docs/landscape.html
author Darkvater
Fri, 11 Mar 2005 18:31:56 +0000
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parent 1484 e06402a9e572
child 1993 09205cf59fb4
permissions -rw-r--r--
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<html>
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<head>
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<meta name="Author" content="Marcin Grzegorczyk">
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<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays">
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<title>OpenTTD Landscape Internals</title>
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</head>
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<body>
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<h3><a name="Landscape">Landscape</a></h3>
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<p>
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Five arrays are used to encode the information of the contents of each tile. These arrays are referred to as "<span style="font-weight: bold;">map_owner</span>", "<span style="font-weight: bold;">map2</span>", "<span style="font-weight: bold;">map3_lo|_hi</span>", "<span style="font-weight: bold;">map_type_and_height</span>" and "<span style="font-weight: bold;">map5</span>". The known encodings are listed in the table below. The most important value is the class of a tile, stored in the upper 4 bits of the type_and_height array. The lower 4 bits are used to encode the height and slope data. For a graphical represenation of the tile-layout have a look at <a href="landscape_grid.html">Landscape grid</a> page.
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</p>
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<p>
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OTTD's class-specific periodic tile processing routine is called once every +256 ticks for each tile.
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</p>
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<table border=1 cellpadding=3>
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<tr><th align=left>Class</th><th align=left>Meaning & details of encoding</th></tr>
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<tr><td valign=top nowrap><a name="Class0"><tt> 0 </tt></a></td><td>
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<ul>
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<li>map5 bits 4..0: tile type:
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<table>
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<tr><td nowrap valign=top><tt>00</tt>&nbsp; </td><td align=left>bare land</td></tr>
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<tr><td nowrap valign=top><tt>01</tt>&nbsp; </td><td align=left>1/3 grass</td></tr>
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<tr><td nowrap valign=top><tt>02</tt>&nbsp; </td><td align=left>2/3 grass</td></tr>
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<tr><td nowrap valign=top><tt>03</tt>&nbsp; </td><td align=left>full grass</td></tr>
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<tr><td nowrap valign=top><tt>07</tt>&nbsp; </td><td align=left>rough land</td></tr>
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<tr><td nowrap valign=top><tt>0B</tt>&nbsp; </td><td align=left>rocks</td></tr>
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<tr><td nowrap valign=top><tt>0F</tt>&nbsp; </td><td align=left>fields; type of fields in map3_lo bits 3..0 (legal values: 0 through 9)</td></tr>
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<tr><td nowrap valign=top><tt>10</tt>&nbsp; </td><td align=left>1/4 snow</td></tr>
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<tr><td nowrap valign=top><tt>11</tt>&nbsp; </td><td align=left>2/4 snow</td></tr>
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<tr><td nowrap valign=top><tt>12</tt>&nbsp; </td><td align=left>3/4 snow</td></tr>
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<tr><td nowrap valign=top><tt>13</tt>&nbsp; </td><td align=left>full snow</td></tr>
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<tr><td nowrap valign=top><tt>15</tt>&nbsp; </td><td align=left>partial desert</td></tr>
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<tr><td nowrap valign=top><tt>17</tt>&nbsp; </td><td align=left>full desert</td></tr>
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</table>
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</li>
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<li>map5 bits 7..6: update counter, incremented on every periodic processing for tile types other than <tt>03</tt>, <tt>07</tt>, <tt>0B</tt> and <tt>10</tt> and above, on wraparound the tile is updated (for fields, the type of fields in map3_lo is increased, for other types the tile type in map5 is increased)
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<br>(for snow and desert, these bits are not used, tile is updated on every periodic processing)
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</li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the tile (normally <tt>10</tt>)
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</li>
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<li>map3_hi bits 7..5: type of hedge on the SW border of the tile (1 through 6, or 0=none); bits 4..2: same for the SE border
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</li>
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</ul>
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</td></tr>
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<tr><td valign=top nowrap><a name="Class1"><tt> 1 </tt></a></td><td>
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map5 bit 7 clear: railway track
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<ul>
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<li>map5 bits 0..5: track layout: bit set = track present:
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<table>
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<tr><td nowrap valign=top>bit 0: </td><td align=left>in the X direction</td></tr>
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<tr><td nowrap valign=top>bit 1: </td><td align=left>in the Y direction</td></tr>
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<tr><td nowrap valign=top>bit 2: </td><td align=left>in the north corner (direction W-E)</td></tr>
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<tr><td nowrap valign=top>bit 3: </td><td align=left>in the south corner (direction W-E)</td></tr>
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<tr><td nowrap valign=top>bit 4: </td><td align=left>in the west corner (direction N-S)</td></tr>
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<tr><td nowrap valign=top>bit 5: </td><td align=left>in the east corner (direction N-S)</td></tr>
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</table></li>
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<li>map5 bit 6 set = with signals:
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<ul>
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<li>map3_lo bits 7..4: bit set = signal present:
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<ul>
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<li>For track in the X direction:
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<table>
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<tr><td nowrap valign=top>bit 6: </td><td align=left>signal in the SW direction</td></tr>
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<tr><td nowrap valign=top>bit 7: </td><td align=left>signal in the NE direction</td></tr>
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</table></li>
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<li>For track in the Y direction:
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<table>
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<tr><td nowrap valign=top>bit 6: </td><td align=left>signal in the NW direction</td></tr>
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<tr><td nowrap valign=top>bit 7: </td><td align=left>signal in the SE direction</td></tr>
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</table></li>
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<li>For tracks in the W-E direction:
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<table>
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<tr><td nowrap valign=top>bit 4: </td><td align=left>signal in the W direction on the track in the S corner</td></tr>
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<tr><td nowrap valign=top>bit 5: </td><td align=left>signal in the E direction on the track in the S corner</td></tr>
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<tr><td nowrap valign=top>bit 6: </td><td align=left>signal in the W direction on the track in the N corner</td></tr>
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<tr><td nowrap valign=top>bit 7: </td><td align=left>signal in the E direction on the track in the N corner</td></tr>
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</table></li>
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<li>For tracks in the N-S direction:
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<table>
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<tr><td nowrap valign=top>bit 4: </td><td align=left>signal in the S direction on the track in the E corner</td></tr>
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<tr><td nowrap valign=top>bit 5: </td><td align=left>signal in the N direction on the track in the E corner</td></tr>
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<tr><td nowrap valign=top>bit 6: </td><td align=left>signal in the S direction on the track in the W corner</td></tr>
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<tr><td nowrap valign=top>bit 7: </td><td align=left>signal in the N direction on the track in the W corner</td></tr>
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</table></li>
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</ul></li>
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<li>map2 bits 7..4: bit clear = signal shows red; same bits as in map3_lo</li>
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<li>OpenTTD bits in map3_hi:
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<table>
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<tr><td nowrap valign=top>bits 1..0: </td><td align=left>type of signal:</td></tr>
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<tr><td nowrap valign=top><tt>00</tt>: </td><td align=left>normal signals</td></tr>
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<tr><td nowrap valign=top><tt>01</tt>: </td><td align=left>pre-signals</td></tr>
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<tr><td nowrap valign=top><tt>10</tt>: </td><td align=left>exit-signals</td></tr>
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<tr><td nowrap valign=top><tt>11</tt>: </td><td align=left>combo-signals</td></tr>
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<tr><td nowrap valign=top>bit 2: </td><td align=left>set = semaphore signals, clear = light signals</td></tr>
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</table></li>
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</ul></li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the track
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</li>
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<li>map2 bits 0..3:
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<table>
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<tr><td nowrap valign=top><tt>0</tt>&nbsp; </td><td align=left>on bare land</td></tr>
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<tr><td nowrap valign=top><tt>1</tt>&nbsp; </td><td align=left>on grass, no fences</td></tr>
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<tr><td nowrap valign=top><tt>2</tt>&nbsp; </td><td align=left>fence on the NW side</td></tr>
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<tr><td nowrap valign=top><tt>3</tt>&nbsp; </td><td align=left>fence on the SE side</td></tr>
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<tr><td nowrap valign=top><tt>4</tt>&nbsp; </td><td align=left>fences on the NW and SE sides</td></tr>
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<tr><td nowrap valign=top><tt>5</tt>&nbsp; </td><td align=left>fence on the NE side</td></tr>
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<tr><td nowrap valign=top><tt>6</tt>&nbsp; </td><td align=left>fence on the SW side</td></tr>
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<tr><td nowrap valign=top><tt>7</tt>&nbsp; </td><td align=left>fences on the NE and SW sides</td></tr>
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<tr><td nowrap valign=top><tt>8</tt>&nbsp; </td><td align=left>fence on the E side (track in the W corner)</td></tr>
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<tr><td nowrap valign=top><tt>9</tt>&nbsp; </td><td align=left>fence on the W side (track in the E corner)</td></tr>
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<tr><td nowrap valign=top><tt>A</tt>&nbsp; </td><td align=left>fence on the S side (track in the N corner)</td></tr>
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<tr><td nowrap valign=top><tt>B</tt>&nbsp; </td><td align=left>fence on the N side (track in the S corner)</td></tr>
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<tr><td nowrap valign=top><tt>C</tt>&nbsp; </td><td align=left>on snow or desert</td></tr>
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</table></li>
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<li>map3_lo bits 0..3 = <a name="TrackType">track type</a>: <tt>0</tt> - conventional railway, <tt>1</tt> - monorail, <tt>2</tt> - maglev
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</li>
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</ul>
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map5 bits 7 and 6 set: railway depot / checkpoints
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<ul>
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<li>map5 value C0..C3: railway depot
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<br>map5 bits 1..0 - direction: exit towards: <tt>00</tt> = NE, <tt>01</tt> = SE, <tt>02</tt> = SW, <tt>03</tt> = NW</li>
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<li>map5 value C4..C5: checkpoint
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<br>bit 0: clear = in X direction, set = in Y direction
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<br>
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<br>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the depot / checkpoint</li>
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<li>map3_lo bits 0..3 = <a href="#TrackType">track type</a></li>
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<li>map3_lo bit 4 = use custom sprite (valid only for the checkpoint)</li>
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<li>map3_hi = custom station id</li>
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</ul>
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</td></tr>
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<tr><td valign=top nowrap><a name="Class2"><tt> 2 </tt></a></td><td>
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map5 bits 7..4 clear: road
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<ul>
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<li>map5 bits 3..0: road layout: bit set = road piece present:
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<table>
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<tr><td nowrap valign=top>bit 0: </td><td align=left>NW piece</td></tr>
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<tr><td nowrap valign=top>bit 1: </td><td align=left>SW piece</td></tr>
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<tr><td nowrap valign=top>bit 2: </td><td align=left>SE piece</td></tr>
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<tr><td nowrap valign=top>bit 3: </td><td align=left>NE piece</td></tr>
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</table></li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the road</li>
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<li>map2: Index into the array of towns, 0 for non-town roads</li>
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<li>map3_hi bits 0..3: counter for the roadworks</li>
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<li>map3_hi bits 4..6: <tt>0</tt> - on bare land, <tt>1</tt> - on grass, <tt>2</tt> - paved, <tt>3</tt> - with streetlights, <tt>5</tt> - tree-lined, <tt>6</tt> - on grass with road works, <tt>7</tt> - paved with road works</li>
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<li>map3_hi bit 7 set = on snow or desert</li>
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</ul>
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map5 bit 4 set, bits 7..5 clear: level crossing
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<ul>
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<li>map5 bit 3: clear - road in the X direction, set - road in the Y direction (railway track always perpendicular)</li>
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<li>map5 bit 2: set if crossing lights are on</li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the railway track</li>
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<li>map2: Index into the array of towns, 0 for non-town roads</li>
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<li>map3_lo bits 0..7: <a href="#OwnershipInfo">owner</a> of the road</li>
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<li>map3_hi bits 3..0: <a href="#TrackType">track type</a></li>
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<li>map3_hi bits 4..6: <tt>0</tt> - on bare land, <tt>1</tt> - on grass, <tt>2</tt> or higher - paved</li>
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<li>map3_hi bit 7 set = on snow or desert</li>
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</ul>
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map5 bit 5 set: road depot
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<ul>
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<li>map5 bits 3..0 - direction: exit towards: <tt>0</tt> = NE, <tt>1</tt> = SE, <tt>2</tt> = SW, <tt>3</tt> = NW</li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> of the depot</li>
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<li>map3_hi bit 7 set = on snow or desert (not displayed, but set internally)</li>
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</ul>
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</td></tr>
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<tr><td valign=top nowrap><a name="Class3"><tt> 3 </tt></a></td><td>
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Town building
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<ul>
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<li>map2: Index into the array of towns</li>
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<li>map3_hi: <a name="HouseTypes">town building type</a>:
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<p><small>Note: In the climate list, 'sub-arctic' means below the <a href="#_snowline">snow line</a>, and 'snow' means above the snow line in the sub-arctic climate.</small></p>
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<table>
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<tr><th align=left>Type&nbsp;</th><th align=left>Size&nbsp;</th><th align=left>Climates&nbsp;</th><th align=left>Description</th></tr>
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<tr><td nowrap valign=top><tt>00</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>01</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>office block</td></tr>
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<tr><td nowrap valign=top><tt>02</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>small block of flats</td></tr>
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<tr><td nowrap valign=top><tt>03</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>church</td></tr>
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<tr><td nowrap valign=top><tt>04</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-arctic, sub-tropical</td><td align=left>large office block</td></tr>
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<tr><td nowrap valign=top><tt>05</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>large office block</td></tr>
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<tr><td nowrap valign=top><tt>06</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>town houses</td></tr>
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<tr><td nowrap valign=top><tt>07</tt>..<tt>08</tt>&nbsp; </td><td>1&times;2</td><td>temperate</td><td align=left>hotel</td></tr>
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<tr><td nowrap valign=top><tt>09</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-arctic, sub-tropical&nbsp;&nbsp;</td><td align=left>statue</td></tr>
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<tr><td nowrap valign=top><tt>0A</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-arctic, sub-tropical</td><td align=left>fountain</td></tr>
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<tr><td nowrap valign=top><tt>0B</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>park (with a pond)</td></tr>
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<tr><td nowrap valign=top><tt>0C</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>park (with an alley)</td></tr>
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<tr><td nowrap valign=top><tt>0D</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>office block</td></tr>
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<tr><td nowrap valign=top><tt>0E</tt>..<tt>10</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>various types of shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>11</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-arctic, sub-tropical</td><td align=left>modern office building</td></tr>
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<tr><td nowrap valign=top><tt>12</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>warehouse</td></tr>
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<tr><td nowrap valign=top><tt>13</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>office block (with spiral stairway on the side)</td></tr>
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<tr><td nowrap valign=top><tt>14</tt>..<tt>17</tt>&nbsp; </td><td>2&times;2</td><td>temperate</td><td align=left>stadium</td></tr>
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<tr><td nowrap valign=top><tt>18</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>old houses</td></tr>
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<tr><td nowrap valign=top><tt>19</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>cottages</td></tr>
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<tr><td nowrap valign=top><tt>1A</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>1B</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>1C</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>1D</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>1E</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-tropical</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>1F</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>theatre</td></tr>
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<tr><td nowrap valign=top><tt>20</tt>..<tt>23</tt>&nbsp; </td><td>2&times;2</td><td>temperate, sub-arctic, sub-tropical</td><td align=left>stadium (modern style)</td></tr>
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<tr><td nowrap valign=top><tt>24</tt>&nbsp; </td><td>1&times;1</td><td>temperate, sub-arctic, sub-tropical</td><td align=left>offices (the modern 'vertical tube' style)</td></tr>
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<tr><td nowrap valign=top><tt>25</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>26</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>27</tt>&nbsp; </td><td>1&times;1</td><td>temperate</td><td align=left>cinema</td></tr>
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<tr><td nowrap valign=top><tt>28</tt>..<tt>2B</tt>&nbsp; </td><td>2&times;2</td><td>temperate</td><td align=left>shopping mall</td></tr>
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<tr><td nowrap valign=top><tt>2C</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>2D</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>2E</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>2F</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>30</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>31</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>32</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic, sub-tropical</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>33</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>34</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>35</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>36</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic, sub-tropical</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>37</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>38</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>39</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>3A</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>3B</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>3C</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>church</td></tr>
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<tr><td nowrap valign=top><tt>3D</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>church</td></tr>
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<tr><td nowrap valign=top><tt>3E</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>3F</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>40</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>41</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>42</tt>..<tt>43</tt>&nbsp; </td><td>1&times;2</td><td>sub-arctic</td><td align=left>hotel</td></tr>
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<tr><td nowrap valign=top><tt>44</tt>..<tt>45</tt>&nbsp; </td><td>1&times;2</td><td>snow</td><td align=left>hotel</td></tr>
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<tr><td nowrap valign=top><tt>46</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic, sub-tropical</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>47</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>48</tt>&nbsp; </td><td>1&times;1</td><td>sub-arctic</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>49</tt>&nbsp; </td><td>1&times;1</td><td>snow</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>4A</tt>..<tt>4B</tt>&nbsp; </td><td>2&times;1</td><td>sub-arctic</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>4C</tt>..<tt>4D</tt>&nbsp; </td><td>2&times;1</td><td>snow</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>4E</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>houses (with a tree in a corner)</td></tr>
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<tr><td nowrap valign=top><tt>4F</tt>, <tt>50</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>houses</td></tr>
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<tr><td nowrap valign=top><tt>51</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>houses (suburb-type)</td></tr>
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<tr><td nowrap valign=top><tt>52</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>53</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>church</td></tr>
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<tr><td nowrap valign=top><tt>54</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>houses (with two trees in front)</td></tr>
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<tr><td nowrap valign=top><tt>55</tt>, <tt>56</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>57</tt>..<tt>58</tt>&nbsp; </td><td>2&times;1</td><td>sub-tropical</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>59</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>flats</td></tr>
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<tr><td nowrap valign=top><tt>5A</tt>&nbsp; </td><td>1&times;1</td><td>sub-tropical</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>5B</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>church</td></tr>
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<tr><td nowrap valign=top><tt>5C</tt>..<tt>61</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>various types of toyland houses</td></tr>
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<tr><td nowrap valign=top><tt>62</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>63</tt>..<tt>64</tt>&nbsp; </td><td>1&times;2</td><td>toyland</td><td align=left>houses ('shoe' style)</td></tr>
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<tr><td nowrap valign=top><tt>65</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>66</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>igloo</td></tr>
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<tr><td nowrap valign=top><tt>67</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>tepees</td></tr>
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<tr><td nowrap valign=top><tt>68</tt>, <tt>69</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>shops and offices</td></tr>
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<tr><td nowrap valign=top><tt>6A</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>tall office block</td></tr>
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<tr><td nowrap valign=top><tt>6B</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>statue</td></tr>
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<tr><td nowrap valign=top><tt>6C</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>teapot-house</td></tr>
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<tr><td nowrap valign=top><tt>6D</tt>&nbsp; </td><td>1&times;1</td><td>toyland</td><td align=left>piggy-bank</td></tr>
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<tr><td colspan=2></td></tr> <!-- spacer -- -- (and I don't mean a walk) -->
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</table></li>
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<li>map3_lo bits 7..6: stage of construction (<tt>3</tt> = completed)</li>
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<li>map5 bits 2..0: construction counter, for buildings under construction incremented on every periodic tile processing, on wraparound the stage of construction in map3_lo is increased</li>
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<li>for large office blocks (types <tt>04</tt> and <tt>05</tt>):
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<ul>
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<li>map_owner bits 6..0: position of the lift</li>
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<li>map_owner bit 7: if set the lift is moving</li>
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<li>map5 bit 7: if set then map5 bits 5..0 hold the final position of the lift divided by 6 (valid values 0..6 except 1)</li>
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</ul></li>
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</ul>
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</td></tr>
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<tr><td valign=top nowrap><a name="Class4"><tt> 4 </tt></a></td><td>
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Trees
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<ul>
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<li>map5 bits 7..6: number of trees minus one</li>
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<li>map5 bits 2..0: growth status: <tt>0</tt>..<tt>2</tt> - one of trees is growing, <tt>3</tt> - all trees are fully grown, <tt>4</tt>..<tt>6</tt> - one of trees is withering</li>
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<li>map3_lo bits 7..0: type of trees:
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<table>
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<tr><td nowrap valign=top><tt>00</tt>..<tt>0B</tt>&nbsp; </td><td align=left>temperate climate trees</td></tr>
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<tr><td nowrap valign=top><tt>0C</tt>..<tt>13</tt>&nbsp; </td><td align=left>sub-arctic climate trees</td></tr>
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<tr><td nowrap valign=top><tt>14</tt>..<tt>1A</tt>&nbsp; </td><td align=left>rainforest trees</td></tr>
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<tr><td nowrap valign=top><tt>1B</tt> </td><td align=left>cactus plants</td></tr>
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<tr><td nowrap valign=top><tt>1C</tt>..<tt>1F</tt>&nbsp; </td><td align=left>sub-tropical climate, non-rainforest, non-desert trees</td></tr>
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<tr><td nowrap valign=top><tt>20</tt>..<tt>28</tt>&nbsp; </td><td align=left>toyland trees</td></tr>
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</table>
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(note: the actually displayed set of trees depends on both type and number of trees)
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</li>
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<li>map3_hi bits 7..5: type of hedge on the SW border of the tile (1 through 6, or 0=none)</li>
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<li>map3_hi bits 4..2: type of hedge on the SE border of the tile (1 through 6, or 0=none)</li>
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<li>map2 bits 5..4:
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<table>
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<tr><td nowrap valign=top><tt>0</tt>&nbsp; </td><td align=left>on grass</td></tr>
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<tr><td nowrap valign=top><tt>1</tt>&nbsp; </td><td align=left>on rough land</td></tr>
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<tr><td nowrap valign=top><tt>2</tt>&nbsp; </td><td align=left>on snow or desert; map2 bits 7..6 - amount of snow or desert (for desert always set to 3 in TTD)
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</td></tr>
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</table></li>
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<li>map2 bits 3..0: update counter, incremented on every periodic processing, on wraparound the growth status is updated (or, if it's <tt>3</tt>, a random action is taken)</li>
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<li>map_owner: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
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</ul>
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</td></tr>
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<tr><td valign=top nowrap><a name="Class5"><tt> 5 </tt></a></td><td>
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Station tile
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<ul>
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<li>map5: tile type:
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<table>
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<tr><td nowrap valign=top><tt>00</tt>..<tt>07</tt>&nbsp; </td><td align=left>railway station
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<br><tt>00</tt>..<tt>01</tt> - open platform, <tt>02</tt>..<tt>03</tt> - open platform with station building, <tt>04</tt>....<tt>07</tt> - roofed platform
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<br>bit 0: clear = in X direction, set = in Y direction
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</td></tr>
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<tr><td nowrap valign=top><tt>08</tt>..<tt>33</tt>&nbsp; </td><td align=left>large airport
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<table>
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<tr><td nowrap valign=top><tt>0B</tt>&nbsp; </td><td align=left>pad 1</td></tr>
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<tr><td nowrap valign=top><tt>16</tt>..<tt>19</tt>&nbsp; </td><td align=left>runway middle</td></tr>
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<tr><td nowrap valign=top><tt>1A</tt>&nbsp; </td><td align=left>runway ending</td></tr>
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<tr><td nowrap valign=top><tt>1C</tt>&nbsp; </td><td align=left>control tower</td></tr>
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<tr><td nowrap valign=top><tt>20</tt>&nbsp; </td><td align=left>hangar</td></tr>
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   326
<tr><td nowrap valign=top><tt>21</tt>&nbsp; </td><td align=left>pad 3</td></tr>
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diff changeset
   327
<tr><td nowrap valign=top><tt>22</tt>&nbsp; </td><td align=left>pad 2</td></tr>
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parents: 449
diff changeset
   328
<tr><td nowrap valign=top><tt>27</tt>..<tt>32</tt>&nbsp; </td><td align=left>radar (animated)</td></tr>
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parents: 449
diff changeset
   329
<tr><td nowrap valign=top><tt>33</tt>&nbsp; </td><td align=left>transmitter</td></tr>
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diff changeset
   330
</table>
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   331
The initial layout of a large airport is (rows in Y direction, columns in X direction):
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   332
<pre>
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   333
1F 1B 1E 33 26 1A
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   334
09 24 0B 0C 0D 16
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diff changeset
   335
21 1D 23 0E 0F 17
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diff changeset
   336
09 22 0D 11 10 18
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diff changeset
   337
09 08 14 13 12 19
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   338
20 0A 15 1C 27 1A
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   339
</pre>
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diff changeset
   340
</td></tr>
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diff changeset
   341
<tr><td nowrap valign=top><tt>34</tt>..<tt>41</tt>&nbsp; </td><td align=left>small airport
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parents: 449
diff changeset
   342
<table>
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diff changeset
   343
<tr><td nowrap valign=top><tt>3A</tt>..<tt>3D</tt>&nbsp; </td><td align=left>field with the wind meter (animated)</td></tr>
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diff changeset
   344
<tr><td nowrap valign=top><tt>3E</tt>&nbsp; </td><td align=left>runway south ending</td></tr>
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parents: 449
diff changeset
   345
<tr><td nowrap valign=top><tt>3F</tt>&nbsp; </td><td align=left>runway middle</td></tr>
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parents: 449
diff changeset
   346
<tr><td nowrap valign=top><tt>40</tt>&nbsp; </td><td align=left>runway north ending</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   347
<tr><td nowrap valign=top><tt>41</tt>&nbsp; </td><td align=left>hangar</td></tr>
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diff changeset
   348
</table>
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   349
The initial layout of a small airport is (rows in Y direction, columns in X direction):
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diff changeset
   350
<pre>
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   351
36 3A 40
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parents: 449
diff changeset
   352
35 39 3F
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parents: 449
diff changeset
   353
34 38 3F
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diff changeset
   354
41 37 3E
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   355
</pre>
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diff changeset
   356
</td></tr>
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parents: 449
diff changeset
   357
<tr><td nowrap valign=top><tt>42</tt> </td><td align=left>heliport</td></tr>
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parents: 449
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   358
<tr><td nowrap valign=top><tt>43</tt>..<tt>46</tt>&nbsp; </td><td align=left>lorry loading area;
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parents: 449
diff changeset
   359
exit towards: <tt>43</tt> - NE, <tt>44</tt> - SE, <tt>45</tt> - SW, <tt>46</tt> - NW
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diff changeset
   360
</td></tr>
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parents: 449
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   361
<tr><td nowrap valign=top><tt>47</tt>..<tt>4A</tt>&nbsp; </td><td align=left>bus station;
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parents: 449
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   362
exit towards: <tt>47</tt> - NE, <tt>48</tt> - SE, <tt>49</tt> - SW, <tt>4A</tt> - NW
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parents: 449
diff changeset
   363
<tr><td nowrap valign=top><tt>4B</tt> </td><td align=left>oilfield</td></tr>
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parents: 449
diff changeset
   364
<tr><td nowrap valign=top><tt>4C</tt>..<tt>51</tt>&nbsp; </td><td align=left>ship dock;
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parents: 449
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   365
<tt>4C</tt> - SW coast part, <tt>4D</tt> - NW coast part, <tt>4E</tt> - NE coast part, <tt>4F</tt> - SE coast part, <tt>50</tt> - X direction water part, <tt>51</tt> - Y direction water part
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   366
<tr><td nowrap valign=top><tt>52</tt> </td><td align=left>buoy</td></tr>
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   367
</td></tr>
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   368
<tr><td colspan=2></td></tr> <!-- spacer -->
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   369
</table>
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   370
</li>
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   371
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the station</li>
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   372
<li>map2: index into the <a href="#_StationArray">array of stations</a></li>
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   373
<li>map3_lo bits 0..3: <a href="#TrackType">track type</a> for railway stations, must be 0 for all the other stations</li>
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parents: 449
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   374
<li>map3_lo bit 4 = use custom sprite (valid only railway stations FOR NOW)</li>
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   375
<li>map3_hi = custom station id</li>
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   376
</ul>
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   377
</td></tr>
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diff changeset
   378
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parents: 449
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   379
<tr><td valign=top nowrap><a name="Class6"><tt> 6 </tt></a></td><td>
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diff changeset
   380
<ul>
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diff changeset
   381
<li>map5: tile type:
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parents: 449
diff changeset
   382
<table>
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diff changeset
   383
<tr><td nowrap valign=top><tt>00</tt>&nbsp; </td><td align=left>water</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   384
<tr><td nowrap valign=top><tt>01</tt>&nbsp; </td><td align=left>coast or riverbank</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   385
<tr><td nowrap valign=top><tt>10</tt>..<tt>1B</tt>&nbsp; </td><td align=left>canal locks
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parents: 449
diff changeset
   386
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   387
<tr><td nowrap valign=top><tt>10</tt>&nbsp; </td><td align=left>middle part, (SW-NE direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   388
<tr><td nowrap valign=top><tt>11</tt>&nbsp; </td><td align=left>middle part, (NW-SE direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   389
<tr><td nowrap valign=top><tt>12</tt>&nbsp; </td><td align=left>middle part, (NE-SW direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   390
<tr><td nowrap valign=top><tt>13</tt>&nbsp; </td><td align=left>middle part, (SE-NW direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   391
<tr><td nowrap valign=top><tt>14</tt>&nbsp; </td><td align=left>lower part, (SW-NE direction)
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parents: 449
diff changeset
   392
<tr><td nowrap valign=top><tt>15</tt>&nbsp; </td><td align=left>lower part, (NW-SE direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   393
<tr><td nowrap valign=top><tt>16</tt>&nbsp; </td><td align=left>lower part, (NE-SW direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   394
<tr><td nowrap valign=top><tt>17</tt>&nbsp; </td><td align=left>lower part, (SE-NW direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   395
<tr><td nowrap valign=top><tt>18</tt>&nbsp; </td><td align=left>upper part, (SW-NE direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   396
<tr><td nowrap valign=top><tt>19</tt>&nbsp; </td><td align=left>upper part, (NW-SE direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   397
<tr><td nowrap valign=top><tt>1A</tt>&nbsp; </td><td align=left>upper part, (NE-SW direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   398
<tr><td nowrap valign=top><tt>1B</tt>&nbsp; </td><td align=left>upper part, (SE-NW direction)
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parents: 449
diff changeset
   399
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   400
<tr><td nowrap valign=top><tt>80</tt>..<tt>83</tt>&nbsp; </td><td align=left>ship depots
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parents: 449
diff changeset
   401
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   402
<tr><td nowrap valign=top><tt>80</tt>&nbsp; </td><td align=left>ship depot, NE part (X direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   403
<tr><td nowrap valign=top><tt>81</tt>&nbsp; </td><td align=left>ship depot, SW part (X direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   404
<tr><td nowrap valign=top><tt>82</tt>&nbsp; </td><td align=left>ship depot, NW part (Y direction)
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   405
<tr><td nowrap valign=top><tt>83</tt>&nbsp; </td><td align=left>ship depot, SE part (Y direction)
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parents: 449
diff changeset
   406
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parents: 449
diff changeset
   407
</td></tr>
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parents: 449
diff changeset
   408
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parents: 449
diff changeset
   409
</table>
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parents: 449
diff changeset
   410
</td></tr>
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parents: 449
diff changeset
   411
</table></li>
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parents: 449
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   412
<li>map_owner: <a href="#OwnershipInfo">owner</a> (for water and coasts normally <tt>11</tt>)</li>
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parents: 449
diff changeset
   413
</ul>
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parents: 449
diff changeset
   414
</td></tr>
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parents: 449
diff changeset
   415
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   416
<tr><td valign=top nowrap><a name="Class7"><tt> 7 </tt></a></td><td>
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parents: 449
diff changeset
   417
Void
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   418
<p>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   419
Tiles of this class form an invisible, one tile wide border at the south (bottom) edges of the map, so as to protect several algorithms from the consequences of a wraparound at the edges.
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parents: 449
diff changeset
   420
</p>
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parents: 449
diff changeset
   421
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   422
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   423
<tr><td valign=top nowrap><a name="Class8"><tt> 8 </tt></a></td><td>
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parents: 449
diff changeset
   424
Industry tile
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   425
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   426
<li>map5: type:
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   427
<br><small>(note: this is not the same as the <a href="#industry.type">industry type</a> stored in the <a href="#_IndustryArray">array of industries</a>)</small>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   428
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   429
<tr><td nowrap valign=top><tt>00</tt>..<tt>06</tt>&nbsp; </td><td align=left>coal mine
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   430
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   431
<tr><td nowrap valign=top><tt>00</tt>&nbsp; </td><td align=left>wheel tower when not animated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   432
<tr><td nowrap valign=top><tt>01</tt>&nbsp; </td><td align=left>wheel tower when animated; animation state in map_owner bits 5..0; map_owner bit 6 set = sound already generated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   433
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   434
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   435
<tr><td nowrap valign=top><tt>07</tt>..<tt>0A</tt>&nbsp; </td><td align=left>power station
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   436
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   437
<tr><td nowrap valign=top><tt>08</tt>&nbsp; </td><td align=left>chimney</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   438
<tr><td nowrap valign=top><tt>0A</tt>&nbsp; </td><td align=left>transformer; animation progress in map_owner bits 5..2 (valid range <tt>0</tt>..<tt>7</tt>)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   439
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   440
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   441
<tr><td nowrap valign=top><tt>0B</tt>..<tt>0F</tt>&nbsp; </td><td align=left>sawmill</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   442
<tr><td nowrap valign=top><tt>10</tt>..<tt>11</tt>&nbsp; </td><td align=left>forest
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   443
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   444
<tr><td nowrap valign=top><tt>11</tt>&nbsp; </td><td align=left>trees cut down</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   445
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   446
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   447
<tr><td nowrap valign=top><tt>12</tt>..<tt>17</tt>&nbsp; </td><td align=left>oil refinery</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   448
<tr><td nowrap valign=top><tt>18</tt>..<tt>1C</tt>&nbsp; </td><td align=left>oil rig</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   449
<tr><td nowrap valign=top><tt>1D</tt>..<tt>20</tt>&nbsp; </td><td align=left>oil wells
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   450
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   451
<tr><td nowrap valign=top><tt>1D</tt>&nbsp; </td><td align=left>not animated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   452
<tr><td nowrap valign=top><tt>1E</tt>..<tt>20</tt>&nbsp; </td><td align=left>various stages of animation; progress of animation in map_owner bits 1..0</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   453
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   454
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   455
<tr><td nowrap valign=top><tt>21</tt>..<tt>26</tt>&nbsp; </td><td align=left>farm</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   456
<tr><td nowrap valign=top><tt>27</tt>..<tt>2A</tt>&nbsp; </td><td align=left>factory (temperate climate)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   457
<tr><td nowrap valign=top><tt>2B</tt>..<tt>2E</tt>&nbsp; </td><td align=left>printing works</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   458
<tr><td nowrap valign=top><tt>2F</tt>..<tt>33</tt>&nbsp; </td><td align=left>copper ore mine
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   459
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   460
<tr><td nowrap valign=top><tt>2F</tt>&nbsp; </td><td align=left>wheel tower when not animated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   461
<tr><td nowrap valign=top><tt>30</tt>&nbsp; </td><td align=left>wheel tower when animated; animation state in map_owner bits 5..0; map_owner bit 6 set = sound already generated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   462
<tr><td nowrap valign=top><tt>31</tt>&nbsp; </td><td align=left>chimney</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   463
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   464
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   465
<tr><td nowrap valign=top><tt>34</tt>..<tt>39</tt>&nbsp; </td><td align=left>steel mill</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   466
<tr><td nowrap valign=top><tt>3A</tt>..<tt>3B</tt>&nbsp; </td><td align=left>bank (temperate climate)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   467
<tr><td nowrap valign=top><tt>3C</tt>..<tt>3F</tt>&nbsp; </td><td align=left>food processing plant</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   468
<tr><td nowrap valign=top><tt>40</tt>..<tt>47</tt>&nbsp; </td><td align=left>paper mill</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   469
<tr><td nowrap valign=top><tt>48</tt>..<tt>58</tt>&nbsp; </td><td align=left>gold mine
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   470
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   471
<tr><td nowrap valign=top><tt>4F</tt>&nbsp; </td><td align=left>wheel tower when not animated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   472
<tr><td nowrap valign=top><tt>58</tt>&nbsp; </td><td align=left>wheel tower when animated; animation state in map_owner bits 5..0; map_owner bit 6 set = sound already generated</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   473
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   474
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   475
<tr><td nowrap valign=top><tt>59</tt>..<tt>5A</tt>&nbsp; </td><td align=left>bank (sub-arctic or sub-tropical climate)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   476
<tr><td nowrap valign=top><tt>5B</tt>..<tt>63</tt>&nbsp; </td><td align=left>diamond mine</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   477
<tr><td nowrap valign=top><tt>64</tt>..<tt>73</tt>&nbsp; </td><td align=left>iron ore mine</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   478
<tr><td nowrap valign=top><tt>74</tt></td><td align=left>fruit plantation</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   479
<tr><td nowrap valign=top><tt>75</tt></td><td align=left>rubber plantation</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   480
<tr><td nowrap valign=top><tt>76</tt>..<tt>77</tt>&nbsp; </td><td align=left>water supply</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   481
<tr><td nowrap valign=top><tt>78</tt></td><td align=left>water tower</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   482
<tr><td nowrap valign=top><tt>79</tt>..<tt>7C</tt>&nbsp; </td><td align=left>factory (sub-tropical climate)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   483
<tr><td nowrap valign=top><tt>7D</tt>..<tt>80</tt>&nbsp; </td><td align=left>lumber mill</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   484
<tr><td nowrap valign=top><tt>81</tt>..<tt>82</tt>&nbsp; </td><td align=left>candyfloss forest
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   485
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   486
<tr><td nowrap valign=top><tt>82</tt>&nbsp; </td><td align=left>candyfloss 'trees' cut down</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   487
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   488
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   489
<tr><td nowrap valign=top><tt>83</tt>..<tt>86</tt>&nbsp; </td><td align=left>sweet factory</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   490
<tr><td nowrap valign=top><tt>87</tt>..<tt>88</tt>&nbsp; </td><td align=left>battery farm
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   491
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   492
<tr><td nowrap valign=top><tt>88</tt>&nbsp; </td><td align=left>batteries 'reaped'</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   493
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   494
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   495
<tr><td nowrap valign=top><tt>89</tt></td><td align=left>cola wells</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   496
<tr><td nowrap valign=top><tt>8A</tt>..<tt>8D</tt>&nbsp; </td><td align=left>toy shop</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   497
<tr><td nowrap valign=top><tt>8E</tt>..<tt>93</tt>&nbsp; </td><td align=left>toy factory
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   498
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   499
<tr><td nowrap valign=top><tt>8F</tt>&nbsp; </td><td align=left>animated part; animation state in map3_lo (valid range <tt>00</tt>..<tt>31</tt>)<br>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   500
tile animation is started (map3_hi zeroed) on the periodic processing if <a href="#industry.didtransform">field <tt>2C</tt></a> in the corresponding industry array entry is nonzero<br>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   501
while the animation is in progress (see the <a href="#_AnimatedTilesList">array at <tt>04328</tt></a>) map3_hi holds the number of animation cycles that have already taken place; when this number reaches 8 the animation is stopped</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   502
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   503
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   504
<tr><td nowrap valign=top><tt>94</tt>..<tt>9B</tt>&nbsp; </td><td align=left>plastic fountains (various stages of cyclic animation)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   505
<tr><td nowrap valign=top><tt>9C</tt>..<tt>9F</tt>&nbsp; </td><td align=left>fizzy drink factory</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   506
<tr><td nowrap valign=top><tt>A0</tt>..<tt>A3</tt>&nbsp; </td><td align=left>bubble generator
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   507
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   508
<tr><td nowrap valign=top><tt>A1</tt>&nbsp; </td><td align=left>generators</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   509
<tr><td nowrap valign=top><tt>A2</tt>&nbsp; </td><td align=left>bubble capture facility; animation state in map3_lo (valid range <tt>00</tt>..<tt>27</tt>)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   510
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   511
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   512
<tr><td nowrap valign=top><tt>A4</tt>..<tt>A6</tt>&nbsp; </td><td align=left>toffee quarry
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   513
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   514
<tr><td nowrap valign=top><tt>A5</tt>&nbsp; </td><td align=left>animated part; animation state in map3_lo (valid range <tt>00</tt>..<tt>45</tt>)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   515
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   516
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   517
<tr><td nowrap valign=top><tt>A7</tt>..<tt>AE</tt>&nbsp; </td><td align=left>sugar mine
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   518
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   519
<tr><td nowrap valign=top><tt>AE</tt>&nbsp; </td><td align=left>animated part; animation state in map3_lo (valid range <tt>00</tt>..<tt>5F</tt>)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   520
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   521
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   522
<tr><td colspan=2></td></tr> <!-- spacer -->
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   523
</table></li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   524
<li>map2: index into the <a href="#_IndustryArray">array of industries</a>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   525
</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   526
<li>map_owner bit 7: clear = under construction
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   527
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   528
<li>map_owner bits 4..2: construction counter, for buildings under construction incremented on every periodic tile processing
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   529
</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   530
</ul></li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   531
<li>map_owner bits 1..0: stage of construction (<tt>3</tt> = completed), incremented when the construction counter wraps around
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   532
<br>the meaning is different for some animated tiles which are never under construction (types <tt>01</tt>, <tt>1E</tt>..<tt>20</tt>, <tt>30</tt>, <tt>58</tt>; see above)
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   533
</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   534
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   535
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   536
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   537
<tr><td valign=top nowrap><a name="Class9"><tt> 9 </tt></a></td><td>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   538
map5 bits 7..4 clear: tunnel entrance/exit
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   539
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   540
<li>map5 bits 3..2: <tt>0</tt> - railway tunnel, <tt>1</tt> - road tunnel</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   541
<li>map5 bits 1..0 - direction: entrance towards: <tt>0</tt> = NE, <tt>1</tt> = SE, <tt>2</tt> = SW, <tt>3</tt> = NW</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   542
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the tunnel</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   543
<li>map3_lo bits 3..0 = <a href="#TrackType">track type</a> for railway tunnel, must be 0 for road tunnel</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   544
<li>map3_hi bit 7 set = on snow or desert</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   545
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   546
map5 bit 7 set: bridge
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   547
<ul><li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   548
map5 bit 6 clear: bridge ending
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   549
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   550
<li>map5 bit 5: clear - northern, set - southern ending</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   551
<li>map3_lo bits 3..0 = <a href="#TrackType">type of track</a> on the bridge, must be 0 for road bridge</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   552
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the bridge</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   553
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   554
map5 bit 6 set: bridge middle part
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   555
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   556
<li>map5 bit 5 clear:
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   557
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   558
<li>map5 bits 4..3: land under bridge: <tt>0</tt> - grass, snow or desert, <tt>1</tt> - water</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   559
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   560
map5 bit 5 set:
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   561
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   562
<li>map5 bits 4..3: transport route under bridge: <tt>0</tt> - railway, <tt>1</tt> - road</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   563
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   564
<li>map3_lo bits 7..4 = <a href="#TrackType">type of track</a> on the bridge, must be 0 for road bridge</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   565
<li>map3_lo bits 3..0 = <a href="#TrackType">type of track</a> under the bridge, if any</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   566
<li>map2 bits 3..0: bridge piece (<tt>0</tt>..<tt>5</tt>)
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   567
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the land under bridge</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   568
</ul></li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   569
<li>map5 bits 2..1: <tt>0</tt> - railway bridge, <tt>1</tt> - road bridge</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   570
<li>map5 bit 0: clear - bridge in the X direction, set - bridge in the Y direction</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   571
<li>map2 bits 7..4: <a name="BridgeType">bridge type</a>:
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   572
<table>
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   573
<tr><th align=left>Type&nbsp;</th><th align=left>Max. speed (mph)&nbsp;</th><th align=left>Description</th></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
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   574
<tr><td nowrap valign=top><tt>0</tt>&nbsp; </td><td align=center>20</td><td align=left>wooden</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   575
<tr><td nowrap valign=top><tt>1</tt>&nbsp; </td><td align=center>30</td><td align=left>concrete</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   576
<tr><td nowrap valign=top><tt>2</tt>&nbsp; </td><td align=center>40</td><td align=left>girder, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   577
<tr><td nowrap valign=top><tt>3</tt>&nbsp; </td><td align=center>50</td><td align=left>suspension, concrete</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   578
<tr><td nowrap valign=top><tt>4</tt>&nbsp; </td><td align=center>60</td><td align=left>suspension, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   579
<tr><td nowrap valign=top><tt>5</tt>&nbsp; </td><td align=center>70</td><td align=left>suspension, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   580
<tr><td nowrap valign=top><tt>6</tt>&nbsp; </td><td align=center>100</td><td align=left>cantilever, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   581
<tr><td nowrap valign=top><tt>7</tt>&nbsp; </td><td align=center>130</td><td align=left>cantilever, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   582
<tr><td nowrap valign=top><tt>8</tt>&nbsp; </td><td align=center>150</td><td align=left>cantilever, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   583
<tr><td nowrap valign=top><tt>9</tt>&nbsp; </td><td align=center>160</td><td align=left>girder, steel</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   584
<tr><td nowrap valign=top><tt>A</tt>&nbsp; </td><td align=center>200</td><td align=left>tubular, steel</td></tr>
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parents: 449
diff changeset
   585
</table></li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
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   586
<li>map3_hi bit 7 set = on snow or desert</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   587
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   588
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   589
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   590
<tr><td valign=top nowrap><a name="ClassA"><tt> A </tt></a></td><td>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   591
<ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   592
<li>map5: tile type:
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   593
<table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   594
<tr><td nowrap valign=top><tt>00</tt>&nbsp; </td><td align=left>transmitter</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   595
<tr><td nowrap valign=top><tt>01</tt>&nbsp; </td><td align=left>lighthouse</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   596
<tr><td nowrap valign=top><tt>02</tt>&nbsp; </td><td align=left>company statue</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   597
<tr><td nowrap valign=top><tt>03</tt>&nbsp; </td><td align=left>company-owned land</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   598
<tr><td nowrap valign=top><tt>80</tt>..<tt>93</tt>&nbsp; </td><td align=left>company headquarters (5 sets of 4 tiles each, updated quarterly depending on the company performance)</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   599
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   600
</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   601
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   602
</ul>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   603
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   604
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   605
<tr><td colspan=2>
1487
4d76c7c82cfb (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
Darkvater
parents: 1484
diff changeset
   606
Classes <tt>B</tt> through <tt>F</tt> are reserved. The presence of a tile in one of the reserved classes will crash OTTD.
464
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   607
</td></tr>
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   608
</table>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   609
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   610
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   611
<hr>
1487
4d76c7c82cfb (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
Darkvater
parents: 1484
diff changeset
   612
Original Copyright &copy; 2003 by Marcin Grzegorczyk for TTDLX.<br>
464
76be94b57799 (svn r688) Fix eol-style (hopefully).
pasky
parents: 449
diff changeset
   613
Transport Tycoon and Transport Tycoon Deluxe are Copyright &copy; by Chris Sawyer. All the other trademarks are the property of their respective owners.<br>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   614
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   615
</body>
76be94b57799 (svn r688) Fix eol-style (hopefully).
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parents: 449
diff changeset
   616
</html>