Tue, 13 Jan 2009 21:14:12 +0200 |
Tero Marttila |
add compressed read/write NetworkPacket API and move zlib stuff out of NetworkServer/Client
|
file |
diff |
annotate
|
Mon, 22 Dec 2008 02:37:43 +0000 |
terom |
dirty implementation of compressed terrain array data
|
file |
diff |
annotate
|
Wed, 17 Dec 2008 00:40:22 +0000 |
terom |
separate sockaddr stuff out of NetworkAddress... now called NetworkEndpoint
|
file |
diff |
annotate
|
Tue, 09 Dec 2008 02:58:31 +0000 |
terom |
misc. touching up of doc and NetworkServer comments...
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 23:52:08 +0000 |
terom |
transmit handleInput dt
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 23:42:40 +0000 |
terom |
fix Network Projectile::onHitPlayer
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 23:21:49 +0000 |
terom |
fix player-pivoted rope
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 20:57:16 +0000 |
saiam |
Calculates kills and deaths. You get frags by killing yourself \o/
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 18:36:06 +0000 |
terom |
fix NetworkServerProjectile::onHitPlayer to call super
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 18:31:08 +0000 |
terom |
make spawn/die work over the network
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 17:24:40 +0000 |
terom |
add separate Types.hh, and fix projectile-worm collisions on network
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 16:23:30 +0000 |
terom |
NetworkObject + NetworkServer documentation
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 12:02:20 +0000 |
terom |
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 01:08:00 +0000 |
terom |
ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 00:36:24 +0000 |
saiam |
Tried to take input tick into account in updatePosition but it still doesn't seem to work
|
file |
diff |
annotate
|
Mon, 08 Dec 2008 00:16:43 +0000 |
terom |
add comments, move addPlayer/removePlayer to Player.cc, and refactor Network code to inherit from NetworkObject
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 23:10:30 +0000 |
terom |
touch up weapon/projectile with comments and slight tweaking
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 21:18:09 +0000 |
terom |
change facingRight from a bool to an
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 21:10:04 +0000 |
terom |
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 20:07:28 +0000 |
terom |
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 01:18:59 +0000 |
terom |
implement the ROT (Rope Over TCP) protocol
|
file |
diff |
annotate
|
Sun, 07 Dec 2008 00:27:30 +0000 |
terom |
implement network weapon changes and fix weapon firing
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 19:14:58 +0000 |
terom |
fixed logger, and network projectiles should work reasonably well now
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
|
file |
diff |
annotate
|
Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 00:44:25 +0000 |
terom |
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 23:44:45 +0000 |
terom |
fix NETWORK_PHYSICS_FACE_RIGHT
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 22:33:43 +0000 |
terom |
send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:59:23 +0000 |
terom |
better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
|
file |
diff |
annotate
|
Wed, 03 Dec 2008 19:40:37 +0000 |
terom |
restructure network code a bit
|
file |
diff |
annotate
|
Wed, 03 Dec 2008 19:30:54 +0000 |
terom |
move src/Network% to src/Network/%
|
file |
diff |
annotate
| base
|