Sun, 07 Dec 2008 22:36:38 +0000Added collision detection method to PhysicsObject. Not tested.
saiam [Sun, 07 Dec 2008 22:36:38 +0000] rev 268
Added collision detection method to PhysicsObject. Not tested.

Sun, 07 Dec 2008 22:15:21 +0000enable graphics by default unless --server
terom [Sun, 07 Dec 2008 22:15:21 +0000] rev 267
enable graphics by default unless --server

Sun, 07 Dec 2008 21:58:34 +0000increase the map size and control the camera to always have the screen full of terrain
terom [Sun, 07 Dec 2008 21:58:34 +0000] rev 266
increase the map size and control the camera to always have the screen full of terrain

Sun, 07 Dec 2008 21:34:12 +0000PhysicsObject enum
ekku [Sun, 07 Dec 2008 21:34:12 +0000] rev 265
PhysicsObject enum

Sun, 07 Dec 2008 21:18:09 +0000change facingRight from a bool to an
terom [Sun, 07 Dec 2008 21:18:09 +0000] rev 264
change facingRight from a bool to an

Sun, 07 Dec 2008 21:10:04 +0000weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
terom [Sun, 07 Dec 2008 21:10:04 +0000] rev 263
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit

Sun, 07 Dec 2008 20:49:49 +0000Turning improved
ekku [Sun, 07 Dec 2008 20:49:49 +0000] rev 262
Turning improved

Sun, 07 Dec 2008 20:47:25 +0000a better crosshair
terom [Sun, 07 Dec 2008 20:47:25 +0000] rev 261
a better crosshair

Sun, 07 Dec 2008 20:44:45 +0000digging works, a better try
nireco [Sun, 07 Dec 2008 20:44:45 +0000] rev 260
digging works, a better try

Sun, 07 Dec 2008 20:37:21 +0000digging works when walking worm has speed
nireco [Sun, 07 Dec 2008 20:37:21 +0000] rev 259
digging works when walking worm has speed