author | truelight |
Sun, 05 Sep 2004 16:15:22 +0000 | |
changeset 159 | 139cf78bfb28 |
parent 149 | 5f7d4b21df01 |
child 193 | 0a7025304867 |
permissions | -rw-r--r-- |
0 | 1 |
#include "stdafx.h" |
2 |
#include "ttd.h" |
|
3 |
#include "viewport.h" |
|
4 |
#include "command.h" |
|
5 |
||
6 |
typedef struct TerraformerHeightMod { |
|
7 |
TileIndex tile; |
|
8 |
byte height; |
|
9 |
} TerraformerHeightMod; |
|
10 |
||
11 |
typedef struct TerraformerState { |
|
12 |
int height[4]; |
|
13 |
uint32 flags; |
|
14 |
||
15 |
int direction; |
|
16 |
int modheight_count; |
|
17 |
int tile_table_count; |
|
18 |
||
19 |
int32 cost; |
|
20 |
||
21 |
TileIndex *tile_table; |
|
22 |
TerraformerHeightMod *modheight; |
|
23 |
||
24 |
} TerraformerState; |
|
25 |
||
26 |
static int TerraformAllowTileProcess(TerraformerState *ts, TileIndex tile) |
|
27 |
{ |
|
28 |
TileIndex *t; |
|
29 |
int count; |
|
30 |
||
31 |
if ((GET_TILE_X(tile) == TILE_X_MAX) || (GET_TILE_Y(tile) == TILE_Y_MAX)) |
|
32 |
return -1; |
|
33 |
||
34 |
t = ts->tile_table; |
|
35 |
for(count = ts->tile_table_count; count != 0; count--,t++) { |
|
36 |
if (*t == tile) |
|
37 |
return 0; |
|
38 |
} |
|
39 |
||
40 |
return 1; |
|
41 |
} |
|
42 |
||
43 |
static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile) |
|
44 |
{ |
|
45 |
TerraformerHeightMod *mod = ts->modheight; |
|
46 |
int count; |
|
47 |
||
48 |
for(count = ts->modheight_count; count != 0; count--, mod++) { |
|
49 |
if (mod->tile == tile) |
|
50 |
return mod->height; |
|
51 |
} |
|
52 |
||
53 |
return _map_type_and_height[tile] & 0xF; |
|
54 |
} |
|
55 |
||
56 |
static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile) |
|
57 |
{ |
|
58 |
int count; |
|
59 |
TileIndex *t; |
|
60 |
||
61 |
count = ts->tile_table_count; |
|
62 |
||
63 |
if (count >= 625) |
|
64 |
return; |
|
65 |
||
66 |
for(t = ts->tile_table; count != 0; count--,t++) { |
|
67 |
if (*t == tile) |
|
68 |
return; |
|
69 |
} |
|
70 |
||
71 |
ts->tile_table[ts->tile_table_count++] = tile; |
|
72 |
} |
|
73 |
||
74 |
static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile) |
|
75 |
{ |
|
76 |
TerraformAddDirtyTile(ts, tile+TILE_XY(0,-1)); |
|
77 |
TerraformAddDirtyTile(ts, tile+TILE_XY(-1,-1)); |
|
78 |
TerraformAddDirtyTile(ts, tile+TILE_XY(-1,0)); |
|
79 |
TerraformAddDirtyTile(ts, tile); |
|
80 |
} |
|
81 |
||
82 |
static int TerraformProc(TerraformerState *ts, uint tile, int mode) |
|
83 |
{ |
|
84 |
int r; |
|
85 |
int32 ret; |
|
86 |
||
87 |
assert(tile < TILES_X * TILES_Y); |
|
88 |
||
89 |
if ((r=TerraformAllowTileProcess(ts, tile)) <= 0) |
|
90 |
return r; |
|
91 |
||
92 |
if ((_map_type_and_height[tile] >> 4) == MP_RAILWAY) { |
|
93 |
static const byte _railway_modes[4] = {8, 0x10, 4, 0x20}; |
|
94 |
static const byte _railway_dangslopes[4] = {0xd, 0xe, 7, 0xb}; |
|
95 |
||
96 |
// Nothing could be built at the steep slope - this avoids a bug |
|
97 |
// when you have a single diagonal track in one corner on a |
|
98 |
// basement and then you raise the other corner. |
|
99 |
if ((GetTileSlope(tile, NULL)&0xF) == _railway_dangslopes[mode]) { |
|
100 |
_error_message = STR_1008_MUST_REMOVE_RAILROAD_TRACK; |
|
101 |
return -1; |
|
102 |
} |
|
103 |
||
104 |
// If we have a single diagonal track there, the other side of |
|
105 |
// tile can be terraformed. |
|
106 |
if ((_map5[tile]&~0x40) == _railway_modes[mode]) |
|
107 |
return 0; |
|
108 |
} |
|
109 |
||
110 |
ret = DoCommandByTile(tile, 0,0, ts->flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR); |
|
111 |
||
112 |
if (ret == CMD_ERROR) { |
|
113 |
_terraform_err_tile = tile; |
|
114 |
return -1; |
|
115 |
} |
|
116 |
||
117 |
ts->cost += ret; |
|
118 |
||
119 |
if (ts->tile_table_count >= 625) |
|
120 |
return -1; |
|
121 |
ts->tile_table[ts->tile_table_count++] = tile; |
|
122 |
||
123 |
return 0; |
|
124 |
} |
|
125 |
||
126 |
static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height) |
|
127 |
{ |
|
128 |
int nh; |
|
129 |
TerraformerHeightMod *mod; |
|
130 |
int count; |
|
131 |
||
132 |
assert(tile < TILES_X * TILES_Y); |
|
133 |
||
134 |
if (height < 0) { |
|
135 |
_error_message = STR_1003_ALREADY_AT_SEA_LEVEL; |
|
136 |
return false; |
|
137 |
} |
|
138 |
||
139 |
_error_message = STR_1004_TOO_HIGH; |
|
140 |
||
141 |
if (height > 0xF) |
|
142 |
return false; |
|
143 |
||
144 |
nh = TerraformGetHeightOfTile(ts, tile); |
|
145 |
if (nh < 0 || height == nh) |
|
146 |
return false; |
|
147 |
||
148 |
if (TerraformProc(ts, tile, 0)<0) |
|
149 |
return false; |
|
150 |
||
151 |
if (TerraformProc(ts, tile + TILE_XY(0,-1), 1)<0) |
|
152 |
return false; |
|
153 |
||
154 |
if (TerraformProc(ts, tile + TILE_XY(-1,-1), 2)<0) |
|
155 |
return false; |
|
156 |
||
157 |
if (TerraformProc(ts, tile + TILE_XY(-1,0), 3)<0) |
|
158 |
return false; |
|
159 |
||
160 |
mod = ts->modheight; |
|
161 |
count = ts->modheight_count; |
|
162 |
||
163 |
for(;;) { |
|
164 |
if (count == 0) { |
|
165 |
if (ts->modheight_count >= 576) |
|
166 |
return false; |
|
167 |
ts->modheight_count++; |
|
168 |
break; |
|
169 |
} |
|
170 |
if (mod->tile == (TileIndex)tile) |
|
171 |
break; |
|
172 |
mod++; |
|
173 |
count--; |
|
174 |
} |
|
175 |
||
176 |
mod->tile = (TileIndex)tile; |
|
177 |
mod->height = (byte)height; |
|
178 |
||
179 |
ts->cost += _price.terraform; |
|
180 |
||
181 |
{ |
|
182 |
int direction = ts->direction, r; |
|
183 |
const TileIndexDiff *ttm; |
|
184 |
||
185 |
static const TileIndexDiff _terraform_tilepos[5] = {TILE_XY(1,0), TILE_XY(-2,0), TILE_XY(1,1), TILE_XY(0,-2), 0 }; |
|
186 |
||
187 |
for(ttm = _terraform_tilepos; *ttm != 0; ttm++) { |
|
188 |
tile += *ttm; |
|
189 |
||
190 |
r = TerraformGetHeightOfTile(ts, tile); |
|
191 |
if (r != height && r-direction != height && r+direction != height) { |
|
192 |
if (!TerraformTileHeight(ts, tile, r+direction)) |
|
193 |
return false; |
|
194 |
} |
|
195 |
} |
|
196 |
} |
|
197 |
||
198 |
return true; |
|
199 |
} |
|
200 |
||
201 |
/* Terraform land |
|
202 |
* p1 - corners |
|
203 |
* p2 - direction |
|
204 |
*/ |
|
205 |
||
206 |
int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
|
207 |
{ |
|
208 |
TerraformerState ts; |
|
209 |
uint tile; |
|
210 |
int direction; |
|
211 |
||
212 |
TerraformerHeightMod modheight_data[576]; |
|
213 |
TileIndex tile_table_data[625]; |
|
214 |
||
215 |
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
|
216 |
||
217 |
_error_message = INVALID_STRING_ID; |
|
218 |
_terraform_err_tile = 0; |
|
219 |
||
220 |
ts.direction = direction = p2 ? 1 : -1; |
|
221 |
ts.flags = flags; |
|
222 |
ts.modheight_count = ts.tile_table_count = 0; |
|
223 |
ts.cost = 0; |
|
224 |
ts.modheight = modheight_data; |
|
225 |
ts.tile_table = tile_table_data; |
|
226 |
||
227 |
tile = TILE_FROM_XY(x,y); |
|
228 |
||
229 |
if (p1 & 1) { |
|
230 |
if (!TerraformTileHeight(&ts, tile+TILE_XY(1,0), |
|
231 |
(_map_type_and_height[tile+TILE_XY(1,0)]&0xF) + direction)) |
|
232 |
return CMD_ERROR; |
|
233 |
} |
|
234 |
||
235 |
if (p1 & 2) { |
|
236 |
if (!TerraformTileHeight(&ts, tile+TILE_XY(1,1), |
|
237 |
(_map_type_and_height[tile+TILE_XY(1,1)]&0xF) + direction)) |
|
238 |
return CMD_ERROR; |
|
239 |
} |
|
240 |
||
241 |
if (p1 & 4) { |
|
242 |
if (!TerraformTileHeight(&ts, tile+TILE_XY(0,1), |
|
243 |
(_map_type_and_height[tile+TILE_XY(0,1)]&0xF) + direction)) |
|
244 |
return CMD_ERROR; |
|
245 |
} |
|
246 |
||
247 |
if (p1 & 8) { |
|
248 |
if (!TerraformTileHeight(&ts, tile+TILE_XY(0,0), |
|
249 |
(_map_type_and_height[tile+TILE_XY(0,0)]&0xF) + direction)) |
|
250 |
return CMD_ERROR; |
|
251 |
} |
|
252 |
||
253 |
if (direction == -1) { |
|
254 |
/* Check if tunnel would take damage */ |
|
255 |
int count; |
|
256 |
TileIndex *ti = ts.tile_table; |
|
257 |
||
258 |
for(count = ts.tile_table_count; count != 0; count--, ti++) { |
|
259 |
uint z, t; |
|
260 |
uint tile = *ti; |
|
261 |
||
262 |
z = TerraformGetHeightOfTile(&ts, tile + TILE_XY(0,0)); |
|
263 |
t = TerraformGetHeightOfTile(&ts, tile + TILE_XY(1,0)); |
|
264 |
if (t <= z) z = t; |
|
265 |
t = TerraformGetHeightOfTile(&ts, tile + TILE_XY(1,1)); |
|
266 |
if (t <= z) z = t; |
|
267 |
t = TerraformGetHeightOfTile(&ts, tile + TILE_XY(0,1)); |
|
268 |
if (t <= z) z = t; |
|
269 |
||
270 |
if (!CheckTunnelInWay(tile, z*8)) |
|
271 |
return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE); |
|
272 |
} |
|
273 |
} |
|
274 |
||
275 |
if (flags & DC_EXEC) { |
|
276 |
/* Clear the landscape at the tiles */ |
|
277 |
{ |
|
278 |
int count; |
|
279 |
TileIndex *ti = ts.tile_table; |
|
280 |
for(count = ts.tile_table_count; count != 0; count--, ti++) { |
|
281 |
DoCommandByTile(*ti, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
|
282 |
} |
|
283 |
} |
|
284 |
||
285 |
/* change the height */ |
|
286 |
{ |
|
287 |
int count; |
|
288 |
TerraformerHeightMod *mod; |
|
289 |
uint til; |
|
290 |
||
291 |
mod = ts.modheight; |
|
292 |
for(count = ts.modheight_count; count != 0; count--, mod++) { |
|
293 |
til = mod->tile; |
|
294 |
||
295 |
// Change tile height |
|
296 |
_map_type_and_height[til] = (_map_type_and_height[til]&~0x0F)|mod->height; |
|
297 |
||
298 |
TerraformAddDirtyTileAround(&ts, til); |
|
299 |
} |
|
300 |
} |
|
301 |
||
302 |
/* finally mark the dirty tiles dirty */ |
|
303 |
{ |
|
304 |
int count; |
|
305 |
TileIndex *ti = ts.tile_table; |
|
306 |
for(count = ts.tile_table_count; count != 0; count--, ti++) { |
|
307 |
MarkTileDirtyByTile(*ti); |
|
308 |
} |
|
309 |
} |
|
310 |
} |
|
311 |
return ts.cost; |
|
312 |
} |
|
313 |
||
314 |
||
315 |
/* |
|
316 |
* p1 - start |
|
317 |
*/ |
|
318 |
||
319 |
int32 CmdLevelLand(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) |
|
320 |
{ |
|
321 |
int size_x, size_y; |
|
322 |
int sx, sy; |
|
323 |
uint h, curh; |
|
324 |
uint tile; |
|
325 |
int32 ret, cost, money; |
|
326 |
||
327 |
// remember level height |
|
328 |
h = _map_type_and_height[p1]&0xF; |
|
329 |
||
330 |
ex >>= 4; ey >>= 4; |
|
331 |
||
332 |
// make sure sx,sy are smaller than ex,ey |
|
333 |
sx = GET_TILE_X(p1); |
|
334 |
sy = GET_TILE_Y(p1); |
|
335 |
if (ex < sx) intswap(ex, sx); |
|
336 |
if (ey < sy) intswap(ey, sy); |
|
337 |
tile = TILE_XY(sx,sy); |
|
338 |
||
339 |
size_x = ex-sx+1; |
|
340 |
size_y = ey-sy+1; |
|
341 |
||
342 |
money = GetAvailableMoneyForCommand(); |
|
343 |
cost = 0; |
|
344 |
||
345 |
BEGIN_TILE_LOOP(tile2, size_x, size_y, tile) |
|
346 |
curh = _map_type_and_height[tile2]&0xF; |
|
347 |
while (curh != h) { |
|
348 |
ret = DoCommandByTile(tile2, 8, (curh > h)?0:1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND); |
|
349 |
if (ret == CMD_ERROR) break; |
|
350 |
cost += ret; |
|
351 |
||
352 |
if (flags & DC_EXEC) { |
|
353 |
if ((money -= ret) < 0) { |
|
354 |
_additional_cash_required = ret; |
|
355 |
return cost - ret; |
|
356 |
} |
|
357 |
DoCommandByTile(tile2, 8, (curh > h)?0:1, flags, CMD_TERRAFORM_LAND); |
|
358 |
} |
|
359 |
||
360 |
curh += (curh > h) ? -1 : 1; |
|
361 |
} |
|
362 |
END_TILE_LOOP(tile2, size_x, size_y, tile) |
|
363 |
||
364 |
if (cost == 0) return CMD_ERROR; |
|
365 |
return cost; |
|
366 |
} |
|
367 |
||
368 |
/* Purchase a land area |
|
369 |
* p1 = unused |
|
370 |
* p2 = unused |
|
371 |
*/ |
|
372 |
||
373 |
int32 CmdPurchaseLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
|
374 |
{ |
|
375 |
uint tile; |
|
376 |
int32 cost; |
|
377 |
||
378 |
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
|
379 |
||
380 |
tile = TILE_FROM_XY(x,y); |
|
381 |
||
382 |
if (!EnsureNoVehicle(tile)) |
|
383 |
return CMD_ERROR; |
|
384 |
||
385 |
if (IS_TILETYPE(tile, MP_UNMOVABLE) && |
|
386 |
_map5[tile] == 3 && |
|
387 |
_map_owner[tile] == _current_player) |
|
388 |
return_cmd_error(STR_5807_YOU_ALREADY_OWN_IT); |
|
389 |
||
390 |
cost = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
|
391 |
if (cost == CMD_ERROR) |
|
392 |
return CMD_ERROR; |
|
393 |
||
394 |
if (flags & DC_EXEC) { |
|
395 |
ModifyTile(tile, |
|
396 |
MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, |
|
397 |
3 /* map5 */ |
|
398 |
); |
|
399 |
} |
|
400 |
||
401 |
return cost + _price.purchase_land * 10; |
|
402 |
} |
|
403 |
||
404 |
||
405 |
int32 ClearTile_Clear(uint tile, byte flags) { |
|
406 |
static const int32 * _clear_price_table[] = { |
|
407 |
NULL, |
|
408 |
&_price.clear_1, &_price.clear_1,&_price.clear_1, |
|
409 |
&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land, |
|
410 |
&_price.clear_2,&_price.clear_2,&_price.clear_2,&_price.clear_2, |
|
411 |
&_price.clear_3,&_price.clear_3,&_price.clear_3,&_price.clear_3, |
|
412 |
&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land, |
|
413 |
&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land, |
|
414 |
&_price.clear_2,&_price.clear_2,&_price.clear_2,&_price.clear_2, |
|
415 |
}; |
|
416 |
const int32 *price = _clear_price_table[_map5[tile] & 0x1F]; |
|
417 |
||
418 |
if (flags & DC_EXEC) |
|
419 |
DoClearSquare(tile); |
|
420 |
||
421 |
if (price == NULL) |
|
422 |
return 0; |
|
423 |
return *price; |
|
424 |
} |
|
425 |
||
426 |
int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
|
427 |
{ |
|
428 |
uint tile; |
|
429 |
||
430 |
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
|
431 |
||
432 |
tile = TILE_FROM_XY(x,y); |
|
433 |
||
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
39
diff
changeset
|
434 |
if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) |
0 | 435 |
return CMD_ERROR; |
436 |
||
437 |
if (!EnsureNoVehicle(tile)) |
|
438 |
return CMD_ERROR; |
|
439 |
||
440 |
if (flags & DC_EXEC) |
|
441 |
DoClearSquare(tile); |
|
442 |
||
443 |
return - _price.purchase_land*2; |
|
444 |
} |
|
445 |
||
446 |
||
447 |
#include "table/clear_land.h" |
|
448 |
||
449 |
||
450 |
void DrawClearLandTile(TileInfo *ti, byte set) |
|
451 |
{ |
|
452 |
DrawGroundSprite(0xF54 + _tileh_to_sprite[ti->tileh] + set * 19); |
|
453 |
} |
|
454 |
||
455 |
void DrawHillyLandTile(TileInfo *ti) |
|
456 |
{ |
|
457 |
if (ti->tileh != 0) { |
|
458 |
DrawGroundSprite(0xFA0 + _tileh_to_sprite[ti->tileh]); |
|
459 |
} else { |
|
460 |
DrawGroundSprite(_landscape_clear_sprites[((ti->x^ti->y) >> 4) & 0x7]); |
|
461 |
} |
|
462 |
} |
|
463 |
||
464 |
void DrawClearLandFence(TileInfo *ti, byte img) |
|
465 |
{ |
|
466 |
byte z = ti->z; |
|
467 |
||
468 |
if (ti->tileh & 2) { |
|
469 |
z += 8; |
|
470 |
if (ti->tileh == 0x17) |
|
471 |
z += 8; |
|
472 |
} |
|
473 |
||
474 |
if (img & 0x38) { |
|
475 |
DrawGroundSpriteAt(_clear_land_fence_sprites_1[((img >> 3) & 7) - 1] + _fence_mod_by_tileh[ti->tileh], ti->x, ti->y, z); |
|
476 |
} |
|
477 |
||
478 |
if (img & 0x7) { |
|
479 |
DrawGroundSpriteAt(_clear_land_fence_sprites_1[(img & 7) - 1] + _fence_mod_by_tileh_2[ti->tileh], ti->x, ti->y, z); |
|
480 |
} |
|
481 |
} |
|
482 |
||
483 |
static void DrawTile_Clear(TileInfo *ti) |
|
484 |
{ |
|
485 |
||
486 |
switch((ti->map5 & (7<<2)) >> 2) { |
|
487 |
case 0: |
|
488 |
DrawClearLandTile(ti, (ti->map5 & 3)); |
|
489 |
break; |
|
490 |
||
491 |
case 1: |
|
492 |
DrawHillyLandTile(ti); |
|
493 |
break; |
|
494 |
||
495 |
case 2: |
|
496 |
DrawGroundSprite(0xFB7 + _tileh_to_sprite[ti->tileh]); |
|
497 |
break; |
|
498 |
||
499 |
case 3: |
|
500 |
DrawGroundSprite( _clear_land_sprites_1[_map3_lo[ti->tile]&0xF] + _tileh_to_sprite[ti->tileh]); |
|
501 |
break; |
|
502 |
||
503 |
case 4: |
|
504 |
DrawGroundSprite( _clear_land_sprites_2[ti->map5&3] + _tileh_to_sprite[ti->tileh]); |
|
505 |
break; |
|
506 |
||
507 |
case 5: |
|
508 |
DrawGroundSprite( _clear_land_sprites_3[ti->map5&3] + _tileh_to_sprite[ti->tileh]); |
|
509 |
break; |
|
510 |
} |
|
511 |
||
512 |
DrawClearLandFence(ti, _map3_hi[ti->tile] >> 2); |
|
513 |
} |
|
514 |
||
515 |
uint GetSlopeZ_Clear(TileInfo *ti) { return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z; } |
|
516 |
||
39 | 517 |
uint GetSlopeTileh_Clear(TileInfo *ti) |
518 |
{ |
|
519 |
return ti->tileh; |
|
520 |
} |
|
521 |
||
0 | 522 |
static void GetAcceptedCargo_Clear(uint tile, AcceptedCargo *ac) |
523 |
{ |
|
524 |
/* unused */ |
|
525 |
} |
|
526 |
||
527 |
static void AnimateTile_Clear(uint tile) |
|
528 |
{ |
|
529 |
/* unused */ |
|
530 |
} |
|
531 |
||
532 |
void TileLoopClearHelper(uint tile) |
|
533 |
{ |
|
534 |
byte img_1, img_2; |
|
535 |
static byte img_by_map5[8] = { 0,0,0,2, 1,1,0,0, }; |
|
536 |
uint dirty = -1; |
|
537 |
||
538 |
img_1 = 0; |
|
539 |
if (IS_TILETYPE(tile, MP_CLEAR)) { |
|
540 |
img_1 = img_by_map5[(_map5[tile] & 0x1C) >> 2]; |
|
541 |
} else if (IS_TILETYPE(tile, MP_TREES) && (_map2[tile] & 0x30) == 0x20) { |
|
542 |
img_1 = 1; |
|
543 |
} |
|
544 |
||
545 |
img_2 = 0; |
|
546 |
if (IS_TILETYPE(TILE_ADDXY(tile, 1, 0), MP_CLEAR)) { |
|
547 |
img_2 = img_by_map5[(_map5[TILE_ADDXY(tile, 1, 0)] & 0x1C) >> 2]; |
|
548 |
} else if (IS_TILETYPE(TILE_ADDXY(tile, 1, 0), MP_TREES) && (_map2[TILE_ADDXY(tile, 1, 0)] & 0x30) == 0x20) { |
|
549 |
img_2 = 1; |
|
550 |
} |
|
551 |
||
552 |
if (!(_map3_hi[tile] & 0xE0)) { |
|
553 |
if ( (img_1&2) != (img_2&2) ) { |
|
554 |
_map3_hi[tile] |= 3 << 5; |
|
555 |
dirty = tile; |
|
556 |
} |
|
557 |
} else { |
|
558 |
if (img_1 == 1 && img_2 == 1) { |
|
559 |
_map3_hi[tile] &= ~(3 << 5); |
|
560 |
dirty = tile; |
|
561 |
} |
|
562 |
} |
|
563 |
||
564 |
img_2 = 0; |
|
565 |
if (IS_TILETYPE(TILE_ADDXY(tile, 0, 1), MP_CLEAR)) { |
|
566 |
img_2 = img_by_map5[(_map5[TILE_ADDXY(tile, 0, 1)] & 0x1C) >> 2]; |
|
567 |
} else if (IS_TILETYPE(TILE_ADDXY(tile, 0, 1), MP_TREES) && (_map2[TILE_ADDXY(tile, 0, 1)] & 0x30) == 0x20) { |
|
568 |
img_2 = 1; |
|
569 |
} |
|
570 |
||
571 |
if (!(_map3_hi[tile] & 0x1C)) { |
|
572 |
if ( (img_1&2) != (img_2&2) ) { |
|
573 |
_map3_hi[tile] |= 3 << 2; |
|
574 |
dirty = tile; |
|
575 |
} |
|
576 |
} else { |
|
577 |
if (img_1 == 1 && img_2 == 1) { |
|
578 |
_map3_hi[tile] &= ~(3 << 2); |
|
579 |
dirty = tile; |
|
580 |
} |
|
581 |
} |
|
582 |
||
583 |
if (dirty != -1) |
|
584 |
MarkTileDirtyByTile(dirty); |
|
585 |
} |
|
586 |
||
587 |
||
588 |
/* convert into snowy tiles */ |
|
589 |
static void TileLoopClearAlps(uint tile) |
|
590 |
{ |
|
591 |
int k; |
|
592 |
byte m5,tmp; |
|
593 |
||
594 |
/* distance from snow line, in steps of 8 */ |
|
595 |
k = GetTileZ(tile) - _opt.snow_line; |
|
596 |
||
597 |
m5 = _map5[tile] & 0x1C; |
|
598 |
tmp = _map5[tile] & 3; |
|
599 |
||
600 |
if (k < -8) { |
|
601 |
/* snow_m2_down */ |
|
602 |
if (m5 != 0x10) |
|
603 |
return; |
|
604 |
if (tmp == 0) |
|
605 |
m5 = 3; |
|
606 |
} else if (k == -8) { |
|
607 |
/* snow_m1 */ |
|
608 |
if (m5 != 0x10) { |
|
609 |
m5 = 0x10; |
|
610 |
} else if (tmp != 0) { |
|
611 |
m5 = (tmp - 1) + 0x10; |
|
612 |
} else |
|
613 |
return; |
|
614 |
} else if (k < 8) { |
|
615 |
/* snow_0 */ |
|
616 |
if (m5 != 0x10) { |
|
617 |
m5 = 0x10; |
|
618 |
} else if (tmp != 1) { |
|
619 |
m5 = 1; |
|
620 |
if (tmp != 0) |
|
621 |
m5 = tmp - 1; |
|
622 |
m5 += 0x10; |
|
623 |
} else |
|
624 |
return; |
|
625 |
} else if (k == 8) { |
|
626 |
/* snow_p1 */ |
|
627 |
if (m5 != 0x10) { |
|
628 |
m5 = 0x10; |
|
629 |
} else if (tmp != 2) { |
|
630 |
m5 = 2; |
|
631 |
if (tmp <= 2) |
|
632 |
m5 = tmp + 1; |
|
633 |
m5 += 0x10; |
|
634 |
} else |
|
635 |
return; |
|
636 |
} else { |
|
637 |
/* snow_p2_up */ |
|
638 |
if (m5 != 0x10) { |
|
639 |
m5 = 0x10; |
|
640 |
} else if (tmp != 3) { |
|
641 |
m5 = tmp + 1 + 0x10; |
|
642 |
} else |
|
643 |
return; |
|
644 |
} |
|
645 |
||
646 |
_map5[tile] = m5; |
|
647 |
MarkTileDirtyByTile(tile); |
|
648 |
} |
|
649 |
||
650 |
static void TileLoopClearDesert(uint tile) |
|
651 |
{ |
|
652 |
if ( (_map5[tile] & 0x1C) == 0x14) |
|
653 |
return; |
|
654 |
||
655 |
if (GetMapExtraBits(tile) == 1) { |
|
656 |
_map5[tile] = 0x17; |
|
657 |
} else { |
|
658 |
if (GetMapExtraBits(tile+TILE_XY(1,0)) != 1 && |
|
659 |
GetMapExtraBits(tile+TILE_XY(-1,0)) != 1 && |
|
660 |
GetMapExtraBits(tile+TILE_XY(0,1)) != 1 && |
|
661 |
GetMapExtraBits(tile+TILE_XY(0,-1)) != 1) |
|
662 |
return; |
|
663 |
_map5[tile] = 0x15; |
|
664 |
} |
|
665 |
||
666 |
MarkTileDirtyByTile(tile); |
|
667 |
} |
|
668 |
||
669 |
static void TileLoop_Clear(uint tile) |
|
670 |
{ |
|
671 |
byte m5,m3; |
|
672 |
||
673 |
TileLoopClearHelper(tile); |
|
674 |
||
675 |
if (_opt.landscape == LT_DESERT) { |
|
676 |
TileLoopClearDesert(tile); |
|
677 |
} else if (_opt.landscape == LT_HILLY) { |
|
678 |
TileLoopClearAlps(tile); |
|
679 |
} |
|
680 |
||
681 |
m5 = _map5[tile]; |
|
682 |
if ( (m5 & 0x1C) == 0x10 || (m5 & 0x1C) == 0x14) |
|
683 |
return; |
|
684 |
||
685 |
if ( (m5 & 0x1C) != 0xC) { |
|
686 |
if ( (m5 & 3) == 3) |
|
687 |
return; |
|
688 |
||
689 |
if (_game_mode != GM_EDITOR) { |
|
690 |
m5 += 0x20; |
|
691 |
if (m5 >= 0x20) { |
|
692 |
// Didn't overflow |
|
693 |
_map5[tile] = m5; |
|
694 |
return; |
|
695 |
} |
|
696 |
/* did overflow, so continue */ |
|
697 |
} else { |
|
698 |
m5 = ((byte)Random() > 21) ? (2) : (6); |
|
699 |
} |
|
700 |
m5++; |
|
701 |
} else if (_game_mode != GM_EDITOR) { |
|
702 |
/* handle farm field */ |
|
703 |
m5 += 0x20; |
|
704 |
if (m5 >= 0x20) { |
|
705 |
// Didn't overflow |
|
706 |
_map5[tile] = m5; |
|
707 |
return; |
|
708 |
} |
|
709 |
/* overflowed */ |
|
710 |
m3 = _map3_lo[tile] + 1; |
|
711 |
assert( (m3 & 0xF) != 0); |
|
712 |
if ( (m3 & 0xF) >= 9) /* NOTE: will not work properly if m3&0xF == 0xF */ |
|
713 |
m3 &= ~0xF; |
|
714 |
_map3_lo[tile] = m3; |
|
715 |
} |
|
716 |
||
717 |
_map5[tile] = m5; |
|
718 |
MarkTileDirtyByTile(tile); |
|
719 |
} |
|
720 |
||
721 |
void GenerateClearTile() |
|
722 |
{ |
|
723 |
int i,j; |
|
724 |
uint tile,tile_new; |
|
725 |
uint32 r; |
|
726 |
||
727 |
/* add hills */ |
|
728 |
i = (Random() & 0x3FF) | 0x400; |
|
729 |
do { |
|
730 |
tile = TILE_MASK(Random()); |
|
731 |
if (IS_TILETYPE(tile, MP_CLEAR)) |
|
732 |
_map5[tile] = (byte)((_map5[tile] & ~(3<<2)) | (1<<2)); |
|
733 |
} while (--i); |
|
734 |
||
735 |
/* add grey squares */ |
|
736 |
i = (Random() & 0x7F) | 0x80; |
|
737 |
do { |
|
738 |
r = Random(); |
|
739 |
tile = TILE_MASK(r); |
|
740 |
if (IS_TILETYPE(tile, MP_CLEAR)) { |
|
741 |
j = ((r >> 16) & 0xF) + 5; |
|
742 |
for(;;) { |
|
743 |
_map5[tile] = (byte)((_map5[tile] & ~(3<<2)) | (2<<2)); |
|
744 |
do { |
|
745 |
if (--j == 0) goto get_out; |
|
746 |
tile_new = tile + _tileoffs_by_dir[Random() & 3]; |
|
747 |
} while (!IS_TILETYPE(tile_new, MP_CLEAR)); |
|
748 |
tile = tile_new; |
|
749 |
} |
|
750 |
get_out:; |
|
751 |
} |
|
752 |
} while (--i); |
|
753 |
} |
|
754 |
||
755 |
static void ClickTile_Clear(uint tile) |
|
756 |
{ |
|
757 |
/* not used */ |
|
758 |
} |
|
759 |
||
159
139cf78bfb28
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
truelight
parents:
149
diff
changeset
|
760 |
uint32 GetTileTrackStatus_Clear(uint tile, TransportType mode) |
0 | 761 |
{ |
762 |
return 0; |
|
763 |
} |
|
764 |
||
765 |
static const StringID _clear_land_str[4+8-1] = { |
|
766 |
STR_080B_ROUGH_LAND, |
|
767 |
STR_080A_ROCKS, |
|
768 |
STR_080E_FIELDS, |
|
769 |
STR_080F_SNOW_COVERED_LAND, |
|
770 |
STR_0810_DESERT, |
|
771 |
0, |
|
772 |
0, |
|
773 |
STR_080C_BARE_LAND, |
|
774 |
STR_080D_GRASS, |
|
775 |
STR_080D_GRASS, |
|
776 |
STR_080D_GRASS, |
|
777 |
}; |
|
778 |
||
779 |
static void GetTileDesc_Clear(uint tile, TileDesc *td) |
|
780 |
{ |
|
781 |
int i = (_map5[tile]>>2) & 7; |
|
782 |
if (i == 0) |
|
783 |
i = (_map5[tile] & 3) + 8; |
|
784 |
td->str = _clear_land_str[i - 1]; |
|
785 |
td->owner = _map_owner[tile]; |
|
786 |
} |
|
787 |
||
788 |
static void ChangeTileOwner_Clear(uint tile, byte old_player, byte new_player) |
|
789 |
{ |
|
790 |
return; |
|
791 |
} |
|
792 |
||
793 |
void InitializeClearLand() { |
|
794 |
_opt.snow_line = _patches.snow_line_height * 8; |
|
795 |
} |
|
796 |
||
797 |
const TileTypeProcs _tile_type_clear_procs = { |
|
798 |
DrawTile_Clear, /* draw_tile_proc */ |
|
799 |
GetSlopeZ_Clear, /* get_slope_z_proc */ |
|
800 |
ClearTile_Clear, /* clear_tile_proc */ |
|
801 |
GetAcceptedCargo_Clear, /* get_accepted_cargo_proc */ |
|
802 |
GetTileDesc_Clear, /* get_tile_desc_proc */ |
|
803 |
GetTileTrackStatus_Clear, /* get_tile_track_status_proc */ |
|
804 |
ClickTile_Clear, /* click_tile_proc */ |
|
805 |
AnimateTile_Clear, /* animate_tile_proc */ |
|
806 |
TileLoop_Clear, /* tile_loop_clear */ |
|
807 |
ChangeTileOwner_Clear, /* change_tile_owner_clear */ |
|
808 |
NULL, /* get_produced_cargo_proc */ |
|
809 |
NULL, /* vehicle_enter_tile_proc */ |
|
810 |
NULL, /* vehicle_leave_tile_proc */ |
|
39 | 811 |
GetSlopeTileh_Clear, /* get_slope_tileh_proc */ |
0 | 812 |
}; |