Tue, 13 Jan 2009 20:17:03 +0200 |
Tero Marttila |
implement --help, --fullscreen, --resolution and --list-modes
|
file |
diff |
annotate
|
Wed, 17 Dec 2008 00:40:22 +0000 |
terom |
separate sockaddr stuff out of NetworkAddress... now called NetworkEndpoint
|
file |
diff |
annotate
|
Tue, 16 Dec 2008 23:21:26 +0000 |
terom |
new NetworkReactor, fix everything to actually work
|
file |
diff |
annotate
|
Mon, 15 Dec 2008 23:56:42 +0000 |
terom |
break the network code. Too late to set up a branch for this now
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 23:47:48 +0000 |
terom |
handle NetworkClient server-disconnect by logging an error and stopping the engine
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 00:16:43 +0000 |
terom |
add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 22:47:08 +0000 |
terom |
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 14:20:01 +0000 |
terom |
add static Engine::graphicsEnabled function and disable player graphics loading when false
|
file |
diff |
annotate
|
Wed, 03 Dec 2008 19:30:54 +0000 |
terom |
move src/Network% to src/Network/%
|
file |
diff |
annotate
|
Wed, 03 Dec 2008 19:16:32 +0000 |
terom |
that's not a prototype anymore... at least it shouldn't be
|
file |
diff |
annotate
|