Sun, 30 Nov 2008 12:58:10 +0000 saiam Implementend Terrain::collides for line. It still hasn't a way to return collision point. Has not been tested.
Sun, 30 Nov 2008 00:36:24 +0000 saiam Added some notes
Sun, 30 Nov 2008 00:28:12 +0000 saiam Toteutin viel? yhen funktion Terrainiin. Jos joku ehtii huomenna ennen mua toteuttamaan loputkin (l?hinn? noi collidet)
Sun, 30 Nov 2008 00:23:44 +0000 saiam Nyt kaivaminen visualisoidaan oikein, mutta fysiikkakoodi on kyll? edelleen ihan kauheata, pit?isi tuo Terrain v??nt??
Sat, 29 Nov 2008 23:43:47 +0000 saiam Drafted somekind of Terrain class. Still unfinished and not uses.
Sat, 29 Nov 2008 20:59:50 +0000 saiam Moved constants to one header Config.hh, we probably should use somekind of resourcemanager. But do we have time for that? :)
Sat, 29 Nov 2008 17:59:49 +0000 saiam Physics.hh rewrite. Documenting and suggesting changes.
Sat, 29 Nov 2008 17:37:51 +0000 saiam Moved unnecessarily protected function to private
Sat, 29 Nov 2008 17:29:53 +0000 saiam Made unnecessarily virtual function PhysicsObject::applyForce nonvirtual
Sat, 29 Nov 2008 17:24:50 +0000 saiam Changed some variables that were protected to private from PhysicsObject
Sat, 29 Nov 2008 16:54:21 +0000 saiam Poistin PhysicsWorld:collided funktion koska sit? ei k?ytetty mis??n enk? kyennyt ymm?rt?m??n mit? sen olisi pit?nyt tehd? tai
Sat, 29 Nov 2008 16:12:25 +0000 saiam New Vector.hh with some more documentation and unary operator for * defined. Also modified operators +=, -=, *= and /= to use
Fri, 28 Nov 2008 22:40:11 +0000 saiam More documentation
Fri, 28 Nov 2008 22:26:23 +0000 saiam Documenting more, cleaning variables. This code needs some serious
Fri, 28 Nov 2008 18:23:57 +0000 nireco added shape to Shot, shouldn't need it, but drawing might need it. Well Shot is not used anywhere at the moment
Fri, 28 Nov 2008 18:19:31 +0000 nireco restricted targeting down to 45 degrees
Fri, 28 Nov 2008 18:11:23 +0000 nireco added outcommented digging demonstration
Fri, 28 Nov 2008 16:48:10 +0000 nireco fixed collision detection again, and put some needed rounding to getNormal
Fri, 28 Nov 2008 15:45:30 +0000 saiam Documenting a little bit
Fri, 28 Nov 2008 15:27:51 +0000 saiam No warnings anymore, but well have to think about that applyForce
Fri, 28 Nov 2008 15:14:39 +0000 saiam Toimiskohan nyt
Fri, 28 Nov 2008 14:31:16 +0000 saiam gaah
Fri, 28 Nov 2008 14:28:17 +0000 saiam Ok, ei t?t?.
Fri, 28 Nov 2008 14:27:07 +0000 saiam En takaa ett? k??ntyy en?? atk-keskuksella
Fri, 28 Nov 2008 13:17:43 +0000 nireco digging
Fri, 28 Nov 2008 13:11:51 +0000 nireco some stuff, don't remember what
Fri, 28 Nov 2008 13:00:24 +0000 saiam Kirjottelin jotain uuden t?rm?ystarkistuksen tapasta, se kyll? bugaa jotenkin.
Fri, 28 Nov 2008 12:26:39 +0000 saiam V?h?n siistin tota walkkia, viel? on kyll? tekemist?.
Fri, 28 Nov 2008 11:50:17 +0000 nireco PhysicsObject now has virtual destructor
Fri, 28 Nov 2008 11:42:56 +0000 nireco added method for removing ground, not used anywhere
Fri, 28 Nov 2008 11:28:22 +0000 saiam Lis?sin inAir:n alustuslistaan. Koodi on kyl paikoitellen ihan hirve??.
Fri, 28 Nov 2008 10:57:10 +0000 nireco and getNormal works finally
Mon, 24 Nov 2008 23:13:19 +0000 ekku (none)
Mon, 24 Nov 2008 23:04:22 +0000 saiam T?ht?in lis?tty, tosin se piirret??n tosi rumasti.
Mon, 24 Nov 2008 22:20:32 +0000 terom send inAir attribute as part of NETWORK_PLAYER_POSITION...
Mon, 24 Nov 2008 22:18:49 +0000 nireco get index or something
Mon, 24 Nov 2008 22:09:29 +0000 terom set UDP sockets as nonblocking
Mon, 24 Nov 2008 22:05:19 +0000 ekku Pomppii paremmin
Mon, 24 Nov 2008 21:51:58 +0000 ekku kentta
Mon, 24 Nov 2008 21:48:21 +0000 ekku pomppii
Mon, 24 Nov 2008 21:38:04 +0000 nireco dot production vec*scalar
Mon, 24 Nov 2008 21:36:00 +0000 nireco dot production
Mon, 24 Nov 2008 21:32:41 +0000 saiam Mui. Sienet.
Mon, 24 Nov 2008 21:24:17 +0000 saiam Ei se viel? k??nny kun on sienestetty.
Mon, 24 Nov 2008 21:08:36 +0000 ekku Voi tuska mun kanssani
Mon, 24 Nov 2008 17:14:29 +0000 terom fix movement physics+network code to some degree, jumping is now buggy?
Mon, 24 Nov 2008 15:18:55 +0000 ekku Normal stuff
Sun, 23 Nov 2008 18:19:53 +0000 ekku Maalla liikkumista
Fri, 21 Nov 2008 22:42:55 +0000 ekku Kimpoomisia lis??
Fri, 21 Nov 2008 22:31:23 +0000 ekku Kimpoomisia
Fri, 21 Nov 2008 21:18:22 +0000 ekku Mato salmiakin muotoiseksi
Thu, 20 Nov 2008 23:54:41 +0000 ekku Luolaa
Thu, 20 Nov 2008 23:51:46 +0000 terom merge branches/no-netsession@89 into trunk
Thu, 20 Nov 2008 23:20:44 +0000 ekku Kuu n?kyy!
Thu, 20 Nov 2008 23:05:07 +0000 saiam Mmm, hyvi? sieni?
Thu, 20 Nov 2008 22:45:10 +0000 saiam Segfault <3 (mik? oli odotettavaa)
Thu, 20 Nov 2008 21:50:55 +0000 saiam Making things simpler. More to come soon.
Thu, 20 Nov 2008 21:35:17 +0000 saiam No nyt se toimii v?h?n paremmin. Koodia pit?? kyll? viel? siisti? aika huolella.
Thu, 20 Nov 2008 21:25:09 +0000 saiam Integrointia fyssaan, jotain pikkubugausta havaittavissa.
Thu, 20 Nov 2008 21:22:03 +0000 ekku Foo