| Mon, 08 Dec 2008 00:36:24 +0000 | saiam | Tried to take input tick into account in updatePosition but it still doesn't seem to work | file | diff | annotate |
| Sun, 07 Dec 2008 21:58:34 +0000 | terom | increase the map size and control the camera to always have the screen full of terrain | file | diff | annotate |
| Sat, 06 Dec 2008 23:29:06 +0000 | terom | code cleanup | file | diff | annotate |
| Sat, 06 Dec 2008 22:47:08 +0000 | terom | start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names | file | diff | annotate |
| Thu, 04 Dec 2008 23:28:52 +0000 | terom | implement a new tick-timer that doesn't suck | file | diff | annotate |
| Wed, 03 Dec 2008 19:16:32 +0000 | terom | that's not a prototype anymore... at least it shouldn't be | file | diff | annotate |