author | KUDr |
Fri, 20 Apr 2007 19:43:06 +0000 | |
changeset 6513 | 454347ca3dfb |
parent 6418 | e04693bbe82a |
child 6636 | fec086b5c340 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file industry_map.h Accessors for industries */ |
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#ifndef INDUSTRY_MAP_H |
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#define INDUSTRY_MAP_H |
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#include "industry.h" |
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#include "macros.h" |
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#include "tile.h" |
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/** |
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* The following enums are indices used to know what to draw for this industry tile. |
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* They all are pointing toward array _industry_draw_tile_data, in table/industry_land.h |
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* How to calculate the correct position ? GFXid << 2 | IndustryStage (0 to 3) |
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*/ |
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enum { |
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GFX_COAL_MINE_TOWER_NOT_ANIMATED = 0, |
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GFX_COAL_MINE_TOWER_ANIMATED = 1, |
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GFX_POWERPLANT_CHIMNEY = 8, |
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GFX_POWERPLANT_SPARKS = 10, |
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GFX_OILRIG_1 = 24, |
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GFX_OILRIG_2 = 25, |
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GFX_OILRIG_3 = 26, |
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GFX_OILRIG_4 = 27, |
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GFX_OILRIG_5 = 28, |
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GFX_OILWELL_NOT_ANIMATED = 29, |
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GFX_OILWELL_ANIMATED_1 = 30, |
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GFX_OILWELL_ANIMATED_2 = 31, |
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GFX_OILWELL_ANIMATED_3 = 32, |
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GFX_COPPER_MINE_TOWER_NOT_ANIMATED = 47, |
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GFX_COPPER_MINE_TOWER_ANIMATED = 48, |
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GFX_COPPER_MINE_CHIMNEY = 49, |
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GFX_GOLD_MINE_TOWER_NOT_ANIMATED = 79, |
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GFX_GOLD_MINE_TOWER_ANIMATED = 88, |
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GFX_TOY_FACTORY = 143, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_1 = 148, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_2 = 149, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_3 = 150, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_4 = 151, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_5 = 152, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_6 = 153, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_7 = 154, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_8 = 155, |
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GFX_BUBBLE_GENERATOR = 161, |
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GFX_BUBBLE_CATCHER = 162, |
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GFX_TOFFEE_QUARY = 165, |
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GFX_SUGAR_MINE_SIEVE = 174, |
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NUM_INDUSTRY_GFXES = 175, |
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}; |
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/** |
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* Get the industry ID of the given tile |
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* @param t the tile to get the industry ID from |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the industry ID |
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*/ |
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static inline IndustryID GetIndustryIndex(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return _m[t].m2; |
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} |
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/** |
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* Get the industry of the given tile |
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* @param t the tile to get the industry from |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the industry |
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*/ |
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static inline Industry* GetIndustryByTile(TileIndex t) |
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{ |
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return GetIndustry(GetIndustryIndex(t)); |
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} |
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/** |
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* Is this industry tile fully built? |
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* @param t the tile to analyze |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return true if and only if the industry tile is fully built |
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*/ |
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static inline bool IsIndustryCompleted(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return HASBIT(_m[t].m1, 7); |
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} |
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IndustryType GetIndustryType(TileIndex tile); |
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/** |
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* Set if the industry that owns the tile as under construction or not |
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* @param tile the tile to query |
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* @param isCompleted whether it is completed or not |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0); |
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} |
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102 |
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/** |
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* Returns the industry construction stage of the specified tile |
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* @param tile the tile to query |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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* @return the construction stage |
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*/ |
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static inline byte GetIndustryConstructionStage(TileIndex tile) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return GB(_m[tile].m1, 0, 2); |
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} |
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115 |
/** |
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* Sets the industry construction stage of the specified tile |
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* @param tile the tile to query |
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* @param value the new construction stage |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryConstructionStage(TileIndex tile, byte value) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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SB(_m[tile].m1, 0, 2, value); |
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} |
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/** |
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* Get the industry graphics ID for the given industry tile |
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* @param t the tile to get the gfx for |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the gfx ID |
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*/ |
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static inline IndustryGfx GetIndustryGfx(TileIndex t) |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return _m[t].m5; |
137 |
} |
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138 |
||
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/** |
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* Set the industry graphics ID for the given industry tile |
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* @param t the tile to set the gfx for |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @param gfx the graphics ID |
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*/ |
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static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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_m[t].m5 = gfx; |
149 |
} |
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/** |
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* Make the given tile an industry tile |
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* @param t the tile to make an industry tile |
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* @param index the industry this tile belongs to |
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* @param gfx the graphics to use for the tile |
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*/ |
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static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx) |
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{ |
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SetTileType(t, MP_INDUSTRY); |
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_m[t].m1 = 0; |
|
161 |
_m[t].m2 = index; |
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162 |
_m[t].m3 = 0; |
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163 |
_m[t].m4 = 0; |
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164 |
_m[t].m5 = gfx; |
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} |
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/** |
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* Returns this indutry tile's construction counter value |
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* @param tile the tile to query |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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* @return the construction counter |
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*/ |
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static inline byte GetIndustryConstructionCounter(TileIndex tile) |
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174 |
{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return GB(_m[tile].m1, 2, 2); |
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177 |
} |
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178 |
|
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179 |
/** |
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* Sets this indutry tile's construction counter value |
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* @param tile the tile to query |
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* @param value the new value for the construction counter |
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183 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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184 |
*/ |
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185 |
static inline void SetIndustryConstructionCounter(TileIndex tile, byte value) |
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186 |
{ |
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187 |
assert(IsTileType(tile, MP_INDUSTRY)); |
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188 |
SB(_m[tile].m1, 2, 2, value); |
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189 |
} |
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190 |
|
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191 |
/** |
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192 |
* Reset the construction stage counter of the industry, |
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193 |
* as well as the completion bit. |
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194 |
* In fact, it is the same as restarting construction frmo ground up |
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195 |
* @param tile the tile to query |
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196 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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197 |
*/ |
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198 |
static inline void ResetIndustryConstructionStage(TileIndex tile) |
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199 |
{ |
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200 |
assert(IsTileType(tile, MP_INDUSTRY)); |
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201 |
_m[tile].m1 = 0; |
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202 |
} |
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203 |
|
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/** Structure used to make a mapping from industry gfx to industry type */ |
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struct IndustryTypeSolver { |
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IndustryGfx MinGfx; ///< The first gfx index for the industry type |
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IndustryGfx MaxGfx; ///< The last gfx index for the industry type |
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}; |
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|
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/** Mapping of industry gfx to industry type */ |
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static const IndustryTypeSolver industry_gfx_Solver[IT_END] = { |
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{ 0, 6}, ///< IT_COAL_MINE |
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{ 7, 10}, ///< IT_POWER_STATION, |
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{ 11, 15}, ///< IT_SAWMILL, |
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{ 16, 17}, ///< IT_FOREST, |
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{ 18, 23}, ///< IT_OIL_REFINERY, |
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{ 24, 28}, ///< IT_OIL_RIG, |
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{ 29, 31}, ///< IT_OIL_WELL, |
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{ 32, 38}, ///< IT_FARM, |
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{ 39, 42}, ///< IT_FACTORY, |
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{ 43, 46}, ///< IT_PRINTING_WORKS, |
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{ 47, 51}, ///< IT_COPPER_MINE, |
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{ 52, 57}, ///< IT_STEEL_MILL, |
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{ 58, 59}, ///< IT_BANK_TEMP, |
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{ 60, 63}, ///< IT_FOOD_PROCESS, |
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{ 64, 71}, ///< IT_PAPER_MILL, |
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{ 72, 88}, ///< IT_GOLD_MINE, |
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{ 89, 90}, ///< IT_BANK_TROPIC_ARCTIC, |
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{ 91, 99}, ///< IT_DIAMOND_MINE, |
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{100, 115}, ///< IT_IRON_MINE, |
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{116, 116}, ///< IT_FRUIT_PLANTATION, |
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{117, 117}, ///< IT_RUBBER_PLANTATION, |
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{118, 119}, ///< IT_WATER_SUPPLY, |
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{120, 120}, ///< IT_WATER_TOWER, |
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{121, 124}, ///< IT_FACTORY_2, |
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{125, 128}, ///< IT_LUMBER_MILL, |
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{129, 130}, ///< IT_COTTON_CANDY, |
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{131, 134}, ///< IT_CANDY_FACTORY or sweet factory |
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{135, 136}, ///< IT_BATTERY_FARM, |
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{137, 137}, ///< IT_COLA_WELLS, |
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{138, 141}, ///< IT_TOY_SHOP, |
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{142, 147}, ///< IT_TOY_FACTORY, |
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{148, 155}, ///< IT_PLASTIC_FOUNTAINS, |
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{156, 159}, ///< IT_FIZZY_DRINK_FACTORY, |
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{160, 163}, ///< IT_BUBBLE_GENERATOR, |
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{164, 166}, ///< IT_TOFFEE_QUARRY, |
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{167, 174} ///< IT_SUGAR_MINE, |
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}; |
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249 |
|
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/** |
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* Get the animation loop number |
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* @param tile the tile to get the animation loop number of |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline byte GetIndustryAnimationLoop(TileIndex tile) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return _m[tile].m4; |
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} |
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260 |
|
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261 |
/** |
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* Set the animation loop number |
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* @param tile the tile to set the animation loop number of |
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* @param count the new animation frame number |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryAnimationLoop(TileIndex tile, byte count) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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_m[tile].m4 = count; |
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} |
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272 |
|
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/** |
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* Get the animation state |
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* @param tile the tile to get the animation state of |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline byte GetIndustryAnimationState(TileIndex tile) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return _m[tile].m3; |
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} |
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283 |
|
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284 |
/** |
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* Set the animation state |
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* @param tile the tile to set the animation state of |
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* @param state the new animation state |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryAnimationState(TileIndex tile, byte state) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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_m[tile].m3 = state; |
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} |
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295 |
|
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#endif /* INDUSTRY_MAP_H */ |