src/proto2/SinglePlayer.hh
author terom
Tue, 18 Nov 2008 22:58:50 +0000
branchno-netsession
changeset 35 e21cfda0edde
permissions -rw-r--r--
Merge from at r31:36
#ifndef SINGLE_PLAYER_HH
#define SINGLE_PLAYER_HH

#include "GameState.hh"

class SinglePlayer : public LocalPlayer {
    public:
        SinglePlayer (GameState &state) : LocalPlayer(state, Vector(PLAYER_INITIAL_X, PLAYER_INITIAL_Y), true) { }
};

#endif /* SINGLE_PLAYER_HH */