src/Terrain.cc
Wed, 21 Jan 2009 00:21:42 +0200 Tero Marttila add --terrain-seed and --terrain-size arguments, plus bugfixes
Tue, 20 Jan 2009 23:30:18 +0200 Tero Marttila reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
Tue, 20 Jan 2009 22:00:24 +0200 Tero Marttila cleanup Terrain, use a single linear array instead of nested vectors
Mon, 15 Dec 2008 16:41:00 +0000 terom direction normalization functions in vector, change rope color, misc comments+whitespace
Mon, 15 Dec 2008 14:24:38 +0000 terom clean up Vector a bit, remove unused Terrain -> direction function
Mon, 08 Dec 2008 23:11:40 +0000 nireco stronger texture
Mon, 08 Dec 2008 22:51:19 +0000 saiam Moved one link from source to documentation.
Mon, 08 Dec 2008 17:24:40 +0000 terom add separate Types.hh, and fix projectile-worm collisions on network
Mon, 08 Dec 2008 15:37:34 +0000 ekku Previous position added, and unsigned int bug fixed
Mon, 08 Dec 2008 12:02:20 +0000 terom compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
Sun, 07 Dec 2008 20:07:28 +0000 terom add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
Sun, 07 Dec 2008 18:23:18 +0000 nireco scrolling looks like it works
Sun, 07 Dec 2008 14:13:22 +0000 nireco fixed H value of generate_texture
Sun, 07 Dec 2008 13:07:58 +0000 nireco some generated texture
Sat, 06 Dec 2008 18:49:51 +0000 terom basic network-projectiles
Thu, 04 Dec 2008 22:59:13 +0000 saiam Removed one memory leak.
Wed, 03 Dec 2008 19:16:32 +0000 terom that's not a prototype anymore... at least it shouldn't be