src/renderer/32bpp.hpp
author truelight
Wed, 13 Jun 2007 10:31:40 +0000
changeset 6889 2160bf28040b
permissions -rw-r--r--
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
6889
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/* $Id$ */
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/** @file 32bpp.hpp */
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#ifndef RENDERER_32BPP_HPP
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#define RENDERER_32BPP_HPP
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#include "renderer.hpp"
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class Renderer_32bpp : public Renderer {
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public:
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	/* virtual */ void *MoveTo(const void *video, int x, int y);
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	/* virtual */ void SetPixel(void *video, int x, int y, uint8 color);
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	/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
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	/* virtual */ void SetHorizontalLine(void *video, int width, uint8 color);
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	/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
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	/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
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	/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
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	/* virtual */ int BufferSize(int width, int height);
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	static inline uint32 LookupColourInPalette(uint8 index) {
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		#define ARGB(a, r, g, b) ((((a) << 24) & 0xFF000000) | (((r) << 16) & 0x00FF0000) | (((g) << 8) & 0x0000FF00) | ((b) & 0x000000FF))
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		if (index == 0) return 0x00000000;
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		return ARGB(0xFF, _cur_palette[index].r, _cur_palette[index].g, _cur_palette[index].b);
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	}
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};
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class FRenderer_32bpp: public RendererFactory<FRenderer_32bpp> {
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public:
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	/* virtual */ const char *GetName() { return "32bpp"; }
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	/* virtual */ Renderer *CreateInstance() { return new Renderer_32bpp(); }
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};
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#endif /* RENDERER_32BPP_HPP */