Thu, 04 Dec 2008 22:02:20 +0000 terom rename Shot -> Projectile
Thu, 04 Dec 2008 21:59:23 +0000 terom better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
Thu, 04 Dec 2008 21:10:41 +0000 saiam Jeejee, hirvee hinaus ohi toistaseks.
Thu, 04 Dec 2008 19:54:51 +0000 ekku ja viel? lis??
Thu, 04 Dec 2008 19:53:59 +0000 ekku Hajotetaan lis??
Thu, 04 Dec 2008 19:53:16 +0000 ekku kaikki hajoo
Thu, 04 Dec 2008 17:12:46 +0000 nireco CL_quad warning fixed
Thu, 04 Dec 2008 17:07:07 +0000 ekku vauhtivakiot isommiksi, walk kuntoon
Thu, 04 Dec 2008 16:58:05 +0000 nireco multiple steps needs position to be set multiple times, if it's done the easy way
Thu, 04 Dec 2008 16:46:58 +0000 nireco that might be nice too
Thu, 04 Dec 2008 16:44:55 +0000 nireco did walk need that
Thu, 04 Dec 2008 15:06:08 +0000 nireco forgot to return anything on new walk
Thu, 04 Dec 2008 14:48:01 +0000 nireco walk has now fixable velocity in Config.hh
Thu, 04 Dec 2008 14:30:13 +0000 nireco sonffed Config.hh
Wed, 03 Dec 2008 19:40:37 +0000 terom restructure network code a bit
Wed, 03 Dec 2008 19:30:54 +0000 terom move src/Network% to src/Network/%
Wed, 03 Dec 2008 19:16:32 +0000 terom that's not a prototype anymore... at least it shouldn't be
Wed, 03 Dec 2008 18:59:10 +0000 terom try and sync graphics flip
Wed, 03 Dec 2008 16:47:17 +0000 saiam Now we use different lists for players and projectiles
Wed, 03 Dec 2008 14:25:23 +0000 nireco PhyWo draw, Shot speed, Shot.show_target, Shot is now drawn with const shape...
Wed, 03 Dec 2008 12:21:38 +0000 nireco added TimeMS dt to walk, but it doesn't do anything yet
Wed, 03 Dec 2008 12:09:42 +0000 ekku Ammuksia f:lla
Tue, 02 Dec 2008 01:46:18 +0000 ekku walkki ehk? toimii taas
Tue, 02 Dec 2008 00:56:31 +0000 nireco commented bounce
Tue, 02 Dec 2008 00:48:21 +0000 ekku comments and bomb forces
Tue, 02 Dec 2008 00:47:14 +0000 nireco commented walk
Tue, 02 Dec 2008 00:24:01 +0000 saiam getType -> collides
Tue, 02 Dec 2008 00:23:16 +0000 nireco removed bad comment
Tue, 02 Dec 2008 00:20:58 +0000 nireco reached += ++
Mon, 01 Dec 2008 23:58:34 +0000 saiam Changed possible location to use Terrain::collidesx
Mon, 01 Dec 2008 23:51:18 +0000 nireco nothing really new
Mon, 01 Dec 2008 23:43:05 +0000 ekku jumppi toimii oikeisiin suuntiin
Mon, 01 Dec 2008 23:39:37 +0000 saiam Removed unnecessary PhysicsObject attribute posAfterTick and velAfterTick and made integrate to use references.
Mon, 01 Dec 2008 23:32:17 +0000 nireco walk to better shape + some qsrt away
Mon, 01 Dec 2008 22:58:15 +0000 nireco lost couple of useless sqrts
Mon, 01 Dec 2008 22:36:32 +0000 nireco fixed points from walk
Mon, 01 Dec 2008 22:35:54 +0000 saiam Little fixes.
Mon, 01 Dec 2008 22:32:58 +0000 ekku gfoo
Mon, 01 Dec 2008 22:24:17 +0000 ekku sheippii
Mon, 01 Dec 2008 21:54:22 +0000 saiam Removed unnecessary variables (factoFoo) from do_redraw. Renamed
Mon, 01 Dec 2008 21:49:35 +0000 saiam Made PhysicsWorld to inherit Terrain instead of having it as an attribute.
Mon, 01 Dec 2008 17:46:52 +0000 nireco not anything big
Mon, 01 Dec 2008 17:23:28 +0000 ekku hyppy vinoon
Mon, 01 Dec 2008 15:33:49 +0000 nireco some stuff
Mon, 01 Dec 2008 12:14:39 +0000 nireco and once again fixed getNormal, also added vector version of getType
Mon, 01 Dec 2008 11:50:29 +0000 nireco sorted DIRECTIONS
Mon, 01 Dec 2008 10:36:05 +0000 saiam Forgon this!
Sun, 30 Nov 2008 23:45:01 +0000 saiam This version has a nasty bug in collision detection. We'll get rid of it by making the collision detection to return te point
Sun, 30 Nov 2008 23:00:26 +0000 saiam Lots of small fixe. Moved drawing PhysicsObjects away from Graphics.cc.
Sun, 30 Nov 2008 19:20:11 +0000 saiam Updated getNormal
Sun, 30 Nov 2008 17:22:57 +0000 saiam Now getNormal might work a little better
Sun, 30 Nov 2008 17:13:16 +0000 saiam Now it uses Terrain class, but it isn't properly integrated to the infrastructure.
Sun, 30 Nov 2008 15:24:33 +0000 saiam Now the terrain class is basicly ready to be put in action. Not tested :)
Sun, 30 Nov 2008 15:15:17 +0000 saiam Not sure if this is the right way. But a lot simpler it is.
Sun, 30 Nov 2008 14:58:48 +0000 saiam Unnecessary bloat removed from Terrain.hh
Sun, 30 Nov 2008 14:17:57 +0000 saiam Updated header Terrain.hh
Sun, 30 Nov 2008 14:01:06 +0000 saiam Terrain::getTangent and Terrain::getNormal must be implemented. Everything else should be there. Still: Not tested, not
Sun, 30 Nov 2008 13:52:48 +0000 saiam Removed unnessessary bloat and added terrain scale
Sun, 30 Nov 2008 13:31:32 +0000 saiam Added Terrain::generateTerrain, basicly a straight copy from the old one.
Sun, 30 Nov 2008 13:17:37 +0000 saiam Fixed some obvious bugs.