terom [Sun, 07 Dec 2008 16:46:08 +0000] rev 245
remove unused 'pics' dir
nireco [Sun, 07 Dec 2008 14:13:22 +0000] rev 244
fixed H value of generate_texture
nireco [Sun, 07 Dec 2008 13:07:58 +0000] rev 243
some generated texture
terom [Sun, 07 Dec 2008 02:08:36 +0000] rev 242
set svn:ignore properties on build and add bin/kg symlink
terom [Sun, 07 Dec 2008 01:18:59 +0000] rev 241
implement the ROT (Rope Over TCP) protocol
saiam [Sun, 07 Dec 2008 00:46:04 +0000] rev 240
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
terom [Sun, 07 Dec 2008 00:27:30 +0000] rev 239
implement network weapon changes and fix weapon firing
saiam [Sun, 07 Dec 2008 00:12:04 +0000] rev 238
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
terom [Sun, 07 Dec 2008 00:01:07 +0000] rev 237
tweak weapon params and improve weapon changing
terom [Sat, 06 Dec 2008 23:47:13 +0000] rev 236
move weapons definition out to Weapons.cc
terom [Sat, 06 Dec 2008 23:29:06 +0000] rev 235
code cleanup
ekku [Sat, 06 Dec 2008 22:51:51 +0000] rev 234
Madon kuvia
terom [Sat, 06 Dec 2008 22:47:08 +0000] rev 233
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
saiam [Sat, 06 Dec 2008 22:36:38 +0000] rev 232
A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
Computing Centre computers.
ekku [Sat, 06 Dec 2008 21:39:52 +0000] rev 231
Rope length changing possible
terom [Sat, 06 Dec 2008 21:35:36 +0000] rev 230
better input handling
ekku [Sat, 06 Dec 2008 21:12:30 +0000] rev 229
Rope works
ekku [Sat, 06 Dec 2008 21:02:35 +0000] rev 228
Rope has forces
terom [Sat, 06 Dec 2008 20:56:24 +0000] rev 227
handle errors a bit more gracefully in NetworkTCP
terom [Sat, 06 Dec 2008 19:49:58 +0000] rev 226
projectiles remove ground when expiring -> fixed digging
ekku [Sat, 06 Dec 2008 19:38:01 +0000] rev 225
Rope can be drawn.
terom [Sat, 06 Dec 2008 19:14:58 +0000] rev 224
fixed logger, and network projectiles should work reasonably well now
terom [Sat, 06 Dec 2008 18:49:51 +0000] rev 223
basic network-projectiles
ekku [Sat, 06 Dec 2008 17:51:19 +0000] rev 222
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
terom [Sat, 06 Dec 2008 16:17:05 +0000] rev 221
reorganize the weapons code and input handling code
terom [Sat, 06 Dec 2008 14:36:37 +0000] rev 220
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
nireco [Sat, 06 Dec 2008 14:28:59 +0000] rev 219
fixed walkingspeed and improved drawing
terom [Sat, 06 Dec 2008 14:20:01 +0000] rev 218
add static Engine::graphicsEnabled function and disable player graphics loading when false
nireco [Sat, 06 Dec 2008 13:58:11 +0000] rev 217
and yet better image drawing
nireco [Sat, 06 Dec 2008 13:52:07 +0000] rev 216
a bit better image_drawing
nireco [Sat, 06 Dec 2008 12:35:40 +0000] rev 215
image is working.. well.. run it from build/src folder.
ekku [Sat, 06 Dec 2008 11:33:07 +0000] rev 214
Liero-kuvat lis?tty.
nireco [Fri, 05 Dec 2008 13:13:27 +0000] rev 213
some stuff to Weapon and shoot
nireco [Fri, 05 Dec 2008 12:21:06 +0000] rev 212
Weapon.cc&hh
nireco [Fri, 05 Dec 2008 11:11:38 +0000] rev 211
some minor fixes, shots now explode in collisionpoint
nireco [Fri, 05 Dec 2008 06:28:25 +0000] rev 210
1 todo comment to line 220
terom [Fri, 05 Dec 2008 00:44:25 +0000] rev 209
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
saiam [Fri, 05 Dec 2008 00:30:59 +0000] rev 208
Digging now uses projectiles.
terom [Thu, 04 Dec 2008 23:44:45 +0000] rev 207
fix NETWORK_PHYSICS_FACE_RIGHT
saiam [Thu, 04 Dec 2008 23:43:17 +0000] rev 206
Ammukset on coolimpii ku ne lent?? hitaammin
terom [Thu, 04 Dec 2008 23:28:52 +0000] rev 205
implement a new tick-timer that doesn't suck
saiam [Thu, 04 Dec 2008 22:59:13 +0000] rev 204
Removed one memory leak.
terom [Thu, 04 Dec 2008 22:33:43 +0000] rev 203
send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
terom [Thu, 04 Dec 2008 22:14:45 +0000] rev 202
support sending of raw packets
terom [Thu, 04 Dec 2008 22:02:20 +0000] rev 201
rename Shot -> Projectile
terom [Thu, 04 Dec 2008 21:59:23 +0000] rev 200
better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
saiam [Thu, 04 Dec 2008 21:10:41 +0000] rev 199
Jeejee, hirvee hinaus ohi toistaseks.
ekku [Thu, 04 Dec 2008 19:54:51 +0000] rev 198
ja viel? lis??
ekku [Thu, 04 Dec 2008 19:53:59 +0000] rev 197
Hajotetaan lis??
ekku [Thu, 04 Dec 2008 19:53:16 +0000] rev 196
kaikki hajoo
nireco [Thu, 04 Dec 2008 17:12:46 +0000] rev 195
CL_quad warning fixed
ekku [Thu, 04 Dec 2008 17:07:07 +0000] rev 194
vauhtivakiot isommiksi, walk kuntoon
nireco [Thu, 04 Dec 2008 16:58:05 +0000] rev 193
multiple steps needs position to be set multiple times, if it's done the easy way
nireco [Thu, 04 Dec 2008 16:46:58 +0000] rev 192
that might be nice too
nireco [Thu, 04 Dec 2008 16:44:55 +0000] rev 191
did walk need that
nireco [Thu, 04 Dec 2008 15:06:08 +0000] rev 190
forgot to return anything on new walk
nireco [Thu, 04 Dec 2008 14:48:01 +0000] rev 189
walk has now fixable velocity in Config.hh
nireco [Thu, 04 Dec 2008 14:30:13 +0000] rev 188
sonffed Config.hh
terom [Wed, 03 Dec 2008 19:40:37 +0000] rev 187
restructure network code a bit
terom [Wed, 03 Dec 2008 19:30:54 +0000] rev 186
move src/Network% to src/Network/%
terom [Wed, 03 Dec 2008 19:16:32 +0000] rev 185
that's not a prototype anymore... at least it shouldn't be
terom [Wed, 03 Dec 2008 18:59:10 +0000] rev 184
try and sync graphics flip
saiam [Wed, 03 Dec 2008 16:47:17 +0000] rev 183
Now we use different lists for players and projectiles
nireco [Wed, 03 Dec 2008 14:25:23 +0000] rev 182
PhyWo draw, Shot speed, Shot.show_target, Shot is now drawn with const shape...
nireco [Wed, 03 Dec 2008 12:21:38 +0000] rev 181
added TimeMS dt to walk, but it doesn't do anything yet
ekku [Wed, 03 Dec 2008 12:09:42 +0000] rev 180
Ammuksia f:lla
ekku [Tue, 02 Dec 2008 01:46:18 +0000] rev 179
walkki ehk? toimii taas
nireco [Tue, 02 Dec 2008 00:56:31 +0000] rev 178
commented bounce
ekku [Tue, 02 Dec 2008 00:48:21 +0000] rev 177
comments and bomb forces
nireco [Tue, 02 Dec 2008 00:47:14 +0000] rev 176
commented walk
saiam [Tue, 02 Dec 2008 00:24:01 +0000] rev 175
getType -> collides
nireco [Tue, 02 Dec 2008 00:23:16 +0000] rev 174
removed bad comment
nireco [Tue, 02 Dec 2008 00:20:58 +0000] rev 173
reached += ++
saiam [Mon, 01 Dec 2008 23:58:34 +0000] rev 172
Changed possible location to use Terrain::collidesx
nireco [Mon, 01 Dec 2008 23:51:18 +0000] rev 171
nothing really new
ekku [Mon, 01 Dec 2008 23:43:05 +0000] rev 170
jumppi toimii oikeisiin suuntiin
saiam [Mon, 01 Dec 2008 23:39:37 +0000] rev 169
Removed unnecessary PhysicsObject attribute posAfterTick and velAfterTick and made integrate to use references.
nireco [Mon, 01 Dec 2008 23:32:17 +0000] rev 168
walk to better shape + some qsrt away
nireco [Mon, 01 Dec 2008 22:58:15 +0000] rev 167
lost couple of useless sqrts
nireco [Mon, 01 Dec 2008 22:36:32 +0000] rev 166
fixed points from walk
saiam [Mon, 01 Dec 2008 22:35:54 +0000] rev 165
Little fixes.
ekku [Mon, 01 Dec 2008 22:32:58 +0000] rev 164
gfoo
ekku [Mon, 01 Dec 2008 22:24:17 +0000] rev 163
sheippii
saiam [Mon, 01 Dec 2008 21:54:22 +0000] rev 162
Removed unnecessary variables (factoFoo) from do_redraw. Renamed
Terrain::draw to Terrain::drawTerrain to make usage of the function
from inherited classes clearer.
saiam [Mon, 01 Dec 2008 21:49:35 +0000] rev 161
Made PhysicsWorld to inherit Terrain instead of having it as an attribute.
nireco [Mon, 01 Dec 2008 17:46:52 +0000] rev 160
not anything big
ekku [Mon, 01 Dec 2008 17:23:28 +0000] rev 159
hyppy vinoon
nireco [Mon, 01 Dec 2008 15:33:49 +0000] rev 158
some stuff
nireco [Mon, 01 Dec 2008 12:14:39 +0000] rev 157
and once again fixed getNormal, also added vector version of getType
nireco [Mon, 01 Dec 2008 11:50:29 +0000] rev 156
sorted DIRECTIONS
saiam [Mon, 01 Dec 2008 10:36:05 +0000] rev 155
Forgon this!
saiam [Sun, 30 Nov 2008 23:45:01 +0000] rev 154
This version has a nasty bug in collision detection. We'll get rid of it by making the collision detection to return te point
of collision.
saiam [Sun, 30 Nov 2008 23:00:26 +0000] rev 153
Lots of small fixe. Moved drawing PhysicsObjects away from Graphics.cc.
saiam [Sun, 30 Nov 2008 19:20:11 +0000] rev 152
Updated getNormal
saiam [Sun, 30 Nov 2008 17:22:57 +0000] rev 151
Now getNormal might work a little better
saiam [Sun, 30 Nov 2008 17:13:16 +0000] rev 150
Now it uses Terrain class, but it isn't properly integrated to the infrastructure.
saiam [Sun, 30 Nov 2008 15:24:33 +0000] rev 149
Now the terrain class is basicly ready to be put in action. Not tested :)
saiam [Sun, 30 Nov 2008 15:15:17 +0000] rev 148
Not sure if this is the right way. But a lot simpler it is.
saiam [Sun, 30 Nov 2008 14:58:48 +0000] rev 147
Unnecessary bloat removed from Terrain.hh
saiam [Sun, 30 Nov 2008 14:17:57 +0000] rev 146
Updated header Terrain.hh
saiam [Sun, 30 Nov 2008 14:01:06 +0000] rev 145
Terrain::getTangent and Terrain::getNormal must be implemented. Everything else should be there. Still: Not tested, not
used.
saiam [Sun, 30 Nov 2008 13:52:48 +0000] rev 144
Removed unnessessary bloat and added terrain scale
saiam [Sun, 30 Nov 2008 13:31:32 +0000] rev 143
Added Terrain::generateTerrain, basicly a straight copy from the old one.
saiam [Sun, 30 Nov 2008 13:17:37 +0000] rev 142
Fixed some obvious bugs.
saiam [Sun, 30 Nov 2008 12:58:10 +0000] rev 141
Implementend Terrain::collides for line. It still hasn't a way to return collision point. Has not been tested.
saiam [Sun, 30 Nov 2008 00:36:24 +0000] rev 140
Added some notes
saiam [Sun, 30 Nov 2008 00:28:12 +0000] rev 139
Toteutin viel? yhen funktion Terrainiin. Jos joku ehtii huomenna ennen mua toteuttamaan loputkin (l?hinn? noi collidet)
niin saa suorittaa.
saiam [Sun, 30 Nov 2008 00:23:44 +0000] rev 138
Nyt kaivaminen visualisoidaan oikein, mutta fysiikkakoodi on kyll? edelleen ihan kauheata, pit?isi tuo Terrain v??nt??
kuntoon nyt.
saiam [Sat, 29 Nov 2008 23:43:47 +0000] rev 137
Drafted somekind of Terrain class. Still unfinished and not uses.
saiam [Sat, 29 Nov 2008 20:59:50 +0000] rev 136
Moved constants to one header Config.hh, we probably should use somekind of resourcemanager. But do we have time for that? :)
saiam [Sat, 29 Nov 2008 17:59:49 +0000] rev 135
Physics.hh rewrite. Documenting and suggesting changes.
saiam [Sat, 29 Nov 2008 17:37:51 +0000] rev 134
Moved unnecessarily protected function to private
saiam [Sat, 29 Nov 2008 17:29:53 +0000] rev 133
Made unnecessarily virtual function PhysicsObject::applyForce nonvirtual
saiam [Sat, 29 Nov 2008 17:24:50 +0000] rev 132
Changed some variables that were protected to private from PhysicsObject
saiam [Sat, 29 Nov 2008 16:54:21 +0000] rev 131
Poistin PhysicsWorld:collided funktion koska sit? ei k?ytetty mis??n enk? kyennyt ymm?rt?m??n mit? sen olisi pit?nyt tehd? tai
miss? sit? olisi voitu k?ytt??.
saiam [Sat, 29 Nov 2008 16:12:25 +0000] rev 130
New Vector.hh with some more documentation and unary operator for * defined. Also modified operators +=, -=, *= and /= to use
operators +, -, * and /.
saiam [Fri, 28 Nov 2008 22:40:11 +0000] rev 129
More documentation
saiam [Fri, 28 Nov 2008 22:26:23 +0000] rev 128
Documenting more, cleaning variables. This code needs some serious
rewriting. (And we havent too many features either)
nireco [Fri, 28 Nov 2008 18:23:57 +0000] rev 127
added shape to Shot, shouldn't need it, but drawing might need it. Well Shot is not used anywhere at the moment
nireco [Fri, 28 Nov 2008 18:19:31 +0000] rev 126
restricted targeting down to 45 degrees