add PLAYER_INITIAL_* constants
authorterom
Tue, 18 Nov 2008 22:07:36 +0000
changeset 65 be91c125f741
parent 64 81302d3350eb
child 66 1415a2d45686
add PLAYER_INITIAL_* constants
src/proto2/GameState.hh
--- a/src/proto2/GameState.hh	Tue Nov 18 21:54:57 2008 +0000
+++ b/src/proto2/GameState.hh	Tue Nov 18 22:07:36 2008 +0000
@@ -7,14 +7,14 @@
 #include <list>
 #include <stdexcept>
 
-const uint32_t COORDINATE_MAX = 1 << 31;
-
 // in meters/kg
 const float MAP_WIDTH = 100.0;
 const float MAP_HEIGHT = 100.0;
 const float MAP_GRAVITY = 9.81;
 const float PLAYER_MASS = 10.0;
 const float PLAYER_MOVE_FORCE = 500.0;
+const float PLAYER_INITIAL_X = 50.0;
+const float PLAYER_INITIAL_Y = 50.0;
 
 // forward-declare GameState
 class GameState;