src/proto2/Physics.cc
Mon, 01 Dec 2008 23:58:34 +0000 saiam Changed possible location to use Terrain::collidesx
Mon, 01 Dec 2008 23:51:18 +0000 nireco nothing really new
Mon, 01 Dec 2008 23:43:05 +0000 ekku jumppi toimii oikeisiin suuntiin
Mon, 01 Dec 2008 23:39:37 +0000 saiam Removed unnecessary PhysicsObject attribute posAfterTick and velAfterTick and made integrate to use references.
Mon, 01 Dec 2008 23:32:17 +0000 nireco walk to better shape + some qsrt away
Mon, 01 Dec 2008 22:58:15 +0000 nireco lost couple of useless sqrts
Mon, 01 Dec 2008 22:36:32 +0000 nireco fixed points from walk
Mon, 01 Dec 2008 22:35:54 +0000 saiam Little fixes.
Mon, 01 Dec 2008 22:32:58 +0000 ekku gfoo
Mon, 01 Dec 2008 22:24:17 +0000 ekku sheippii
Mon, 01 Dec 2008 21:49:35 +0000 saiam Made PhysicsWorld to inherit Terrain instead of having it as an attribute.
Mon, 01 Dec 2008 17:46:52 +0000 nireco not anything big
Mon, 01 Dec 2008 17:23:28 +0000 ekku hyppy vinoon
Mon, 01 Dec 2008 15:33:49 +0000 nireco some stuff
Mon, 01 Dec 2008 12:14:39 +0000 nireco and once again fixed getNormal, also added vector version of getType
Sun, 30 Nov 2008 23:45:01 +0000 saiam This version has a nasty bug in collision detection. We'll get rid of it by making the collision detection to return te point
Sun, 30 Nov 2008 23:00:26 +0000 saiam Lots of small fixe. Moved drawing PhysicsObjects away from Graphics.cc.
Sun, 30 Nov 2008 17:22:57 +0000 saiam Now getNormal might work a little better
Sun, 30 Nov 2008 17:13:16 +0000 saiam Now it uses Terrain class, but it isn't properly integrated to the infrastructure.
Sun, 30 Nov 2008 15:15:17 +0000 saiam Not sure if this is the right way. But a lot simpler it is.
Sun, 30 Nov 2008 00:23:44 +0000 saiam Nyt kaivaminen visualisoidaan oikein, mutta fysiikkakoodi on kyll? edelleen ihan kauheata, pit?isi tuo Terrain v??nt??
Sat, 29 Nov 2008 17:59:49 +0000 saiam Physics.hh rewrite. Documenting and suggesting changes.
Sat, 29 Nov 2008 16:54:21 +0000 saiam Poistin PhysicsWorld:collided funktion koska sit? ei k?ytetty mis??n enk? kyennyt ymm?rt?m??n mit? sen olisi pit?nyt tehd? tai
Fri, 28 Nov 2008 22:26:23 +0000 saiam Documenting more, cleaning variables. This code needs some serious
Fri, 28 Nov 2008 16:48:10 +0000 nireco fixed collision detection again, and put some needed rounding to getNormal
Fri, 28 Nov 2008 15:45:30 +0000 saiam Documenting a little bit
Fri, 28 Nov 2008 15:27:51 +0000 saiam No warnings anymore, but well have to think about that applyForce
Fri, 28 Nov 2008 13:11:51 +0000 nireco some stuff, don't remember what
Fri, 28 Nov 2008 13:00:24 +0000 saiam Kirjottelin jotain uuden t?rm?ystarkistuksen tapasta, se kyll? bugaa jotenkin.
Fri, 28 Nov 2008 12:26:39 +0000 saiam V?h?n siistin tota walkkia, viel? on kyll? tekemist?.
Fri, 28 Nov 2008 11:42:56 +0000 nireco added method for removing ground, not used anywhere
Fri, 28 Nov 2008 11:28:22 +0000 saiam Lis?sin inAir:n alustuslistaan. Koodi on kyl paikoitellen ihan hirve??.
Fri, 28 Nov 2008 10:57:10 +0000 nireco and getNormal works finally
Mon, 24 Nov 2008 23:13:19 +0000 ekku (none)
Mon, 24 Nov 2008 23:04:22 +0000 saiam T?ht?in lis?tty, tosin se piirret??n tosi rumasti.
Mon, 24 Nov 2008 22:20:32 +0000 terom send inAir attribute as part of NETWORK_PLAYER_POSITION...
Mon, 24 Nov 2008 22:18:49 +0000 nireco get index or something
Mon, 24 Nov 2008 22:09:29 +0000 terom set UDP sockets as nonblocking
Mon, 24 Nov 2008 22:05:19 +0000 ekku Pomppii paremmin
Mon, 24 Nov 2008 21:51:58 +0000 ekku kentta
Mon, 24 Nov 2008 21:48:21 +0000 ekku pomppii
Mon, 24 Nov 2008 21:38:04 +0000 nireco dot production vec*scalar
Mon, 24 Nov 2008 21:36:00 +0000 nireco dot production
Mon, 24 Nov 2008 21:32:41 +0000 saiam Mui. Sienet.
Mon, 24 Nov 2008 21:24:17 +0000 saiam Ei se viel? k??nny kun on sienestetty.
Mon, 24 Nov 2008 21:08:36 +0000 ekku Voi tuska mun kanssani
Mon, 24 Nov 2008 17:14:29 +0000 terom fix movement physics+network code to some degree, jumping is now buggy?
Mon, 24 Nov 2008 15:18:55 +0000 ekku Normal stuff
Sun, 23 Nov 2008 18:19:53 +0000 ekku Maalla liikkumista
Fri, 21 Nov 2008 22:42:55 +0000 ekku Kimpoomisia lis??
Fri, 21 Nov 2008 22:31:23 +0000 ekku Kimpoomisia
Fri, 21 Nov 2008 21:18:22 +0000 ekku Mato salmiakin muotoiseksi
Thu, 20 Nov 2008 23:54:41 +0000 ekku Luolaa
Thu, 20 Nov 2008 23:20:44 +0000 ekku Kuu n?kyy!
Thu, 20 Nov 2008 22:45:10 +0000 saiam Segfault <3 (mik? oli odotettavaa)
Thu, 20 Nov 2008 21:50:55 +0000 saiam Making things simpler. More to come soon.
Thu, 20 Nov 2008 21:35:17 +0000 saiam No nyt se toimii v?h?n paremmin. Koodia pit?? kyll? viel? siisti? aika huolella.
Thu, 20 Nov 2008 21:25:09 +0000 saiam Integrointia fyssaan, jotain pikkubugausta havaittavissa.
Thu, 20 Nov 2008 21:22:03 +0000 ekku Foo
Thu, 20 Nov 2008 19:58:41 +0000 ekku Toimiva