Tue, 09 Dec 2008 00:58:49 +0000 |
terom |
new DigDig weapon with massive radius
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Mon, 08 Dec 2008 20:23:18 +0000 |
ekku |
Weapon damage and some other stuff
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Mon, 08 Dec 2008 12:02:20 +0000 |
terom |
compiles cleanly with -Wall -Wextra -Wconversion, not tested, but that shouldn't break anything :)
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Mon, 08 Dec 2008 01:38:43 +0000 |
terom |
let projectiles bounce, the new BounceBounce weapon puts the Physics engine into an infinite loop
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Sun, 07 Dec 2008 23:10:30 +0000 |
terom |
touch up weapon/projectile with comments and slight tweaking
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Sun, 07 Dec 2008 21:10:04 +0000 |
terom |
weapon projectile radiuses and fix network play (local_player == NULL, Rope releasing upon being hit
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Sun, 07 Dec 2008 19:54:00 +0000 |
saiam |
Added recoil to weapon constructor. Recoil still not used.
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Sat, 06 Dec 2008 23:47:13 +0000 |
terom |
move weapons definition out to Weapons.cc
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Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
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Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
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Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
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