0395
--- a/src/proto2/NetworkServer.cc	Mon Nov 03 22:59:50 2008 +0000
+++ b/src/proto2/NetworkServer.cc	Mon Nov 03 23:24:21 2008 +0000
@@ -2,7 +2,7 @@
 
 #include <iostream>
 
-NetworkServer::NetworkServer (GameState &state, const CL_IPAddress &listen_ip) : NetworkBase(), state(state) {
+NetworkServer::NetworkServer (GameState *state, const CL_IPAddress &listen_ip) : NetworkBase(), state(state) {
 	socket.bind(listen_ip);
 	socket.listen(NETWORK_SERVER_BACKLOG);